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		<title><![CDATA[DCEmu Network: The Homebrew, Hacking & Gaming Network - Nintendo Wii News Forum]]></title>
		<link>http://www.dcemu.co.uk/</link>
		<description><![CDATA[The latest Nintendo Wii News & Releases can be found in this forum. Topics can only be started by Mods, Coders and Staff, anyone can reply however, This is the news forum for the Nintendo Wii.]]></description>
		<language>en</language>
		<lastBuildDate>Thu, 20 Jun 2013 04:11:35 GMT</lastBuildDate>
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			<url>http://www.dcemu.co.uk/digitalvb/morbid/misc/rss.png</url>
			<title><![CDATA[DCEmu Network: The Homebrew, Hacking & Gaming Network - Nintendo Wii News Forum]]></title>
			<link>http://www.dcemu.co.uk/</link>
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		<item>
			<title>Nintendo patent suit victory upheld</title>
			<link>http://www.dcemu.co.uk/vbulletin/threads/563937-Nintendo-patent-suit-victory-upheld?goto=newpost</link>
			<pubDate>Wed, 19 Jun 2013 20:29:08 GMT</pubDate>
			<description><![CDATA[*Plaintiff IA Labs loses dispute over Wii tech, is ordered to pay more than $236,000 in legal fees* 
Nintendo (http://www.gamesindustry.biz/resources/directory/company/nintendo)nintendo-europe.com (http://www.nintendo-europe.com/) 
 
 
Game companies don't often comment on litigation, but Nintendo...]]></description>
			<content:encoded><![CDATA[<div><font color="#000000"><b>Plaintiff IA Labs loses dispute over Wii tech, is ordered to pay more than $236,000 in legal fees</b></font><br />
<font color="#000000"><b><a href="http://www.gamesindustry.biz/resources/directory/company/nintendo" target="_blank">Nintendo</a></b><br /><br /><a href="http://www.nintendo-europe.com/" target="_blank">nintendo-europe.com</a><br />
<br />
</font><br />
<font color="#000000">Game companies don't often comment on litigation, but Nintendo has made a habit of trumpeting its numerous patent suit victories since the 2006 debut of the Wii. Today the company touted another such victory, as the US Court of Appeals for the Federal Circuit upheld <a href="http://www.gamesindustry.biz/articles/2012-03-02-nintendo-skates-free-in-wii-fit-patent-suit" target="_blank">a District Court judge's 2012 ruling</a> for Nintendo in a patent suit over Wii Fit and other bits of Wii technology.<br />
The suit was filed by IA Labs (Powergrid Fitness) in 2010, and alleged patent infringements relating to the Wii, Wii Balance Board, Wii Wheel and Wii MotionPlus. Nintendo won the case in lower court last year, with a judge determining the Mario maker had not violated any patent rights of IA Labs. The fitness company was then ordered to pay Nintendo more than $236,000 to cover legal fees, a decision upheld by the Court of Appeals.<br />
&quot;We are very pleased with the court's decision,&quot; Nintendo of America deputy general counsel Richard Medway said in a statement. &quot;Nintendo has a long history of developing innovative products while respecting the intellectual property rights of others. We also vigorously defend patent lawsuits, like the IA Labs lawsuit, when we firmly believe that we have not infringed another party's patent.&quot;<br />
<br />
<a href="http://www.gamesindustry.biz/articles/2013-06-19-nintendo-patent-suit-victory-upheld" target="_blank">http://www.gamesindustry.biz/article...victory-upheld</a><br />
<br />
</font></div>

]]></content:encoded>
			<category domain="http://www.dcemu.co.uk/vbulletin/forums/51-Nintendo-Wii-News-Forum">Nintendo Wii News Forum</category>
			<dc:creator>wraggster</dc:creator>
			<guid isPermaLink="true">http://www.dcemu.co.uk/vbulletin/threads/563937-Nintendo-patent-suit-victory-upheld</guid>
		</item>
		<item>
			<title>WiiFlow v4.1.3</title>
			<link>http://www.dcemu.co.uk/vbulletin/threads/562295-WiiFlow-v4-1-3?goto=newpost</link>
			<pubDate>Mon, 17 Jun 2013 19:33:39 GMT</pubDate>
			<description>via http://www.emucr.com/ 
 
WiiFlow v4.1.3 is released. WiiFlow s a Wii Game, Channel, Wiiware, Virtual Console, and Savegame Emulator intended for use with legal backups. USB Loader project, based on WiiFlow 1.1 by Hibernatus. 
  
