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  • DCEmu Featured News Articles

    by Published on December 26th, 2017 14:12
    1. Categories:
    2. Nintendo 64 News

    RadeonUser has posted the release of Project64 Legacy Open Beta the Nintendo 64 Emulator for WIndows, heres the release notes:

    Merry Christmas, Happy Holidays, or simply Hello for those who do not partake!

    I bring you our first beta release.
    We felt we had been taking too long and needed to generate some interest.

    What we offer here is an improvement over PJ64 1.6 and I consider it to be our Legacy (hence the name).
    We have had great support from our friends, notably Azimer for his work on his audio plugin that he has graciously allowed us to release, Icepir8 for his video plugin (I will better support it soon, I promise ice!), Witten for his always excellent work on cheats, Nekokabu who always brings insight into problems with games (I'm sorry I haven't had the time to fix everything you've pointed out!).
    And always a thanks to those that have stuck around, Clements, TrotterWatch, Squall but can't fully commit anymore like they used to (Life moving on stinks!)

    Of course to those that found out how to fix the problems no one else looked at, zoinkity I love your work.
    Luigiblood, just wow with your work into 64DD -- I'll be visiting that library you've built for us at some point!

    Zilmar and Jabo the original two who I'll always love dearly.
    Despite the differences we have had I cannot how any rancor towards you.

    Yes I'm forgetting a whole lot of people!
    Thank you all though, everyone.

    Now I do have a favor to ask for anyone that uses PJ64 Legacy.
    What I ask is that you please report any issues you run into!
    Anything you feel is wrong or could be improved is welcome.

    I must also ask for your patience.
    I am programming on my leisure time and I just spent the entire Christmas holiday weekend doing nothing but programming and taking naps (I say naps but these were simply instances where I was no longer awake).

    Oh, you probably want to know where the download is.
    Unfortunately Gent is the one who set up this forum and website so we'll have to wait for him in the morning to do the posts!
    So until then it's in the Downloads section under Open Beta Packages.
    I'll upload here too and I'm sure Gent will get after me in his morning for doing something wrong.

    Cheers though!
    Have fun everyone!

    full details here --> http://pj64sp.emulation64.com/forum/...hp?topic=260.0

    news via http://www.emulation64.com/view/2812...acy-Open-Beta/ ...
    by Published on December 26th, 2017 14:09
    1. Categories:
    2. Nintendo 3DS News

    Some very interesting news from Eurasia concerning the release of a new Homebrew bootloader for the Nintendo 3DS, heres the release notes:

    Derrek, profi200, d0k3 have released a homebrew bootloader for the Nintendo 3DS that is similar to android's fastboot. Quote: 'fastboot3DS is a bootloader for the 3DS console, intended to be installed to the FIRM0 partition. It allows you to assign homebrew in .firm format to bootslots, and to chainload bootslots via either a bootmenu or a button combo of your choosing. fastboot3DS also contains basic tools for NAND backups and restores.

    download -

    via http://www.eurasia.nu/modules.php?na...ticle&sid=3651 ...
    by Published on December 26th, 2017 14:00
    1. Categories:
    2. Gameboy News

    Heres a reason why homebrewers and hackers are actually good for old commercial games, heres a release of the old black and white Mario Land 2 on the Gameboy boosted with colours and the slowdowns are gone, amazing work, heres the release info:

    Merry Christmas!
    This hack turns Super Mario Land 2, one of the best GameBoy platformers, into a fully colorized GameBoy Color game. Luigi has also been included as a playable character with his own physics.
    It’s been completely done in ASM so it works on real hardware. Additionally, this hack uses GBC’s extra CPU, so all the slowdowns found in the original game are gone.

    release link http://www.romhacking.net/hacks/3784/ ...
    by Published on December 24th, 2017 12:53
    1. Categories:
    2. DCEmu

    Its not too long now before Santa will be starting his rather busy day and from DCEmu i would like to wish everyone a safe and Merry Xmas where ever you are in the World, i will be checking for Emulation and Homebrew News daily across the holiday season, so see you all very soon

    Merry Xmas ...
    by Published on December 24th, 2017 12:37
    1. Categories:
    2. PC News

    Not heard of this myself bar the fact it works on low powered PCs, heres the release info:

    Hardcade v4.0 beta 2 is released. Hardcade is a Frontend multi-arcade emulator for PC with built-in Windows or just Windows PC, it supports the systems of arcade games and game consoles. It allows you to hide windows and have a single interface to play your arcade games and consoles favorites. It is controlled entirely with the joystick or keyboard.

