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  1. End of Nations closed beta to start in spring, open beta in summer

    Quote Originally Posted by wraggster View Post
    If you're a fan of the underrepresentedMMORTS genre, you've likely been waiting for news from Trion Worlds regarding the upcoming End of Nations. That makes today quite a good day for you because the team behind the game has just revealed the plan of attack for the game from this moment forward. Beta testing is barreling toward potential players (who are encouraged to register for an upcoming slot),
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  2. I Am Alive dated for PSN

    Quote Originally Posted by wraggster View Post
    Ubisoft’s post-apocalyptic survival horror title I Am Alive is heading to PSN next month following a short period of Xbox 360 exclusivity. UPDATED: PSN+ discount revealed.
    The publisher has announced that the game will be available for PS3 on April 3rd in the US, and April 4th in Europe.
    It originally arrived on Xbox Live on March 7th for 1,200 Microsoft Points (around £10). The PSN version will cost $14.99, which coincides with pricing on the Xbox Marketplace, although a firm UK price
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  3. Zuma's Revenge XBLA port announced

    Quote Originally Posted by wraggster View Post
    PopCap Games has announced their popular casual puzzle title Zuma’s Revenge is to receive an updated and upgraded port for Xbox 360.
    Available previously on PC, Mac, DS, and 3DS, PopCap boasts that the upcoming Xbox 360 version will include several improvements and some added content.
    For instance, the port will carry high definition graphics, achievements, and cosmetic avatar rewards. It will also bring two new, exclusive game modes entitled Boss Rush and Weekly Challenge.
    Additionally
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  4. Single Bioshock Infinite level has more dialogue than first game

    Quote Originally Posted by wraggster View Post
    Irrational head Ken Levine has revealed a stark difference in the writing of Bioshock Infinite when compared to the original game in the intense FPS franchise.
    "Just one level of BioShock Infinite writing and the character interaction we have is probably three or four times as much writing as in all of BioShock 1," Levine told Eurogamer.
    Levine says he's doing most of the game’s writing himself, and referred to the challenge as overwhelming at times.
    "On the other
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  5. BioWare founder apologises for Mass Effect 3

    Quote Originally Posted by wraggster View Post
    BioWare co-founder Dr Ray Muzyka has taken the unprecedented decision to apologise following mounting criticism from fans over the ending of the recently released Mass Effect 3.
    "I personally believe Mass Effect 3 is the best work we’ve yet created. So, it’s incredibly painful to receive feedback from our core fans that the game’s endings were not up to their expectations," Myzyka blogged.
    Myzyka said that the game development team had been "poring over everything they
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