WiiFlow v4.1.3 Changelog: 
 -added my ntsc-j patch for gc games,...</description>
			<content:encoded><![CDATA[<div>via <a href="http://www.emucr.com/" target="_blank">http://www.emucr.com/</a><br />
<br />
WiiFlow v4.1.3 is released. WiiFlow s a Wii Game, Channel, Wiiware, Virtual Console, and Savegame Emulator intended for use with legal backups. USB Loader project, based on WiiFlow 1.1 by Hibernatus.<br />
 <br />
WiiFlow v4.1.3 Changelog:<br />
 -added my ntsc-j patch for gc games, meaning you should be able to play japanese gc games on non-japanese properly now<br />
 -updated the wii game video patching, now if you set video patching to normal or higher, it will also apply the sneek video patch, this will give you a much higher compatility in patching video modes<br />
 -added fwrite patch, just set debugger to OSReport<br />
 -fixed up some neek rev checks<br />
 -replaced the &quot;Disabled&quot; hooktype by &quot;AUTO&quot;, meaning it will automatically set the hooktype VBI for you if you want to use cheats but forgot to select a hooktype<br />
 -added debugger pause back, it will be automatically enabled if you just use debugger but no cheats<br />
 -added full plugin dol path support, meaning if you use for example<br />
 dolFile=usb1:/apps/snes9xgx/boot.dol as dol file path,<br />
 wiiflow will also load it from there, if you just specify for example<br />
 dolFile=snes9xgx.dol, wiiflow will add the plugin path to it to build like<br />
 usb1:/wiiflow/plugins/snes9xgx.dol for loading<br />
 -added plugin dol path auto partition searching, meaning if you do<br />
 dolFile=apps/snes9xgx/boot.dol, wiiflow will check through<br />
 sd:/apps/snes9xgx/boot.dol, then usb1:/apps/snes9xgx/boot.dol, etc.<br />
 -updated wiiflows libraries, this should give more stability especially for cover loading<br />
 -added quadforce 4+ support<br />
 -added a new plugin argument, {name_no_ext}, it will get replaced by the filename, just without its extension<br />
 -now required and selected categories are cleared whenever you change source(s)<br />
<br />
<a href="http://www.sendspace.com/file/f5s57e" target="_blank">http://www.sendspace.com/file/f5s57e</a></div>

]]></content:encoded>
			<category domain="http://www.dcemu.co.uk/vbulletin/forums/51-Nintendo-Wii-News-Forum">Nintendo Wii News Forum</category>
			<dc:creator>wraggster</dc:creator>
			<guid isPermaLink="true">http://www.dcemu.co.uk/vbulletin/threads/562295-WiiFlow-v4-1-3</guid>
		</item>
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			<title>Genesis Plus GX SVN r779</title>
			<link>http://www.dcemu.co.uk/vbulletin/threads/562294-Genesis-Plus-GX-SVN-r779?goto=newpost</link>
			<pubDate>Mon, 17 Jun 2013 19:30:01 GMT</pubDate>
			<description><![CDATA[via http://www.emucr.com/ 
 
Genesis Plus GX SVN r779 is compiled. Genesis Plus GX is a port of Genesis Plus. Genesis Plus GX is an open-source & portable Sega Mega Drive / Genesis emulator, originally developed by Charles MacDonald, now running on the Gamecube and Wii through libogc & devkitpro. 
...]]></description>
			<content:encoded><![CDATA[<div>via <a href="http://www.emucr.com/" target="_blank">http://www.emucr.com/</a><br />
<br />
Genesis Plus GX SVN r779 is compiled. Genesis Plus GX is a port of Genesis Plus. Genesis Plus GX is an open-source &amp; portable Sega Mega Drive / Genesis emulator, originally developed by Charles MacDonald, now running on the Gamecube and Wii through libogc &amp; devkitpro.<br />
 <br />
Genesis Plus GX SVN Changelog:<br />
 r779<br />
 [MD] added support for recently dumped game &quot;Gunfight 3-in-1&quot; (unlicensed)<br />
<br />
<a href="http://www.sendspace.com/file/1lc0x4" target="_blank">http://www.sendspace.com/file/1lc0x4</a></div>

