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  1. 2011 round-up: EA and Activision

    Quote Originally Posted by wraggster View Post
    Our look back on a year in which EA aggressively expanded into digital while Activision went all-in on Call Of Duty.


    Electronic Arts

    EA spent much of 2011 aggressively expanding into digital as it sought to meet its target of a billion dollars in annual digital revenue. In February it promised greater focus on Facebook, and it would follow through on that promise with the release of The Sims Social. Its successful launch - it reached 30 million users in a month -
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  2. Gran Turismo 5 'XL Edition' pops up on retailer sites

    Quote Originally Posted by wraggster View Post

    We're going to go out on a limb and assume that Gran Turismo 5 XL Edition, a mysterious new version of GT5 that's recently turned up on Amazon, Neweggand Buy, isn't a DLC-packed Game of the Year-esque compilation re-release, but rather a literally extra-large version of the original. Bigger cars, bigger tracks, bigger disc, bigger box ... it probably even requires an extra-large PlayStation 3 to play
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  3. 3DS demos available in Japan today, including RE: Revelations, MGS 3D

    Quote Originally Posted by wraggster View Post
    The Nintendo Direct conference was ... light on news. However, Nintendo did announce that the first downloadable demos for retail 3DS games are hitting the Japanese eShop today! The selection includes Theatrhythm: Final Fantasy,Resident Evil: Revelations, Rhythm Thief, and Metal Gear Solid: Snake Eater 3D.

    All of those games are expected to launch in the US around the same time as their Japanese releases, save
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  4. Skyrim PC mod claims to improve performance

    Quote Originally Posted by wraggster View Post

    No, it won't help you take down giants or snow trolls more easily, but a newSkyrim patch does purport to increase the game's performance with certain configurations. Bethesda forum user Arisu has created the Skyrim Acceleration Layer which, in his own words, "works mostly by rewriting some x87 FPU code and inlining a whole ton of useless getter functions along the critical paths because the developers
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  5. Minicraft 2 in the works and needs a better name, Notch reveals

    Quote Originally Posted by wraggster View Post

    Notch, proprietor of Minecraft, has rode a massive wave of success over the last year. As part of the Ludum Dare 22 competition earlier this month, Notch created an even more pixelated version of his indie darling, called Minicraft.

    It took him under 48 hours to create on his own, and today via his Twitter account he revealed that a sequel is currently in the works. We don't have any
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