• DCEmu Homebrew Emulation & Theme Park News

    The DCEmu the Homebrew Gaming and Theme Park Network is your best site to find Hacking, Emulation, Homebrew and Theme Park News and also Beers Wines and Spirit Reviews and Finally Marvel Cinematic Universe News. If you would like us to do reviews or wish to advertise/write/post articles in any way at DCEmu then use our Contact Page for more information. DCEMU Gaming is mainly about video games -

    If you are searching for a no deposit bonus, then casino-bonus.com/uk has an excellent list of UK casino sites with sorting functionality. For new online casinos. Visit New Casino and learn how to find the best options for UK players. Good luck! - Explore the possibilities with non UK casinos not on Gamstop at BestUK.Casino or read more about the best non UK sites at NewsBTC.
  • SNES9X v1.57 released!

    Snes9x is a portable, freeware Super Nintendo Entertainment System (SNES) emulator. It basically allows you to play most games designed for the SNES and Super Famicom Nintendo game systems on your PC or Workstation; which includes some real gems that were only ever released in Japan. Snes9x is the result of well over three years worth of part-time hacking, coding, recoding, debugging, divorce, etc. (just kidding about the divorce bit). Snes9x is coded in C++, with three assembler CPU emulation cores on the i386 Linux and Windows ports.

    Snes9x changelog:

    - Various seta010 emulation fixes. (kps501)
    - Pass blargg OAM tests with proper write behavior. (BearOso)
    - Prevent interlacing in BG modes 1-4. (BearOso)
    - Corrected IRQ and NMI emulation to allow more games to
    work properly. (BearOso, OV2)
    - Use 1 instead of 0 for initial PPU left window coordinate,
    fixing garbage in left column of pixels in some games. (turhope)
    - Added interpolation option hack for DSP. (kps501, mudlord,
    BearOso)
    - Added sprite-tile limit disabling hack. (Tatsuya79)
    - Added libretro's fast snapshot support. (OV2)
    - Add overclocking hack that increases IPC (retrotalker)
    - Fix controller initialization issues preventing some games
    from using multitap. (retrotalker)
    - Proper write behavior for register $2122. (BearOso)
    - Fix transparency issue with Star Fox asteroids. (redguy, BearOso)
    - Increase SuperFX speed to more accurately represent
    hardware, and fix bugs with Stunt Race FX and Yoshi's
    Island. (BearOso)
    - Resize viewport on state load. (retrotalker)
    - Many fixes to variables not saved or saved incorrectly in
    save states. (Dwedit)
    - Pass decimal tests in blargg's math test ROMs. (BearOso)
    - Remove memory leak in loadzip.cpp. (bonimy)
    - Fix screen size not reverting when overscan is turned on
    then off mid-frame. (BearOso)

    Win32:
    - Include DirectDraw libraries and compile with DirectDraw
    support by default. (OV2)
    - Add a link to DirectX installer in error message displayed
    when the needed DirectX libraries can't be found. (OV2)
    - Save window position when exiting via menu (OV2)
    - Make custom ROM dialog resizable. (OV2)
    - Fix various cheat dialog issues. (OV2)
    - Remove d3d9x DLL dependency by using DirectXMath. (OV2)
    - Remove rarely-used HLSL shader option. (OV2)
    - Add InitialSnapshotFilename support. (BearOso)
    - Disable BG toggle keys by default. (BearOso)
    - Proper centering and cropping for overscanned and
    regular height modes. (OV2)
    - Remove ability to disable the SNES's hires modes. (OV2)
    - Added a Super Famicom-style icon resource to the EXE. (BearOso)

    MacOS:
    - Partial support for new cheats format. (OV2)
    - Fix MacOS build. (marconett)
    - Set default for new config options. (tmkk)
    - Fix compilation on Mac OS Mojave (meepingsnesroms)

    libretro:
    - Massive update of libretro code to latest downstream. (fr500, kps501,
    OV2, twinaphex,
    BearOso,
    hiddenasbestos,
    m4xw, kxyxz,
    claudiuslollarius)

    GTK+:
    - Use datarootdir instead of datadir on install. (orbea)
    - Fix --with-system-zip configure flag. (BearOso)
    - Draw interlaced fields when ready. (BearOso)
    - Initial Wayland support. (remicalixte)
    - Allow XV only in X11. (BearOso)
    - Add Wayland support via EGL. (BearOso)
    - Significant rewrite of OpenGL driver to support newer
    standards. This won't work on cards < OpenGL ~1.5. (BearOso) - Changed frameskip option to speed throttling option with simpler, but more relevant methods of speed control. (BearOso) - Add support for relative-style save slots. (ichigo-0, BearOso) - Remove XML config file format in favor of one more like Win32. Make joystick bindings and more options human- readable and editable. (BearOso) - Try more device nodes when initializing OSS. (BearOso)


    http://www.s9x-w32.de/dl/

    via http://www.emulation64.com/view/2916...v157-released/
    This article was originally published in forum thread: SNES9X v1.57 released! started by wraggster View original post
  • Search DCEmu

  • Advert 3