]]></content:encoded>
			<category domain="http://www.dcemu.co.uk/vbulletin/forums/51-Nintendo-Wii-News-Forum">Nintendo Wii News Forum</category>
			<dc:creator>wraggster</dc:creator>
			<guid isPermaLink="true">http://www.dcemu.co.uk/vbulletin/threads/562294-Genesis-Plus-GX-SVN-r779</guid>
		</item>
		<item>
			<title>Riivolution 1.05</title>
			<link>http://www.dcemu.co.uk/vbulletin/threads/562197-Riivolution-1-05?goto=newpost</link>
			<pubDate>Mon, 17 Jun 2013 12:38:06 GMT</pubDate>
			<description>After almost three years of hibernation, this awesome homebrew back on the front of the stage with an update that will delight owners of new wiimote + or / and WiiU. Developers (Aaron tueidj, Tempus and megazig) were reworked to make it compatible with the WiiU vWii fashion and new wiimote +. For...</description>
			<content:encoded><![CDATA[<div>After almost three years of hibernation, this awesome homebrew back on the front of the stage with an update that will delight owners of new wiimote + or / and WiiU. Developers (Aaron tueidj, Tempus and megazig) were reworked to make it compatible with the WiiU vWii fashion and new wiimote +. For those who missed the train at the time of its release, is a riivolution small application that allows you to replace the stolen data of the original games (and only original!), making it the ideal tool for budding modders. Many projects (especially for New Mario Bros. and Super Smash Bros. Brawl) are available for download, offering completely new games. New / Fixes: - added compatibility with vWii mode (Virtual Wii) of the WiiU - added support new wiimote +  Riivolution 1.05   Official website: <a href="http://rvlution.net/wiki/Riivolution" target="_blank">http://rvlution.net/wiki/Riivolution</a><br />
<br />
<a href="http://wii.gx-mod.com/modules/news/article.php?storyid=3185" target="_blank">http://wii.gx-mod.com/modules/news/a...p?storyid=3185</a></div>

]]></content:encoded>
			<category domain="http://www.dcemu.co.uk/vbulletin/forums/51-Nintendo-Wii-News-Forum">Nintendo Wii News Forum</category>
			<dc:creator>wraggster</dc:creator>
			<guid isPermaLink="true">http://www.dcemu.co.uk/vbulletin/threads/562197-Riivolution-1-05</guid>
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		<item>
			<title>NEO Summer Retro Coding Contest 2013 for all retro platform announcement</title>
			<link>http://www.dcemu.co.uk/vbulletin/threads/562189-NEO-Summer-Retro-Coding-Contest-2013-for-all-retro-platform-announcement?goto=newpost</link>
			<pubDate>Mon, 17 Jun 2013 12:23:58 GMT</pubDate>
			<description>News from Neoflash: 
 
NEO Summer Retro Coding Contest 2013 for all retro platform announcement  
*** Close time: Aug.20th 2013 *** 
more info: http://www.neoflash.com/forum/index.php/topic,7624.0.html (http://www.dcemu.co.uk/forum/index.php/topic,7624.0.html) 
 
* Homebrew Game division 
There are...</description>
			<content:encoded><![CDATA[<div>News from Neoflash:<br />
<br />
NEO Summer Retro Coding Contest 2013 for all retro platform announcement <br />
*** Close time: Aug.20th 2013 ***<br />
more info: <a href="http://www.dcemu.co.uk/forum/index.php/topic,7624.0.html" target="_blank">http://www.neoflash.com/forum/index.php/topic,7624.0.html</a><br />
<br />
* Homebrew Game division<br />
There are top 3 winners for all platform<br />
<br />
* Homebrew APP division<br />
There are top 3 winners for all platform<br />
<br />
Note: The platform just specify to the retro console, something like NES/PC-E/MD/SNES/N64/GBA/NDS/PSP/Wii ...... <br />
<br />
The rules of NEO Summer retro coding contest 2013:<br />
<br />
[1] All original entries will get +5 &quot;original score &quot; , but the second entry (same project from last contest but improved, and just enter one more time again ) will don't get any &quot;original score&quot; in this contest.<br />
<br />
[2] If your production have enter other contest before, you can use it to enter this NEO contest still.<br />
<br />
[3] The No.1 winner from last Neo contest can't use their same project (even it come with many updated) to enter this contest again.<br />
<br />
[4] You can submit more than one project for any platform at the same time, without any limit.<br />
<br />
[5] You must put the NEO Retro Compo badge and NEO website link to your program and show it in the first page.<br />
<br />
<br />
<b>The top 3 prize list for the winners:<br />
</b><b>The No.1 : US$500 cash , OR choose any items from the NEO online shop, just not over U$800 total value.<br />
</b><b>The No.2 : US$300 cash , OR choose any items from the NEO online shop, just not over U$500 total value.<br />
</b><b>The No.3 : US$200 cash , OR choose any items from the  NEO online shop, just not over U$300 total value.</b></div>

]]></content:encoded>
			<category domain="http://www.dcemu.co.uk/vbulletin/forums/51-Nintendo-Wii-News-Forum">Nintendo Wii News Forum</category>
			<dc:creator>wraggster</dc:creator>
			<guid isPermaLink="true">http://www.dcemu.co.uk/vbulletin/threads/562189-NEO-Summer-Retro-Coding-Contest-2013-for-all-retro-platform-announcement</guid>
		</item>
		<item>
			<title>Wii Release - #3: Just Dance 2014 (Nintendo Wii)</title>
			<link>http://www.dcemu.co.uk/vbulletin/threads/561402-Wii-Release-3-Just-Dance-2014-(Nintendo-Wii)?goto=newpost</link>
			<pubDate>Fri, 14 Jun 2013 00:40:48 GMT</pubDate>
			<description>Image: http://ecx.images-amazon.com/images/I/41YRjXWXOKL._SL160_.jpg  
 
