• DCEmu Homebrew Emulation & Theme Park News

    The DCEmu the Homebrew Gaming and Theme Park Network is your best site to find Hacking, Emulation, Homebrew and for the first time Theme Park News. If you would like us to do reviews or wish to advertise/write/post articles in any way at DCEmu then use our Contact Page for more information. DCEMU Gaming is mainly about video games - if you're interested in iGaming and casino sites, please visit newcasinosites2018.co.uk. They have all new casinos for 2018.
  • DCEmu Featured News Articles

    by Published on July 12th, 2018 19:42
    1. Categories:
    2. DCEmu

    Major apologies for the lack of news recently, ive been focused on the World Cup and the amazing run by England, after sunday its all done and dusted and i can return to normal newsposting and much less stress than watching football ...
    by Published on July 12th, 2018 19:40

    Drayton Manor in Tamworth is home to Thomas Land, a great 4 star hotel, a high ropes course, a zoo and many thrill attractions, heres a video of everything working at the park at this time.

    Heres 2 days of Videos from Drayton Manor and Thomas land and Drayton Zoo, Videos of all rides some on ride and off ride, with reviews by me and my 8 year old.

    ...
    by Published on July 12th, 2018 19:36

    Heres a video of all the rides at Thomas Land the best kiddies area in the UK which is part of Drayton Manor a theme park in Tamworth, check out all the rides via the youtube video:

    ...
    by Published on June 26th, 2018 19:21
    1. Categories:
    2. Nintendo Switch

    Keeganator has released a new version of Wolfenstein3d for the Nintendo Switch

    Wolf4SDL-Switch

    Here's a release of Wolfenstein 3D for Nintendo Switch

    Sound has a few issues with popping and crackling, hope to fix it soon.

    Should work on all firmwares.

    Controls
    A = Fire
    B = Open
    X = Strafe
    Y = Run
    D-Pad = Move and Turn

    Copy

    Wolf4SDL.nro

    and

    wolf3d/audiohed.wl6
    wolf3d/audiot.wl6
    wolf3d/config.wl6
    wolf3d/gamemaps.wl6
    wolf3d/maphead.wl6
    wolf3d/savegam0.wl6
    wolf3d/vgadict.wl6
    wolf3d/vgagraph.wl6
    wolf3d/vgahead.wl6
    wolf3d/vswap.wl6

    To /switch/wolf4sdl/ on SD Card

    download https://gbatemp.net/threads/wolfenstein-3d-port.508755/

    via https://www.nintendomax.com/viewtopi...bcef4b90311f15 ...
    by Published on June 26th, 2018 19:18
    1. Categories:
    2. Nintendo 3DS News

    MrHuu has released a port of OpenTitus for the Nintendo 3DS:

    OpenTitus is able to play:
    Titus the Fox: To Marrakech and Back (1992)
    Lagaf': Les Aventures de Moktar - Vol 1: La Zoubida (1991)

    You will need a New3DS and a copy of 'Titus the Fox' to use this build.

    .cia builds and support for 'Moktar' will follow soon. There's other things to do first.

    Changelog

    25-6-2018
    - Fixed password input

    23-12-2017
    - Updated source to 0.8.1 including:
    - Fixed sprite issues
    - Added Amiga Skylines

    18-12-2017
    - Initial release

    Todo

    -
    Install

    -Place the 'OpenTitus' folder from the archive in: 'sd:/3ds/'
    -Copy gamefiles from 'Titus the Fox - To Marrakech and Back' into: 'sd:/3ds/OpenTitus/titus'

    Controls

    D-pad - Movement

    A - Throw / Pickup
    B - Jump
    Y - Show health bar

    Start - Show status screen / Pause
    Select - Exit

    ZR - Audio On / OFF
    ZL - Show Debug stats

    download https://www.nintendomax.com/viewtopi...bcef4b90311f15 ...
    by Published on June 19th, 2018 20:40
    1. Categories:
    2. Playstation Vita News

    Some great news for PSvita fans:


    • The long awaited exploit for the PS Vita has finally been given a release date. When we first received news of the exploit, we were told it would likely release in 1-2 years, but luckily Vita hacker TheFloW mangaed to find a second exploit for 3.68 and get us an earlier release. The exploit will work on firmware versions 3.65 to 3.68 you do not need an official Sony memory card or an internet connection to use it. If you are on 3.65, you will be able to install HENkaku Ensō, but unluckily those on 3.67 and above won't be able to. I've included a guide for updating to stock 3.65 from 3.61/3.63.


      via https://gbatemp.net/threads/henkaku-...july-1.507616/
    ...
    by Published on June 19th, 2018 20:21
    1. Categories:
    2. DCEmu

    I watched Russia Slaughter the first openents and in front of me tonight they are doing a great job of battering egypt 3-0 at the 62 minute stage, are they doing well against poor teams or are they doing well because of playing at home , can they win the world cup?? ...
    by Published on June 19th, 2018 20:12
    1. Categories:
    2. Nintendo Wii News

    SuperrSonic has released a new version of the media center for the Nintendo Wii:

    Hello there, I've been maintaining a personal version of WiiMC, at the time I just wanted to correct the aspect ratio in 4:3 mode (672->704) and remove deflicker filtering. But soon after, I started experimenting and looking for features I never use and remove them to increase memory. I removed the picture viewer, NTFS/EXT libs, themes, and disabled a large amount of codecs.

