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  1. Assassin's Creed sneaking a third mobile entry onto iOS in 'Recollection'

    Quote Originally Posted by wraggster View Post

    Ubisoft is adding yet another Assassin's Creed title to its stable of iOS releases. Unveiled last night in San Francisco during an Ubisoft event, Assassin's Creed: Recollection is a melange of art exploration and real-time strategy, employing "key characters and locations" from across the entire AC franchise.

    How does it work, exactly? We're just as curious as you
    ...
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  2. Sega resuscitates Dreamcast shoot 'em up.

    Quote Originally Posted by wraggster View Post
    A touched-up HD port of Sega arcade shoot 'em up Under Defeat is on its way to PlayStation 3 and Xbox 360.
    According to Japanese games mag Famitsu, as reported by Siliconera, original developer G.rev is handling the port and it'll be out in Japan on 19th January, presumably as a download.
    Sega has yet to make a formal announcement, and there's no mention of a Western release yet. We'll update when we hear more.
    The original arrived in arcades back in 2005, with a Dreamcast version
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  3. Super Mario 3D Land has SMB3 "at its core"

    Quote Originally Posted by wraggster View Post
    Whereas New Super Mario Bros. Wii had SNES classic Super Mario World "at its core", Nintendo's forthcoming Super Mario 3D Land deliberately harks back to NES landmark Super Mario Bros. 3, according to creator Shigeru Miyamoto.
    The Nintendo veteran told Famitsu (as translated by 1Up) that's a result of the NES classic's Tanooki suit being a natural fit for 3D gameplay.
    "Part of that is because a lot of the staff is from the Mario 3 generation, but there's also the fact
    ...
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  4. Dungeon Defenders PSN no-show explained

    Quote Originally Posted by wraggster View Post
    Unreal-powered tower defense RPG Dungeon Defenders missed its European PlayStation Network launch due to a request for changes from Sony Europe.
    As revealed earlier today, the game didn't appear on the PlayStation Store today as planned, despite going on sale on PSN North America and worldwide on Steam and Xbox Live Arcade.
    Doug Kennedy, CEO of Reverb Publishing, told Eurogamer exactly what's been going on behind the scenes.
    "SCEE and SCEA have their own qualifications for
    ...
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  5. Iwata reveals three canned Kirby games, more than a decade in the making

    Quote Originally Posted by wraggster View Post

    The relative ease of Kirby games usually result in their powderpuff protagonist avoiding death from start to finish -- however, Kirby's not immune to the most permanent form of death there is: Project cancellation. In the most recentIwata Asks, Kirby's Return to Dreamland producer Shigefumi Kawase revealed that three installments in the franchise were killed off mid-development, explaining "We
    ...
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