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View Full Version : WireWorld DS v0.5



wraggster
March 12th, 2008, 21:44
News/release from asiekierka (http://forum.gbadev.org/viewtopic.php?t=14902&postdays=0&postorder=asc&start=0)


WireWorld DS is a DS port of a cellular automation under the same name.

So far it has:
- basic WireWorld implemented
- editor builtin
- clear/clear electrons
- settings, some more settings!
- a title screen

Well, it's my first DS homebrew.

About WireWorld
WireWorld has 4 states:
space - represented by black
wire - represented by gold
spark - represented by red
tail - represented by blue

Spark changes to tail.
Tail changes to wire.
Wire changes to spark if it's surrounded by 1 or 2 sparks.

Even with so simple rules, it's able to implement many stuff in it.

Changes:
+ - added
- - removed
* - modified
/ - bugfixed
! - important
Quote:

0.5:
! Sadly, it dosen't feature scrolling, it's TOO SLOW to be used.
! There's also a bug described at the bottom of the topic.
! I can't sadly fix it. But there's a workaround.
+ a title screen
+ Toggling between slow and normal motion
+ You can now save your previous state before running the generation,
it'll be there when you'll stop it!
/ fixed the dreaded loading bug
/ Fixed a little annoying issue.
+ Added a non-DLDI version to the ZIP.
maybe something else, i don't know.

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