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View Full Version : Xbox One is NOT closing PS4 performance gap, Oddworld publisher claims



wraggster
April 4th, 2014, 21:40
Microsoft’s ongoing work with Xbox One’s development tools is NOT helping its machine catch up with the apparently still superior technical performance of PS4, it is now being said.
MCV this morning reported on claims from Lorne Lanning (http://www.mcvuk.com/news/read/xbox-one-is-closing-ps4-performance-gap-oddworld-dev-claims/0130700), co-founder of Oddworld developer Oddworld Inhabitants, that the gap between Xbox One and PS4 performance is narrowing.
However, the CEO of Oddworld publisher Just Add Water Stewart Gilray has subsequently corrected Lanning, this time insisting that the comments about Xbox One’s improvements were actually regarding budgets and scheduling.
“Actually that is not what he said,” Gilray told Worlds Factory (http://www.worldsfactory.net/2014/04/03/performance-gap-ps4-x1-not-disappearing#xaKmOE7F76ybiL5x.99). “I spoke to Lorne afterwards and what he meant when speaking to that guy was that budgets, schedules and perceivable differences would narrow, not that the Xbox One performance is improving to align with PS4, that is just physically impossible.
“The PS4 has more compute units, and faster memory and a whole bunch of things, that would make that physically impossible to happen.”

http://www.mcvuk.com/news/read/xbox-one-is-not-closing-ps4-performance-gap-oddworld-publisher-claims/0130703