Newly released for the Nintendo Wii (http://www.amazon.co.uk/Nintendo-Console-White-Sports-Party/dp/B005OULFBO/ref=zg_bs_676397011_1)  in the UK and Europe, heres the release details: 
 
Image:...</description>
			<content:encoded><![CDATA[<div><img src="http://ecx.images-amazon.com/images/I/41YRjXWXOKL._SL160_.jpg" border="0" alt="" /><br />
<br />
Newly released for the <a href="http://www.amazon.co.uk/Nintendo-Console-White-Sports-Party/dp/B005OULFBO/ref=zg_bs_676397011_1" target="_blank">Nintendo Wii</a>  in the UK and Europe, heres the release details:<br />
<br />
<a href="http://www.amazon.co.uk/Just-Dance-2014-Nintendo-Wii/dp/B00CMJ1AEW/ref=pd_zg_rss_nr_vg_h__676396011_3" target="_blank"><img src="http://ecx.images-amazon.com/images/I/614NMIHL0aL._SL160_.jpg" border="0" alt="" /></a><br />
<a href="http://www.amazon.co.uk/Just-Dance-2014-Nintendo-Wii/dp/B00CMJ1AEW/ref=pd_zg_rss_nr_vg_h__676396011_3" target="_blank">Just Dance 2014 (Nintendo Wii)</a> <br />
by Ubisoft <br />
<b>Platform:</b> *<img src="http://g-ecx.images-amazon.com/images/G/02/videogames/icons/browse-icon-wii._V192192051_.gif" border="0" alt="" />*Nintendo Wii<br />
<i>Release Date: 4 Oct 2013</i><br />
<br />
<a href="http://www.amazon.co.uk/Just-Dance-2014-Nintendo-Wii/dp/B00CMJ1AEW/ref=pd_zg_rss_nr_vg_h__676396011_3" target="_blank">Buy new:</a>  <font color="#990000"><b>£29.99</b></font> <br />
<br />
(Visit the <a href="http://www.amazon.co.uk/gp/new-releases/videogames/676396011/ref=pd_zg_rss_nr_vg_h__676396011_3" target="_blank">Hot Future Releases in Nintendo Wii</a> list for authoritative information on this product's current rank.)<br />
<br />
         <a href="http://www.amazon.co.uk/Just-Dance-2014-Nintendo-Wii/dp/B00CMJ1AEW/ref=pd_zg_rss_nr_vg_h__676396011_3" target="_blank">http://www.amazon.co.uk/Just-Dance-2...h__676396011_3</a></div>

]]></content:encoded>
			<category domain="http://www.dcemu.co.uk/vbulletin/forums/51-Nintendo-Wii-News-Forum">Nintendo Wii News Forum</category>
			<dc:creator>DCemumaniac</dc:creator>
			<guid isPermaLink="true">http://www.dcemu.co.uk/vbulletin/threads/561402-Wii-Release-3-Just-Dance-2014-(Nintendo-Wii)</guid>
		</item>
		<item>
			<title>RetroArch 0.9.9 final</title>
			<link>http://www.dcemu.co.uk/vbulletin/threads/557971-RetroArch-0-9-9-final?goto=newpost</link>
			<pubDate>Sun, 02 Jun 2013 22:07:00 GMT</pubDate>
			<description>via http://www.aep-emu.de/ 
 
A new version of the multi-system emulators RetroArch (http://themaister.net/retroarch.html) (formerly known as SSNES) is released for Windows, XBOX, WII, PS3 and XBOX360.  
 
