• DCEmu Homebrew Emulation & Theme Park News

    The DCEmu the Homebrew Gaming and Theme Park Network is your best site to find Hacking, Emulation, Homebrew and for the first time Theme Park News. If you would like us to do reviews or wish to advertise/write/post articles in any way at DCEmu then use our Contact Page for more information. DCEMU Gaming is mainly about video games - if you're interested in iGaming and casino sites, please visit newcasinosites2018.co.uk. They have all new casinos for 2018.
  • DCEmu Featured News Articles

    by Published on February 22nd, 2018 22:25

    If you havent been to Disneyland Paris and your a theme park fan you are missing out on a life changer of a theme park, it isnt as good as walt disney world but its a mile better than UK parks, heres the news:

    Here we go for a new Disneyland Paris update with, as always pictures shot by Max, D&M contributor and DLP Welcome webmaster. The big renovation in the park right now is Phantom Manor, closed until next October, and this a truly major renovation that was really needed, outside and inside the manor, now hidden behind a wall of scaffoldings.

    Of course DLPI will refurb all Audio-Animatronics inside and we can hope that they'll upgrade some special effects too, just like they did in the U.S not so long ago. Of all DLP E-Tickets attraction Phantom Manor is the last one to get a renovation and you may have noticed that all the others E-Ticket attractions not only had a full refurbishment but major changes or additional scenes, whether it is Big Thunder with the new explosive finale, Pirates of Caribbean with the new auction and Barbossa scenes and Jack Sparrow Audio-Animatronic, Space Mountain with the Star Wars update or Star Tours with the 2.0 version of the ride. Will it be the same with Phantom Manor and will they change or add scenes in DLP beloved attraction? Answer next October when the doors of the manor will reopen!

    In the meantime a wall of fences not only forbid access to Phantom Manor area, including the cemetery but also to the Riverboat landing which apparently will also get some refurbishment.

    more here http://disneyandmore.blogspot.co.uk/
    ...
    by Published on February 22nd, 2018 20:06

    Ive been a life long fan of Theme Parks as I have of Homebrew and Emulation and ive always wanted to bring a site that will have news and vlogs from as many Theme Parks around the world as possible, be it Disney World, Disneyland Paris, Universal Studios, ALton Towers, Blackpool Pleasure Beach, Drayton Manor, Europa Park, Portadventura, Ferrari Land and the list is endless, ill be posting vlogs from the likes of Theme Park Worldwide, Coaster Crazy and anyone else who does informative and funny vlogs.

    For now the site is young but it will grow.

    http://themepark-news.dcemu.co.uk/ ...
    by Published on February 22nd, 2018 14:41
    1. Categories:
    2. Nintendo Switch

    In the emulation and homebrew scenes you have to evolve because things change at a fast pace, the recent release of a Homebrew Launcher for the Nintendo Switch means a lot more news so ive made a new Nintendo Switch news category on the Home page which features the major news for Nintendo Switch

    See Here --> http://www.dcemu.co.uk/list/category/59-Nintendo-Switch

    We also have a Nintendo News forum where all our Nintendo Consoles have their news here http://www.dcemu.co.uk/vbulletin/for...ndo-News-Forum

    Finally we have our Nintendo News site which has all our Nintendo News in one place http://nintendo-ds.dcemu.co.uk/ ...
    by Published on February 22nd, 2018 14:20
    1. Categories:
    2. Nintendo Switch

    Heres a release for Switch users on 4.x firmwares:

    The ReSwitched Hacking Team has done it again. motezazer, ktemkin and SciresM have achieved code execution on 4.x via deja vu at TrustZone level. This means devices on 4.x will be able to gain access to the whole system. SciresM strongly advises to not update in the future.

    After less than a year, the Switch hacking team has moved extremely fast and now have got full access on the latest version. The progress being made is incredible, and in comparison, the 3DS took around 2 years to get ARM9 access. The scene is looking very promising so far and we are very lucky to have such talented people working on the Switch.

