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View Full Version : Valve's new Steam controller feels familiar, but strange



wraggster
March 19th, 2014, 22:00
http://o.aolcdn.com/hss/storage/adam/89faba308c424dadfa828cbcc0fb375d/DSC00114.jpgValve's original vision (http://www.engadget.com/2013/11/04/steam-controller-beta-hands-on/) for a PC gamepad was an arresting deviation from the norm: touch-sensitive control pads in place of dual analog thumbsticks and a full-on touchscreen in lieu of actual buttons. The company's latest revision -- codenamed "D0g" after the character (http://en.wikipedia.org/wiki/D0g) from Half-Life 2 -- skews a little more traditional, replacing the curious touchscreen with eight regular buttons. Is it a loss worth lamenting? We caught up with Valve at GDC 2014 to find out.

http://www.engadget.com/2014/03/19/valves-new-steam-controller-feels-familiar-but-strange/