SSNES is called RetroArch from now on, and ´libsnes´ is called ´libretro´ from now on.  
...</description>
			<content:encoded><![CDATA[<div>via <a href="http://www.aep-emu.de/" target="_blank">http://www.aep-emu.de/</a><br />
<br />
A new version of the multi-system emulators <a href="http://themaister.net/retroarch.html" target="_blank">RetroArch</a> (formerly known as SSNES) is released for Windows, XBOX, WII, PS3 and XBOX360. <br />
<br />
SSNES is called RetroArch from now on, and ´libsnes´ is called ´libretro´ from now on. <br />
<br />
<b>Quote:</b><br />
<br />
What is RetroArch? <br />
<br />
RetroArch is a modular multi-system emulator system that is designed to be fast, lightweight, and portable. It has features few other emulators frontends have, such as real-time rewinding and game-aware shading. <br />
What platforms does it support? <br />
<br />
RetroArch sets the standard on cross-platform portability right now. <br />
<br />
Linux (x86 and x86_64) <br />
Windows (32bit/64bit) <br />
Mac OSX (PPC/Intel) <br />
<a href="http://www.aep-emu.de/Sections-req-viewarticle-artid-78.html" target="_blank">Playstation</a> 3 (PS3 SDK/PSL1GHT (WIP)) <br />
Xbox 1 (XDK) <br />
Xbox 360 (XeXDK/Libxenon) <br />
Wii <br />
Raspberry Pi <br />
OpenPandora <br />
<br />
Why is it special? <br />
<br />
Right now RetroArch is unique in that it runs the same emulator cores on multiple systems (such as Xbox 360, PS3, Wii, PC, etc). <br />
<br />
For each emulator ´core´, RetroArch makes use of a library API that we like to call ´libretro´. <br />
<br />
Think of libretro as an interface for emulator and game ports. You can make a libretro port once and expect the same code to run on all the platforms that RetroArch supports. It´s designed with simplicity and ease of use in mind so that the porter can worry about the port at hand instead of having to wrestle with an obfuscatory API. <br />
<br />
The purpose of the project is to help ease the work of the emulator/game porter by giving him an API that allows him to target multiple platforms at once without having to redo any code. He doesn´t have to worry about writing input/video/audio drivers - all of that is supplied to him by RetroArch. All he has to do is to have the emulator port hook into the libretro API and that´s it - we take care of the rest. <br />
<br />
Supported game / emu cores <br />
bNES <br />
<br />
Libretro port is: A Nintendo Entertainment System / Nintendo <a href="http://www.aep-emu.de/Sections-req-viewarticle-artid-16.html" target="_blank">Famicom</a> emulator. <br />
<br />
Libretro author: Themaister <br />
<br />
Original author(s): byuu <br />
<br />
Compatible with: RetroArch PC <br />
<br />
RetroConsole Level: TBD <br />
<br />
Github: <a href="https://github.com/libretro/bnes-libretro" target="_blank">https://github.com/libretro/bnes-libretro</a> <br />
<a href="http://byuu.org/bsnes/" target="_blank">bSNES</a> <br />
<br />
Libretro port is: A Super Nintendo/Super <a href="http://www.aep-emu.de/Sections-req-viewarticle-artid-16.html" target="_blank">Famicom</a> emulator. <br />
<br />
Libretro author: Themaister <br />
<br />
Original author(s): byuu <br />
<br />
Compatible with: RetroArch PC <br />
<br />
RetroConsole Level: 3 (Performance/Compatibility), 4 (Accuracy) <br />
<br />
Github: <a href="https://github.com/libretro/bsnes-libretro" target="_blank">https://github.com/libretro/bsnes-libretro</a> <br />
Final Burn Alpha <br />
<br />
Libretro port is: A multi-arcade system emulator. <br />
<br />
Libretro author: Twinaphex, Themaister <br />
<br />
Original author(s): Various <br />
<br />
Compatible with: RetroArch PS3, RetroArch 360, RetroArch PC <br />
<br />
RetroConsole Level: TBD <br />
<br />
Github: <a href="https://github.com/libretro/fba-libretro" target="_blank">https://github.com/libretro/fba-libretro</a> <br />
FCEUmm <br />
<br />
Libretro port is: A Nintendo Entertainment System / Nintendo <a href="http://www.aep-emu.de/Sections-req-viewarticle-artid-16.html" target="_blank">Famicom</a> emulator. <br />
<br />
Libretro author: Twinaphex, Themaister <br />
<br />
Original author(s): Various <br />
<br />
Compatible with: RetroArch PS3, RetroArch 360, RetroArch PC <br />
<br />
RetroConsole Level: 0 <br />
<br />
Github: <a href="https://github.com/libretro/fceu-next" target="_blank">https://github.com/libretro/fceu-next</a> <br />
Gambatte <br />
<br />
Libretro port is: A Game Boy/Game Boy Color emulator. <br />
<br />
Libretro author: Themaister, Twinaphex <br />
<br />
Original author(s): Sinamas <br />
<br />
Compatible with: RetroArch PS3, RetroArch 360, RetroArch PC <br />
<br />
RetroConsole Level: 0 <br />
<br />
Github: <a href="https://github.com/libretro/gambatte-libretro" target="_blank">https://github.com/libretro/gambatte-libretro</a> <br />
<a href="http://www.aep-emu.de/Sections-req-viewarticle-artid-24.html" target="_blank">Genesis</a> Plus GX <br />
<br />
Libretro port is: A Sega <a href="http://www.aep-emu.de/Sections-req-viewarticle-artid-24.html" target="_blank">Genesis</a>/<a href="http://www.aep-emu.de/Sections-req-viewarticle-artid-24.html" target="_blank">Mega Drive</a>, <a href="http://www.aep-emu.de/Sections-req-viewarticle-artid-25.html" target="_blank">Master System</a>, <a href="http://www.aep-emu.de/Sections-req-viewarticle-artid-26.html" target="_blank">Game Gear</a>, SG-1000 emulator. <br />
<br />
Libretro author: Twinaphex, Themaister <br />
<br />
Original author(s): Charles McDonald, Ekeeke <br />
<br />
Compatible with: RetroArch PS3, RetroArch 360, RetroArch PC <br />
<br />
RetroConsole Level: 1 <br />
<br />
Github: <a href="https://github.com/libretro/genesis-next.git" target="_blank">https://github.com/libretro/genesis-next.git</a> <br />
iMAME4All <br />
<br />
Libretro port is: A multi-arcade system emulator. <br />
<br />
Libretro author: ToadKing <br />
<br />
Original author(s): <a href="http://mamelife.blogspot.com/" target="_blank">Nicola Salmoria</a>, Various <br />
<br />
Compatible with: RetroArch PC, RetroArch PS3, RetroArch Pi <br />
<br />
RetroConsole Level: 0 <br />
<br />
Github: <a href="https://github.com/libretro/imame4all-libretro" target="_blank">https://github.com/libretro/imame4all-libretro</a> <br />
<a href="http://mednafen.sourceforge.net/" target="_blank">Mednafen</a> PSX <br />
<br />
Libretro port is: A Sony <a href="http://www.aep-emu.de/Sections-req-viewarticle-artid-78.html" target="_blank">PlayStation</a> emulator. <br />
<br />
Libretro author: Themaister <br />
<br />
Original author(s): Ryphecha (<a href="http://mednafen.sourceforge.net/" target="_blank">Mednafen</a>) <br />
<br />
Compatible with: RetroArch PC <br />
<br />
RetroConsole Level: 4 <br />
<br />
Github: <a href="https://github.com/libretro/mednafen-psx-libretro" target="_blank">https://github.com/libretro/mednafen-psx-libretro</a> <br />
Meteor <br />
<br />
Libretro port is: A Game Boy Advance emulator. <br />
<br />
Libretro author: Themaister <br />
<br />
Original author(s): Philippe Daouadi. <br />
<br />
Compatible with: RetroArch PC <br />
<br />
RetroConsole Level: TBD <br />
<br />
Github: <a href="https://github.com/libretro/meteor-libretro" target="_blank">https://github.com/libretro/meteor-libretro</a> <br />
NXEngine <br />
<br />
Libretro port is: A Cave Story/Doukutsu Monogatari engine. <br />
<br />
Libretro author: Twinaphex, Themaister <br />
<br />
Original author(s): Pixel, rogueeve <br />
<br />
Compatible with: RetroArch PC <br />
<br />
RetroConsole Level: TBD <br />
<br />
Github: <a href="https://github.com/libretro/nxengine-libretro" target="_blank">https://github.com/libretro/nxengine-libretro</a> <br />
Prboom <br />
<br />
Libretro port is: A Doom engine. <br />
<br />
Libretro author: Twinaphex, Themaister <br />
<br />
Original author(s): id Software, Various <br />
<br />
Compatible with: RetroArch PS3, RetroArch 360, RetroArch PC <br />
<br />
RetroConsole Level: 0 <br />
<br />
Github: <a href="https://github.com/libretro/libretro-prboom" target="_blank">https://github.com/libretro/libretro-prboom</a> <br />
<a href="http://www.aep-emu.de/Web_Links-req-visit-lid-67.html" target="_blank">SNES9x</a> Next <br />
<br />
Libretro port is: A Super Nintendo/Super <a href="http://www.aep-emu.de/Sections-req-viewarticle-artid-16.html" target="_blank">Famicom</a> emulator. <br />
<br />
Libretro author: Twinaphex, Themaister <br />
<br />
Original author(s): Various <br />
<br />
Compatible with: RetroArch PS3, RetroArch 360, RetroArch PC <br />
<br />
RetroConsole Level: 1 <br />
<br />
Github: <a href="https://github.com/libretro/snes9x-next" target="_blank">https://github.com/libretro/snes9x-next</a> <br />
VBA Next <br />
<br />
Libretro port is: A Game Boy Advance emulator. <br />
<br />
Libretro author: Twinaphex, Themaister <br />
<br />
Original author(s): Forgotten, VBA-M Team. <br />
<br />
Compatible with: RetroArch PS3, RetroArch 360, RetroArch PC <br />
<br />
RetroConsole Level: 2 <br />
<br />
Github: <a href="https://github.com/libretro/vba-next" target="_blank">https://github.com/libretro/vba-next</a></div>