    If you are on 4.x or below, you will be able to gain access to the whole system's hardware. Users on lower firmwares will get CFW first. If you're on 4.0.0/4.0.1, just update to 4.1.0.



    via http://gbatemp.net/threads/switch-tr...on-4-x.496799/ http://www.nintendomax.com/viewtopic.php?f=168&t=16446
    ...
    by Published on February 22nd, 2018 14:13
    1. Categories:
    2. Nintendo Switch

    Heres a new Final Burn Emulator for Nintendo Switch from Cpasjuste:

    Hi,

    Here is the first official release of my final burn alpha port. I did share a very early build a day ago, this official release does fix a few things :

    fix inputs (mainly visible in menu)
    fix timer, this allow rom information to be correctly displayed and preview pics to load correctly
    fix scaling: added more scaling option for the switch (2x, 3x). This are fast scaling, the other options (fit, fit 4/3, full) are now correctly working but are too slow for some system (cps3...)
    add exit option in main menu ("+" + "-")
    add app information and icon for the hombrew launcher
    AUDIO STILL MISSING (WIP)


    Tips:

    You can also run console games (megadrive, pc engine...).
    You can find some information in the ps vita thread : https://gbatemp.net/threads/release-pfb ... ad.458445/
    You can also find some information and source code here : https://github.com/Cpasjuste/pfba/tree/new

    via http://www.nintendomax.com/viewtopic.php?f=168&t=16461 ...
    by Published on February 22nd, 2018 14:05
    1. Categories:
    2. Genesis News,
    3. Apple iPad

    This is different, controlling a megadrive/genesis with an ipad, heres the wacky news:

    iPad Genome MIDI Sequencer and TouchOSC controlling the soundchip of a SEGA Mega Drive / Genesis via the GenMDM MIDI device using the iRig MIDI 2 iOS MIDI Interface. With a cameo from Kira.



    via https://pdroms.de/genesis/sega-genes...d-genesis-misc
    ...
    by Published on February 22nd, 2018 13:45
    1. Categories:
    2. Nintendo 3DS News
    Article Preview

    Having recently brought a 2DS and updated it with custom firmwares, im happy to see emulators released for the system:

    RetroArch is a modular multi-system emulator system that is designed to be fast, lightweight, and portable. It supports multiple systems.

    3DS specific changes:
    – 3DS: Now correctly reports amount of CPU cores.
    – 3DS: Frontend rating is now correctly implemented for both New 3DS/2DS and Old 3DS/2DS.
    – 3DS: Initial networking support, HTTP requests won’t work yet.
    – 3DS: Now reports memory and battery state.

    via https://pdroms.de/nintendo-3ds/retro...e-emus-for-3ds
    ...
    by Published on February 22nd, 2018 13:32
    1. Categories:
    2. Snes News
    Article Preview

    I have got to get myself a Snes Mini Console, the amount of stuff available for it is awesome and looks a better bet than using an original Snes and flash cart, anyway heres the release news:

    This is a fork of hakchi2 (by ClusterM) by princess_daphie, DanTheMan827, and skogaby. The aim of this fork is to not only provide new UI features and enhancements, but also bring the core of hakchi2 up to date with the rest of the modding ecosystem (i.e. USB host support, SD support).
    This application can add more games (game ROMs) to your NES/SNES Classic Mini or Famicom Mini. All you need is to connect it to a Windows PC via Micro-USB cable. No soldering or disassembling required.

    Features:

    • Change any game settings (including command-line arguments)
    • Fill all game data automatically using included database
    • Automatically check for supported games
    • Search for box art using Google Images
    • Use Game Genie codes for NES games; includes Game Genie database
    • Automatically patch problem games (patches for many popular games included)
    • Upload hundreds of games at once
    • Return to the HOME menu with a button combination instead of the Reset button
    • Enable autofire A/B
    • Simulate the start button on the second controller (for Famicom Mini)
    • Disable seizure protection
    • Allows to install user-mods to add more features (even support for SNES/N64/Genesis/etc., music replacement, themes, etc.)
    • Allows users to expand the storage of their system (provided a USB OTG hub, or an SD breakout module)

    So you were the first to hack the NES Classic Mini?

    No! It was my Russian сomrade, madmonkey, who first published a successful hack of the the NES Classic Mini. He created the original “hakchi” tool. However, it was not very user-friendly, so I decided to create a tool which is simple to use by anyone--not only Linux users. I named it “hakchi2” because I don’t like to come up with names. So my first version was a 2.0 release

    How do I use the tool?

    Basically you just need to unpack it somewhere on your harddrive (installation is not required), run it, press “Add more games”, select some game ROMs and press “Synchronize”. The application will guide you through this process.

    How does the tool actually work?

