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  1. Reel in Prope's Fishing Resort this fall

    Quote Originally Posted by wraggster View Post
    XSEED is continuing its cozy relationships with both Bandai Namco (which has resulted in Retro Game Challenge, among other things) and developer Prope (whose Ivy the Kiwi? was published by XSEED), announcing a North American release of the Wii fishing game from Yuji Naka's company, Fishing Resort. It's a third-party Wii game in 2011, and thus a rarity.

    The Wii game puts equal emphasis on both the "fishing" and "resort" aspects -- of course you'll be able to cast
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  2. Marvel Pinball springing onto new devices, rolling out a new title

    Quote Originally Posted by wraggster View Post
    Marvel Pinball is slinging onto new systems, set to hit mobile devices (iOS, Android, PS Vita, and 3DS) a new stationary console (PC), and a strange mixture of the two (WiiU), all by the end of 2012. Specific release dates will bounce onto the scene closer to each launch.

    A new Marvel Pinball installment, Vengeance and Virtue, is scheduled to rebound onto Xbox Live Arcade and PlayStation Network this winter, featuring Ghost Rider in a new pack of tables. Marvel lit up its Comic-Con
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  3. Twisted Metal 'doesn't need open beta testing'

    Quote Originally Posted by wraggster View Post
    If you were crossing your fingers in hopes for a Twisted Metal multiplayer beta before the game's full launch, it sounds like you might be disappointed.

    Speaking during a panel at the San Diego Comic Con expo this weekend, series creator David Jaffe confirmed that the game would only be getting 'private and semi-private' be testing phases.

    Without being too specific the producer said a game like Twisted Metal doesn't need a very large beta testing phase, according
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  4. Epic: Unreal 'not given the attention it deserves'

    Quote Originally Posted by wraggster View Post
    Epic's focus on Cliff Bleszinski's Gears of War series has starved the Unreal series of the attention it deserves.

    So confessed Epic president Mike Capps, who told Industry Gamers he thinks the company should be spending more time with its existing franchises.

    "We have a couple other major franchises that we've not been paying attention to," said Capps. "It's been a long time since we shipped an Unreal game, and it's an awfully loved franchise that we
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  5. id Software: Mobile development 'a growing aspect of our company'

    Quote Originally Posted by wraggster View Post
    John Carmack first showed off Rage on a tiny little iPhone at QuakeCon last year to a good reception.

    And according to Jaspm Kim, producer on the full-fat Rage due for release in October, that mobile adaptation was knocked up by Carmack single-handedly in a couple of weeks.

    The mobile sector is a growing part of id Software, Kim told CVG, but the studio's direction is still undefined aside from a commitment to AAA games on console and PC.

    "It's really
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