]]></content:encoded>
			<category domain="http://www.dcemu.co.uk/vbulletin/forums/51-Nintendo-Wii-News-Forum">Nintendo Wii News Forum</category>
			<dc:creator>wraggster</dc:creator>
			<guid isPermaLink="true">http://www.dcemu.co.uk/vbulletin/threads/557971-RetroArch-0-9-9-final</guid>
		</item>
		<item>
			<title>OpenTTD 1.3.1 released</title>
			<link>http://www.dcemu.co.uk/vbulletin/threads/557933-OpenTTD-1-3-1-released?goto=newpost</link>
			<pubDate>Sun, 02 Jun 2013 20:46:30 GMT</pubDate>
			<description><![CDATA[OpenTTD is an open source reimplementation of the Microprose game "Transport Tycoon Deluxe". As president of a start-up transportation company in 1950, you have a choice of building rail, road, air and maritime transportation routes to build up your transportation empire. Outsmart your competition...]]></description>
			<content:encoded><![CDATA[<div>OpenTTD is an open source reimplementation of the Microprose game &quot;Transport Tycoon Deluxe&quot;. As president of a start-up transportation company in 1950, you have a choice of building rail, road, air and maritime transportation routes to build up your transportation empire. Outsmart your competition by beating them to attractive passenger and commodities routes to become the game's highest-ranking transport company by the year 2050. <br />
<br />
June 2, 2013 <br />
Updates for 1.3.1 release. <br />
<br />
<a href="http://files.extremscorner.org/wii/apps/openttd/20130602.zip" target="_blank">http://files.extremscorner.org/wii/a...d/20130602.zip</a></div>

