• March 2013 - DCEmu Turns 9 Years Old and Still Going Strong

    Its Now March 2013 and DCEmu the Homebrew & Gaming Network is now 9 Years old. I actually started the sites back in 2002 but joined them under the DCEmu name back in 2004 when the site was foremost a Dreamcast Site, since then we have expanded and cover all homebrew scenes as new consoles come into play. To make sure the site gets back to what it does best i have merged the discussion forums and unmerged all the news forums, which for everyone makes for a better reading experiance, no one wants to search for PS2 news on a PS3 merged news forum because it takes ages to find it. Also this month we have launched new sites for PS4, GCW Zero and also an Open Source Handhelds website. Thanks for visiting DCEmu and please join in the discussion and remember if you are a coder then you can upload to our forum instead of using crappy internet upload sites.
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    by Published on April 29th, 2013 20:54
    1. Categories:
    2. Xbox 360 News,
    3. PS4
    Article Preview

    What can we learn from that remarkable day in March 2001, when Sega killed off the Dreamcast?
    Sony chief executive Kaz Hirai
    In an
    interview with The Guardian
    (published in 2008 but still illuminating in 2013), the former Sega of America chief Peter Moore gives insight into, among many matters, the difficulties in being beholden to a parent company."We [Sega of America] knew we could win," he said."We had a tremendous 18 months. The Dreamcast was on fire [in the US]. We really thought that we could do it. But then we had a target from Japan that said - and I can't remember the exact figures - but we had to make N hundreds of millions of dollars by the holiday season and shift N millions of units of hardware, otherwise we just couldn't sustain the business."Moore's appraisal is a common one: The competitive (even thriving) company is bound to the performance of its parent company. This is why the current financial position of both Microsoft and Sony is crucial in determining the approach for the Next Xbox and PlayStation 4.Last month I met with a well respected and connected industry executive who believed Microsoft will continue to throw large wads of cash at the Xbox division until it wins the war. While that may seem a tad exaggerated (I'm sure it'll be a different story if sales nosedive), there is one thing we can take for certain: There will be further Xbox exclusives from third parties (timed or otherwise) during next gen, simply because Microsoft can afford such luxuries and is certain that Sony cannot.There was a once famous (and unverified) rumour that Microsoft paid Take Two as much as $75 million to ensure GTA IV wasn't a PS3 exclusive, and to secure the game's DLC as a timed exclusive on 360.However ludicrous its price tag, the deal was an unequivocal success for Microsoft. Look at it this way: When San Andreas was released for Xbox, in March 2005, Sony announced the game had already sold over 12 million units on PS2. In the first two months of sales in the US, the game sold less than 500,000 copies for Xbox (it didn't chart the next month).
    Microsoft chief Steve Ballmer [Image: Venturebeat (cc)]
    Compare this to March 2009, when publisher Take-Two was asked how well GTA IV sold on the Xbox 360 compared to the PS3. Lainie Goldstein, the firm's chief financial officer, said the split was "about 50/50".This is a remarkable shift in sales momentum, regardless of however much Microsoft lost upfront because of it, and encouraged a remorseless mandate to secure more exclusive terms on major third-party franchises, from Call of Duty to Skyrim.Those who say you can't buy success clearly don't know much about the Xbox team in Redmond. Microsoft has a clear strategy to buy Sony's market as rapidly and brutally as possible. There will of course be accountability guidelines in place to ensure the Xbox team spend responsibly, but I'm sure the goal is to acquire PlayStation fans, however unprofitable that may be at first.Sony's approach could hardly be any more polarised. While Microsoft made $6 billion profit in its latest quarter (on top of another $6.4 billion in the quarter prior), Sony's four-year string of historic net losses had terrified its investors.In fact, the corporation's $6.4 billion loss for fiscal 2012 was marked down as the firm's worst ever year since it was founded in 1946. The tragic numbers were announced along with a plan to shed 10,000 jobs, axe entire divisions and appoint a new CEO (Kaz Hirai) to turn the oil tanker around.Many have cited Hirai's position at the top as a good omen for PlayStation. After all, he is a games man. Yet Hirai knows that, with Sony having lost a staggering $9.4 billion in the past four years, the absolute priority is to turn a profit.When Hirai outlined Sony's future in April 2012, he said the sprawling business will focus on three pillars going forwards: mobiles, digital imaging and games. Everything else - including the TV business - will be left behind.Both Steve Ballmer and Kaz Hirai are battling for the same market from opposite ends of the spectrum. The Microsoft chief can afford to take expensive risks like its (unpopular) Surface tablet, while the Sony boss must reign in the spending and report a string of profits each year.This is why indie devs are a key asset for Sony. The services of Jonathan Blow and Markus Persson aren't expensive in comparison to Rockstar, but they all have the potential to make millions for PlayStation.The plan, though still fairly discreet and nuanced, is showing signs of success. It's why we heard those Sony-fuelled claims that indie developers were focusing on the PS4 during GDC, and that the console is better for the self-publishing dev than any other company out there.Who will win next gen? Key to finding that out is asking yourself another question - what's more important these days; exclusive blockbusters or exclusive indies?

