Homebrew News

This is DCEmus Homebrew Only Site covering the best of Homebrew and Emulation.

  1. Deathsmiles comes to iPhone July 7, see it on Ustream July 1

    Quote Originally Posted by wraggster View Post
    This month, Cave gave the iPhone version of Deathsmiles a "2011" date. We didn't have to wait long to find out when in 2011 -- and we won't have to wait long to play it. Cave announced that you'll be able to enter Deathsmiles' moe gauntlet on July 7. For the first four days, it'll be priced at $4.99/£2.99/€3.99, then the price will go up to $8.99/£5.49/€6.99.

    If you're uncontrollably thrilled about the new iPhone shmup, you'll be able to get an early look at it on Friday,
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  2. Dirt 3 Monte Carlo DLC now available worldwide

    Quote Originally Posted by wraggster View Post
    Codemasters probably had no idea the accidental synergy it was creating, dropping the Monte Carlo DLC for Dirt 3 the same week that the soon-to-be hit romantic comedy of the same name was arriving in theaters, but here we are. Unfortunately, Selena Gomez isn't a new rallycross driver in the upcoming pack, and as far as we know, there isn't any rallycross in the film. What a waste!

    Regardless, the $10 pack is now available on both Xbox 360 and PlayStation 3 via their respective digital
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  3. Skyrim DLC to have more of an 'expansion pack feel'

    Quote Originally Posted by wraggster View Post
    They say you can't have too much of a good thing, but Bethesda certainly put that to the test with its seemingly unending releases of downloadable content for Fallout 3. Project lead Todd Howard said that the developer has learned its lesson, and those who play the studio's next game, Elder Scrolls V: Skyrim, should expect heartier, less frequent updates.

    "Right now I can say that we'd like to do less DLC but bigger ones -- you know, more substantial," he told AusGamers.
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  4. Mojang's Scrolls to follow Minecraft's piecemeal release strategy

    Quote Originally Posted by wraggster View Post
    Mojang Specifications' Daniel Kaplan confirmed that the studios' next game, Scrolls, will follow the same procedural release plan as its current mega-hit, Minecraft. Kaplan explained to attendees at the Barcelona-based event Gamelab 2011 that the game will be released "very early," and will be continually patched and updated until finished. Hey, if there's anything we love more than magic-infused parchment, it's instant gratification.

    Kaplan also outlined the future of the
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  5. Invizimals: The Lost Tribes appearing across Europe 'this November'

    Quote Originally Posted by wraggster View Post
    You'll forgive us if we relate Invizimals to the 1988 sci-fi classic They Live, but we can't help ourselves. The premise of seeking out "magical monsters" who "live in the world all around you," only seen through the lens of a PlayStation Portable's camera, is eerily similar to "Rowdy" Roddy Piper's situation in the film. Apparently the devs at Novarama have stepped up their invisible monster capturing technology, as a third game in the franchise is headed to Europe
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