]]></content:encoded>
			<category domain="http://www.dcemu.co.uk/vbulletin/forums/51-Nintendo-Wii-News-Forum">Nintendo Wii News Forum</category>
			<dc:creator>wraggster</dc:creator>
			<guid isPermaLink="true">http://www.dcemu.co.uk/vbulletin/threads/557933-OpenTTD-1-3-1-released</guid>
		</item>
		<item>
			<title>FBZX Wii 10.3 released</title>
			<link>http://www.dcemu.co.uk/vbulletin/threads/557932-FBZX-Wii-10-3-released?goto=newpost</link>
			<pubDate>Sun, 02 Jun 2013 20:45:38 GMT</pubDate>
			<description>FBZX Wii is a ZX Spectrum emulator.  
 
The project is based on FBZX originally written by Sergio Costas (http://www.rastersoft.com/fbzx.html). 
  
FBZX Wii can be found on google code at fbzx-wii.googlecode.com  
 
The program uses SDL Wii library.  
 
Features</description>
			<content:encoded><![CDATA[<div>FBZX Wii is a ZX Spectrum emulator. <br />
<br />
The project is based on FBZX originally written by Sergio Costas (<a href="http://www.rastersoft.com/fbzx.html" target="_blank">http://www.rastersoft.com/fbzx.html</a>).<br />
 <br />
FBZX Wii can be found on google code at fbzx-wii.googlecode.com <br />
<br />
The program uses SDL Wii library. <br />
<br />
Features <br />
<br />
The main features are: <br />
Emulates accurately the Original 48Kspectrum (both issue 2 and issue 3), the classic 128K, the Amstrad Plus 2, the Amstrad Plus 2A, the Spanish 128K and the NTSC 48k. This includes screen, keyboard and sound (both speaker and AY-3-8912 chip).<br />
 Screen emulation is extremely accurate, so it can emulate border effects and even attribute effects.<br />
 In precision mode floating bus and interrupt timing are accuratly emulated. <br />
Frambuffer resolution at 640X480 or 320X240. <br />
Supports Z80 snapshots, both loading and saving, and loading .SNA snapshots. <br />
Supports TAP (both read and write) and TZX (only read) tape files, supporting normal speed loading and instant loading.<br />
 Tape browser <br />
Supports POKE files. <br />
Supports ZIP files. <br />
FTP client for loading games from internet repositories (e.g. WOS). <br />
Emulates up to 2 joysticks of types: kempston, cursor and sinclair1 and sinclair2.<br />
 All the wiimote, nunchuck and classic controller buttons and joypads are fully configurable.<br />
 IR Virtual keyboard support. <br />
Emulates the Interface I and Microdrive. <br />
Emulates the ULAPlus <br />
Based in a new, fully free, Z80 emulator (Z80Free). <br />
<br />
Version 10.3 <br />
Improved txz loading algorithm <br />
Fixed small bugs on return from turbo state <br />
<br />
<a href="http://fbzx-wii.googlecode.com/files/fbzx-wii-v10.3-bin.tar.gz" target="_blank">http://fbzx-wii.googlecode.com/files...0.3-bin.tar.gz</a></div>