    http://www.computerandvideogames.com...-next-gen-war/
    ...
    by Published on April 29th, 2013 20:49
    1. Categories:
    2. WebOS
    Article Preview

    The promise of OpenMobile's Application Compatibility Layer is enticing: seamlessly run Android apps on another operating system as if it was meant to be there. Unfortunately for fans of Palm's last hurrah, the project's webOS port died with the HP Touchpad. That won't stop dedicated fans, however -- Phoenix International Communications plans to resurrect webOS ACL. Taking the project to Kickstarter, the team is showing an early build on an HP Touchpad, seamlessly running Android apps in cards alongside native webOS applications. Phoenix hopes that a functional ACL will reduce Touchpad owner's reliance on dual-booting Android, giving them the freedom to enjoy webOS without sacrificing functionality. The team is promising a relatively short development time, thanks to OpenMobile's early work, and hopes to deliver a consumer ready build in July. But first the Kickstarter campaign will need to meet its $35,000 goal. Interested in pitching in? Check out the Kickstarter link at the source.

    http://www.kickstarter.com/projects/...he-hp-touchpad
    ...
    by Published on April 29th, 2013 20:45
    1. Categories:
    2. Android News
    Article Preview

    If you've been waiting for the least burdensome tablet you could find, Sony's 17.5 ounce, 6.9mm thick Xperia Tablet Z is now up for pre-order in the US. On top of being the lightest, slimmest 10-inch slate on the market, it's not exactly slumming spec-wise either: there's a 1.5GHz quad-core Snapdragon processor, Android 4.1.2 Jelly Bean, 2GB RAM, an 8.1-megapixel Exmor R camera, NFC, LTE, S-Force virtual surround sound, 32GB storage and a 10.1-inch 1,920 x 1,200 display with Mobile BRAVIA Engine 2 tech. To round it off, the tab is dust- and water-resistant, and Sony's pre-loaded its TV SideView app, which uses the built-in IR to let you change your TV's channel and get scheduling, recommendations, voice search and IMDB-like info. The downside? We noted that the ambitiously thin design made the device a bit bendy and creaky. You can pre-order at the source ($500 for the 32GB model and $600 for 64GB), or check the video after the break to see how a three-legged dog might use the slate while taking a bath. No, you didn't just misread that.
    http://store.sony.com/webapp/wcs/sto...151&XID=M:tpro ...
    by Published on April 29th, 2013 19:54
    1. Categories:
    2. DCEmu

    Dead Island Riptide has entered the UK retail charts at the top, outselling last week’s number one Injustice and fellow new entry Dragon’s Dogma: Dark Arisen.Riptide claims the number one spot despite selling less than half the original’s game sales when it claimed the top spot in its launch week in 2011. 71% of the game’s sales were for Xbox 360, which includes the special Zombie Bait Edition.Digital Extremes’ Star Trek title also makes its first appearance in the charts this week at number four, while Lego City Undercover: The Chase Begins on 3DS enters the chart for the first time at number eight. PS3 exclusive Deadly Premonition: The Director’s Cut also made its chart debut, at number 38.The Ukie charts compiled by ChartTrack for the week ending April 27 are as follows – follow the links for reviews of each title.1. Dead Island Riptide
    2. Injustice: Gods Among Us
    3. Dragon’s Dogma: Dark Arisen
    4. Star Trek
    5. Tomb Raider
    6. Bioshock Infinite
    7. FIFA 13
    8. LEGO City Undercover: The Chase Begins
    9. Defiance
    10. Luigi’s Mansion 2

    http://www.edge-online.com/news/uk-c...at-number-one/
    ...
    by Published on April 29th, 2013 19:51
    1. Categories:
    2. PC News

    When Greenheart Games released their very first game, Game Dev Tycoon (for Mac, Windows and Linux) yesterday, they did something unusual and as far as I know unique. They released a cracked version of the game, minutes after opening their Store. The pirated copy was completely same as the real copy, except that after a few hours into the game, players started noticing widespread piracy of their games in the game development simulator.