    I allocated more memory for the GUI, and added some new things:

    -Enabled ADX audio decoding

    I mean this is a gaming console so why not support game music formats?
    So far only ADX files from NiGHTS: Journey of Dreams seem to play incorrectly.


    -GameCube controller support

    Every button from the wiimote (Form Baton) is currently mapped.
    Please note that there are still some things that require the pointer.


    -The option to disable the H.264 deblock filter on a per video basis

    To disable simply change the extension of your video to ".dash".
    Disabling this increases decoding speed a lot, but decreases visual quality, however depending on the video you can get away with it quite well. Keep in mind that the Netflix app for Wii does this for both main and baseline profiles.


    -Added an option to enable the volume normalizer audio filter. (A restart is needed when changing from methods)
    -Added an option to always zoom videos to 4:3 ratio. (H zoom should be ~133%, this setting only works if your Wii is set to 4:3 mode)
    -Added an option to enable deflicker, 480i and 480p supported.
    -Added an option to scale screen width to 720.
    You will find these new options in the settings menu. For volnorm set it to "2" to enable volnorm method 2.

    -Added Screen Burn-in Reduction support
    To enable simply go to Settings->Global, it will dim the screen if the screen saver is active after 4 seconds.
    This setting requires ahbprot disabled.

    -Added an option to switch to 240p mode.
    This setting can be found in the global section.


    Update June 11, 2018: Exit during video playback when using autoboot, default value for burn-in is now taken from system settings.
    Update May 16, 2018: Added Wiimpathy's autoboot file support, added 240p switching.
    Update April 22, 2018: Enable GC controller to work in window prompts, add max VI width setting, hide YT quality levels from the settings menu.
    Update April 17, 2018: Enable seeking in http streams, added new options to the settings menu, added global setting for skipping deblocking, added burn-in reduction.
    Other minor changes:
    -subfont-autoscale set to 0
    -add .thp as a valid video extension
    -disable forced marginV = 20
    -sub settings now start with marginV 20
    -re-use ffmpeg vorbis (whoops)
    -removed some misc libass settings that might have affected performance.

    Update June 17, 2017: A fix for specific videos(MKV files with certain framerates) that would hang if using frameskip.
    Update June 10, 2017: Added a full version including all the features of WiiMC-SS, without removing anything.

    WiiMC-SS features:

    704(square) screen width.
    Attractive pointer.
    GameCube controller support.
    Enabled ADX decoding.
    Optional 240p mode.
    Exposed the volume normalizer filter.
    Added ".dash" extension, using this extension will skip the deblock filter.
    Made the deflicker filter optional.
    Removed picture viewer to increase memory.
    Removed NTFS and EXT libs to increase memory.
    Disabled some minor codecs to increase memory.
    Default to gray theme.

    download https://github.com/SuperrSonic/WiiMC-SSLC

    via https://www.nintendomax.com/viewtopi...5c5b18ee53b8e8 ...
    by Published on June 19th, 2018 20:10
    1. Categories:
    2. Nintendo Switch

    BernardoGiordano has released a new version of his Savegame manager for the Nintendo Switch:

    What's new

    General Checkpoint improvements to enhance the user's experience.
    The whole UI has been completely redesigned. This affects many things in the user experience.
    Titles are now displayed by icons. You can display up to 20 titles at the same time. If you have more , you'll find them in the next pages.
    Saves for the users are now listed separately and sorted for user.
    You can change the selected title or the current user by using the dedicated buttons or using the touchscreen.
    Detailed informations are now displayed on screen.
    Space has been really optimized to be fully occupied with useful informations.
    Selector animations. You all love them right?
    Memory leaks related to the title icons have been fixed. Also, icons are now stored more efficiently to take less space and reduce the initial loading time.

    Even though the User Interface will be this one pretty much forever, the code underneath will be redesigned as well. It's been refactored too much times and it's too messy for my taste. It'll be rewritten to be cleaner soon™.

    download https://github.com/BernardoGiordano/Checkpoint

    via https://www.nintendomax.com/viewtopi...5c5b18ee53b8e8 ...
    by Published on June 19th, 2018 20:08
    1. Categories:
    2. DCEmu

    So i am an english person and last night at the england vs tunisia match a very soft penalty was awarded to tunisia, fair play if thats the rules then two blatant rugby tackles by tunisia and a massive amount of jumping to the floor but the referee and the VAR refs didnt see it. disgusting, come on fifa the world is watching ...

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