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  1. PapayaMobile's Social Game Engine now on iOS

    Quote Originally Posted by wraggster View Post
    Social gaming network PapayaMobile's Social Game Engine and Social SDK are now available on iOS.
    "While we've experienced great success and growth by mainly focusing on the Android platform since our launch in 2008, we feel that now is the right time to expand our offerings to the iOS market," said CEO Si Shen.
    "Both iOS and Android are here to stay and the release of our iOS toolset allows our developers to maximize user engagement and distribution through our cross-platform
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  2. MW2 and Black Ops Double XP this weekend

    Quote Originally Posted by wraggster View Post
    Activision is kicking off a massive Double XP weekend this weekend for both Modern Warfare 2 and Black Ops.

    It's a good way to send off your old favorites before Modern Warfare 3 launches in two weeks time, but there's another point to all this.

    As Activision explains: "Every time you prestige in MW3, you'll receive a prestige token. Use it to unlock rewards like double XP for a limited time, an extra custom class, or choose one piece of gear from your custom class
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  3. Ono: 60% of Street Fighter players are American

    Quote Originally Posted by wraggster View Post
    North American accounts for 60 per cent of all Street Fighter fans, with Europe making up only 30 per cent of the pie, according to series producer Yoshinori Ono.
    Speaking in an interview on the official Capcom site, Ono blamed the low European numbers on "regional problems", adding that the publisher is committed to raising the franchise's profile on these shores.
    "We want to boost our share in Europe, but all the regional problems have kept this number right around 30
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  4. Nintendo details 3 cancelled Kirby games

    Quote Originally Posted by wraggster View Post
    Nintendo subsidiary Hal Laboratory scrapped three different Kirby projects before finally getting it right with forthcoming Wii title Kirby's Adventure.
    As revealed in a new Iwata Asks interview on the official Nintendo site, the three still-born projects were all planned GameCube titles.
    The first, which was shown off briefly at E3 in 2005, bit the dust following problems getting a multiplayer mode up and running.
    "It was a Kirby game based on the concept of four-person simultaneous
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  5. Jaffe not interested in returning to God of War

    Quote Originally Posted by wraggster View Post
    God of War creator David Jaffe isn't interested in returning to the franchise unless he could reinvent the template he laid down in the PlayStation 2 original.
    Jaffe, who's currently hard at work on Twisted Metal for PlayStation 3, explained in a blog post today that he now only wants to make titles that put gameplay ahead of story, a stance that might be at odds with the cinematic action that God of War has become famous for.
    "A lot of people ask me if I'd ever make another God
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