    http://games.slashdot.org/story/13/0...ack-at-pirates
    ...
    by Published on April 29th, 2013 14:59
    1. Categories:
    2. PC News

    After a week's delay Linux 3.9 has finally been made available by Linus Torvalds. Last week Torvalds released the rc8 stating that he wasn't 'comfy' releasing the final version yet and that 'another week won't hurt.' Torvalds noted in this week's announcement that last week had been very quiet as there were not many commits and the ones which were there were 'really tiny' so he went ahead with the release of Linux 3.9

    http://linux.slashdot.org/story/13/0...ux-39-released
    ...
    by Published on April 29th, 2013 14:54
    1. Categories:
    2. Xbox 360 News

    One-time authentication and internet requirement decision left to individual companies, not Microsoft

    Publishers will be able to decide whether their games for the next Xbox require a constant internet connection or one-time authentication, according to a report.
    Speaking to Polygon, multiple sources claimed there would be “some for of always-on requirement”, with constant internet connectivity designed to support a number of non-gaming entertainment applications that will be launched with the console, such as video streaming.

    The always on feature could also possibly be used as an anti-piracy tool through digital rights management and version checks.
    But rather than the console requiring an internet connection, the sources stated that it would be up to individual publishers to decide if their games required one-time authentication or a constant connection. It was stressed however that such guidelines for the next Xbox could yet be changed.
    It has been suggested on numerous occasions in the past that the next Xbox will require internet connectivity to function, and could stop being fully functional after a matter of minutes without one. Microsoft has yet to respond the reports however.

    http://www.develop-online.net/news/4...-to-publishers
    ...
    by Published on April 29th, 2013 14:48
    1. Categories:
    2. Android News

    Samsung has today announced its latest tablet, the Galaxy Tab 3, a 7-inch tablet to compete with the likes of the iPad mini and the Nexus 7.
    The Korean firm has shaved an inch off its Galaxy tablet in a bid to put the device in direct completion with the most popular 7-inch tablets currently on the market.
    The Tab 3 has a 1.2GHz processor, 8GB or 16GB of storage, 1GB of RAM, and microSD slot for up to 64GB of additional storage.
    The device has a WSVGA display with 1024x600 resolution. In comparison, the Nexus 7 has 1280x800 pixels. However the Tab 3 is slimmer than the Nexus 7, measuring just 9.9mm compared to 10.45mm for Google’s 7-inch tablet.
    With a Li-ion 4,000 mAh battery, the Tab 3 runs on Android 4.1 Jelly Bean and has a 3MP rear camera and a 1.3MP front facing one.
    A WiFi version of the Galaxy Tab 3 will be available globally at the beginning of May with a 3G version to follow in June.

    http://www.pcr-online.biz/news/read/...-in-may/030831
    ...
    by Published on April 28th, 2013 21:30
    1. Categories:
    2. Virtual Boy News,
    3. Joypad News



    While the Oculus Rift is currently the world's great hope for a future lived inside digital spaces, it's not the first stereoscopic box developers have asked us to cram our faces into. For most of us, that honor goes to Nintendo's Virtual Boy, herald of vectorized headaches (in 3D!) to 700,000 or so hopeful people with $180.

    If you're one of the lucky people with an Oculus Rift development kit, however, you can now recreate that ol' black-and-red magic with VBjin-ovr, a freeware Virtual Boy emulator for the Oculus Rift. As seen in this video from YouTuberCymatic Bruce, wherein VBjin-ovr is used to play the obscure first-person survival horror game Insane Mouse Mansion, the Rift primarily functions as a head-mounted display, as Virtual Boy games have no use for the device's various bells and head-tracking whistles.

    Still, the experience seems about as accurate as one could hope for without the real deal. Is there an Excedrin emulator out there?

    http://www.joystiq.com/2013/04/27/oc...-boy-emulator/
    ...
    by Published on April 28th, 2013 21:25
    1. Categories:
    2. PS3 News,
    3. Xbox 360 News,
    4. Wii U News
    Article Preview

    Injustice: Gods Among Us is on sale at Toys R Us for a mere $34.99, a whopping $25 off its original price. The deal ends on May 4.

    That's it. We're not sure what else you want from us here. You really should just go play the game and prepare yourself for the Lobo DLC that's coming on May 7.

    Toys R Us (Xbox 360)
    ,
    (PS3)
    ,
    (Wii U)
    ...

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