    The advantages of Hardcade:
    - Less than 4 MB, quick and easy installation. Works 100% fullspeed on PCs with low processor.
    - Develop and optimized specifically for each supported emulators!
    - Supports emulators that launch from the command line but also those who do not support command line. Supports emulators like bsnes, Snes9x, Project 64, 1964 ...
    - Configure and add multiple emulators with the same name in same or different versions: Mame32-62-92 Mame32, Mame32-145.
    - Supports all resolutions with the option "Switch to full screen resoHardcade v2.0.0blution" in 15, 24 and 31khz.
    - Launch of all emulators full screen (Fullscreen) even emulators that do not launch command line.
    - Supports games on vertical screens with two modes of rotation of the frontend to the left or right.
    - Supports all systems Arcade Mame, CPS1, CPS2, CPS3, Sega System 16, Sega System 32 and Super Nintendo consoles, Nintendo NES, Nintendo 64, Sega Master System, Sega Genesis, Sega 32X, Sega CD.
    - Currently supports emulators Mame32, Mame, ADVMAME, WinKawaks, Final Burn Alpha, Raine, Nebula, Nestopia, Virtuanes, 1964 N64, N64 Project 64, Kega Fusion, Gens Sega, Zsnes, bsnes, Snes9x (other emulators will soon supported)
    - Configuration of emulators and roms lists very easy.

    Hardcade v4.0 beta 2 Changelog:
    - Plusieurs bug corrigés dans Hardcade Config.exe lors de la génération des listes de roms
    - bug fix dans Hardcade.exe
    - Optimisation du code frame 1 et 2 dans Hardcade.exe
    - bug fix dans le Layout Editor.exe l'ordre de la snapshot ne changeait pas.

    download = http://www.hardcade.net/

    news via http://www.emucr.com/2017/12/hardcade-v40-beta-2.html ...
    by Published on December 24th, 2017 12:34
    1. Categories:
    2. PC News

    Heres a new version of Wine, personally i do like a full bodied Barolo but also an argentinian malbec , anyway heres the release notes:

    Wine v3.0 RC3 is released. Wine is a project to allow a PC running a Unix-like operating system and the X Window System to run x86 programs for Microsoft Windows. Alternately, those wishing to port a Windows application to a Unix-like system can compile it against the Wine libraries.

    Wine v3.0 RC3 Changelog:
    Bug fixes only, we are in code freeze.

    download http://www.winehq.org/

    via http://www.emucr.com/2017/12/wine-v30-rc3.html ...
    by Published on December 24th, 2017 12:18
    1. Categories:
    2. Nintendo Gamecube News

    Since ive had a new burst of energy with my website ive also refound my lifelong love for Homebrew and Emulation and one area i do like is the ongoing love for the Nintendo Gamecube, mainly becuase of the Nintendo Wii and Wii U, heres the release notes for this emulator

    Snes9xGx v2.0.1b8 is released. Snes9xGx is a snes emulator for GameCube.

    Snes9xGx v2.0.1b8 changelog:
    * Added: SD slot B options for freezes, sram and loading of roms
    * Changed: SMB options no longer displayed in menus when run on a Wii
    * Changed: Game auto resumes running after resetting when choosing the "Reset
    Game" menu option
    * Fixed (maybe): Reading of DVDs past the 1.36 GB barrier (Wii only) please
    test! - svpe

    download https://github.com/JakobAir/Snes9xGx-2.0.1b8

    via http://www.emucr.com/2017/12/snes9xgx-v201b8.html ...
    by Published on December 24th, 2017 12:14
    1. Categories:
    2. Nintendo 3DS News