    You don’t need to worry about it. But if you really want to know, it’s using FEL mode. FEL is a low-level subroutine contained in the BootROM on Allwinner devices. It is used for initial programming and recovery of devices using USB. So we can upload some code into RAM and execute it. In this way we can read the Linux kernel (yes the NES Classic Mini and Famicom Mini runs an Linux operating-system), write kernel or execute kernel from memory without writing it to flash. So we can dump the kernel image of the NES Mini, unpack it, add some games and run a script which will copy them back to flash, repack, upload and execute. However, the games directory is on a read-only partition. Therefore we also need to create and flash a custom kernel with a special script that creates a sandbox folder on a writable partition and mounts it over the original games folder. This means that your original files are safe: you cannot delete or harm the original files in any way, even if you wanted. For kernel patching my application just executes other applications, which is why there is a “tools” folder.

    What if I have another question?

    Many more commonly asked questions are answered in the FAQ: https://github.com/TeamShinkansen/hakchi2/wiki/FAQ

    hakchi2 CE v1.1.0
    This is v1.1.0 of hakchi2 CE. This release brings a lot of new features, in addition to some bugfixes. As always, if you encounter any bugs, please feel free to open an issue on Github and we'll try to address it as we can.

    Under the hood improvements

    • Significantly reduce the amount of data being copied to the temp folder during game sync
      • If you are not using Game Genie codes, your temp folder will now likely be a few hundred KB instead of a whole copy of your collection

    • Differential game syncs for NAND/SD users
      • If you are changing only a handful of games, only those games that were changed since your last sync get transferred during sync, rather than wiping your whole collection and re-uploading it

    • Revamped HMOD install process
      • Installing and uninstalling HMODs no longer requires your console to be in FEL mode. Just power it on like normal and connect it to your PC, then select the mod installation option
      • The mod management windows are now formatted more nicely and showcase information such as mod author and category

    • Support for flashing both SD and stock uboot
      • SD users no longer need to use hakchi1 for uboot flashing

    • Default to SD uboot.bin when membooting
    • Fix for FTP server reporting 500 error when trying to list files in a directory
    • Now if there is a file called nonportable.flag in the hakchi2 installation directory, it will run in nonportable mode (/nonportable also still works)
    • Manual reboots after kernel flashes are no longer required
    • The generated kernel.img is smaller, which may fix issues with flashing the custom kernel users had on previous versions
    • Added a new web installer in addition to our other distribution methods
    ...
    by Published on February 19th, 2018 22:30
    1. Categories:
    2. Nintendo 3DS News

    Heres a port of a decent looking Jet Set Willy type game for the Nintendo 3DS, heres the release notes:

    Locomalito‘s game L’Abbaye des Morts has been ported to the Nintendo 3DS by JeffRuLz! It’s written in C using the libctru and citro3d libraries. The gameplay is directly inspired by Manic Miner and Jet Set Willy. This port seems to run fullspeed!
    Story:
    In the 13th century, the Cathars, who preach about good Christian beliefs, were being expelled by the Catholic Church out of the Languedoc region in France. One of them, called Jean Raymond, found an old church in which to hide, not knowing that beneath its ruins lay buried an ancient evil.

    via https://pdroms.de/nintendo-3ds/labba...-3ds-game-port
    ...
    by Published on February 19th, 2018 22:13
    1. Categories:
    2. Nintendo Switch

    If your on Nintendo Switch firmware above 3.0.0 then the homebrew launcher isnt for you yet but heres somenews that will excite you:

    The ReSwitched Hacking Team has done it again. motezazer, ktemkin and SciresM have achieved code execution on 4.1.0, the latest version at the time of writing this, via deja vu at TrustZone level. This means devices on 4.1.0 and below will be able to gain access to the whole system. SciresM strongly advises to not update in the future.

    After less than a year, the Switch hacking team has moved extremely fast and now have got full access on the latest version. The progress being made is incredible, and in comparison, the 3DS took around 2 years to get ARM9 access. The scene is looking very promising so far and we are very lucky to have such talented people working on the Switch.

    If you are on 4.x or below, you will be able to gain access to the whole system's hardware. Users on lower firmwares will get CFW first. If you're on 4.0.0/4.0.1, just update to 4.1.0.

    via https://gbatemp.net/threads/switch-t...on-4-x.496799/
    ...

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