    For Nintendo 3DS/2DS owners who have homebrew capabilities, heres a great release of a new NES Emulator for the console, heres the release notes:

    VirtuaNES for 3DS v1.01 is released. This is a port of VirtuaNES to 3DS as an alternative to existing NES emulators. It used to be considered one of the best emulators before FCE and Nestopia, and it runs quite fast for lower spec-ed computers (at the cost of some emulation accuracy). But because of that, the Old 3DS / 2DS is able to benefit from this fast running emulator core. This runs full speed on an old 3DS / 2DS with support for tonnes of mappers. Although it doesn't support every single mapper, the library of games that can run on this are probably fairly huge already.

    VirtuaNES for 3DS Changelog:
    - Fixed cheats (previously cheats couldn't be activated whatever you did)
    - Fixed mapper problem in Kabuki Quantum Fighter

    - Added key mappings to fast forward (capped at 180 FPS), and open the emulator menu.
    - Updated configuration menu
    - Added feature to auto-save state
    - Migrated and fixed some mappers from VirtuaNESEx (thanks to the authors of VirtualNESEx)
    - The following mappers are fixed/added: 4, 7, 16, 23, 34, 47, 49, 52, 65, 69, 71, 73, 74, 86, 91, 92, 121, 132, 141, 148, 150, 162, 163, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 189, 190, 194, 198, 199, 212, 235, 237, 240, 241, 252
    - Fixed VS mapper for Super Mario Bros
    - Added ability to map any 3DS key to insert coin for VS games
    - Fixed Lagrange Point VRC7 emulation for the Old 3DS by playing at 20KHz. The old 3DS was too slow to render sounds at 32KHz or even at 22KHz.
    - Minor optimizations for sound generation.
    - A number of games are fixed due to the mapper updates. Examples are: Crisis Force (Japan), Feng Yun (Ch), San Guo Zhi (Ch), and many others.

    download https://github.com/bubble2k16/emus3ds

    via https://github.com/bubble2k16/emus3ds ...
    by Published on December 24th, 2017 12:11
    1. Categories:
    2. PC News

    The Dos Emulator for Windows has been updated, if you can find the old games, mainly via abandonware sites youll get the chance to play some of the greatest games of all time, heres the release notes:

    DOSBox-X (2017/12/22) is released. DOSBox-x is a branch of DOSBox v0.74. DOSBox emulates an Intel x86 PC, complete with sound, graphics, mouse, joystick, modem, etc., necessary for running many old MS-DOS games that simply cannot be run on modern PCs and operating systems, such as Microsoft Windows XP, Windows Vista, Linux and FreeBSD.

    DOSBox-X Changelog:
    Directories on the host that contain a file who's name is non-representable in the guest no longer cause directory enumeration to fail entirely, all representable files will show up
    SDL 2 builds now use a different filename for the saved mapper file
    SDL 2 builds: mapper interface now responds to touchscreen as well as mouse
    "Overlay" output removed, there's no point to having it
    Added WinPCAP headers, which also enables NE2000 emulation for Windows builds if WinPCAP is installed.

    download https://github.com/joncampbell123/dosbox-x

    via http://www.emucr.com/2017/12/dosbox-x-20171222.html ...
    by Published on December 24th, 2017 12:08
    1. Categories:
    2. Virtual Boy News

    The Xmas releases are coming, heres a new version of the Virtual Boy Emulator Rustal Boy, heres the release info:

    Rustual Boy is a Virtual Boy emulator. It can be used to play existing Virtual Boy games, as well as be a helpful development/debugging tool for homebrew for this platform. The name "Rustual Boy" is a portmanteau of the words "Rust" and "Virtual Boy". Ok, the "Virtual Boy" part was obvious, but why "Rust"? In fact, Rustual Boy is written in the Rust programming language - a "systems programming language that runs blazingly fast, prevents segfaults, and guarantees thread safety." Rust is a wonderful language with a thriving community, and as such provides a fantastic platform for an emulation project!

    Rustual Boy v0.2.0a Changlog:

    For Windows


    thanks to http://www.emulation64.com/view/2810...020a-released/ for this news: ...

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