]]></content:encoded>
			<category domain="http://www.dcemu.co.uk/vbulletin/forums/51-Nintendo-Wii-News-Forum">Nintendo Wii News Forum</category>
			<dc:creator>wraggster</dc:creator>
			<guid isPermaLink="true">http://www.dcemu.co.uk/vbulletin/threads/557932-FBZX-Wii-10-3-released</guid>
		</item>
		<item>
			<title>Wii Release - #2: Perfect Shot for Wii (Colors May Vary)</title>
			<link>http://www.dcemu.co.uk/vbulletin/threads/556541-Wii-Release-2-Perfect-Shot-for-Wii-(Colors-May-Vary)?goto=newpost</link>
			<pubDate>Tue, 28 May 2013 10:10:37 GMT</pubDate>
			<description><![CDATA[Image: http://ecx.images-amazon.com/images/I/41xM31QiwdL._AA160_.jpg  
 
Newly announced/released in the USA for the Nintendo Wii (http://www.amazon.com/Wii-Nintendo/dp/B0009VXBAQ/ref=sr_1_1?s=videogames&ie=UTF8&qid=1358431163&sr=1-1), heres the release details:  
 
Image:...]]></description>
			<content:encoded><![CDATA[<div><img src="http://ecx.images-amazon.com/images/I/41xM31QiwdL._AA160_.jpg" border="0" alt="" /><br />
<br />
Newly announced/released in the USA for the <a href="http://www.amazon.com/Wii-Nintendo/dp/B0009VXBAQ/ref=sr_1_1?s=videogames&amp;ie=UTF8&amp;qid=1358431163&amp;sr=1-1" target="_blank">Nintendo Wii</a>, heres the release details: <br />
<br />
<a href="http://www.amazon.com/Perfect-Shot-Wii-Colors-Vary-Nintendo/dp/B000X2RKOO/ref=pd_zg_rss_nr_vg_14218901_2" target="_blank"><img src="http://ecx.images-amazon.com/images/I/41sHe8FnWFL._SL160_.jpg" border="0" alt="" /></a><br />
<a href="http://www.amazon.com/Perfect-Shot-Wii-Colors-Vary-Nintendo/dp/B000X2RKOO/ref=pd_zg_rss_nr_vg_14218901_2" target="_blank">Perfect Shot for Wii (Colors May Vary)</a> <br />
by Nyko <br />
<b>Platform:</b> *<img src="http://g-ecx.images-amazon.com/images/G/01/videogames/icons/browse-icon-wii._V192599298_.gif" border="0" alt="" />*Nintendo Wii<br />
 <img src="http://g-ecx.images-amazon.com/images/G/01/detail/stars-3-5._V192261419_.gif" border="0" alt="" />(423)<br />
Release Date: May 10, 2013 <br />
<br />
<a href="http://www.amazon.com/Perfect-Shot-Wii-Colors-Vary-Nintendo/dp/B000X2RKOO/ref=pd_zg_rss_nr_vg_14218901_2" target="_blank">Buy new:</a> $9.99  <font color="#990000"><b>$9.00</b></font> <br />
<a href="http://www.amazon.com/gp/offer-listing/B000X2RKOO/ref=pd_zg_rss_nr_vg_14218901_2?ie=UTF8&amp;condition=all" target="_blank">94 used &amp; new</a> from $5.56<br />
<br />
(Visit the <a href="http://www.amazon.com/gp/new-releases/videogames/14218901/ref=pd_zg_rss_nr_vg_14218901_2" target="_blank">Hot New Releases in Wii</a> list for authoritative information on this product's current rank.)<br />
<br />
         <a href="http://www.amazon.com/Perfect-Shot-Wii-Colors-Vary-Nintendo/dp/B000X2RKOO/ref=pd_zg_rss_nr_vg_14218901_2" target="_blank">http://www.amazon.com/Perfect-Shot-W..._vg_14218901_2</a>         <br />
<br />
A little about the Nintendo Wii<br />
<br />
WiiWare is a service that allows Wii players to download games and applications directly to their Wii console in exchange for purchased Wii Points on the Wii Shop Channel. Online gameplay requires a code to play. It's free to play and there are no names, so kids are protected against unwanted contact. Through Wii's online component players can also gain access to hundreds of classic arcade games available for download through Wii's Virtual Console functionality. The Nintendo Channel allows players to watch gameplay videos, trailers, developer interviews, and even download Nintendo DS game demos wirelessly. Additional Wii online functionality includes a web browser and connectivity with Netflix,* which allows users to stream video efficiently and quietly by means of the console's low energy consumption internal processing.</div>

]]></content:encoded>
			<category domain="http://www.dcemu.co.uk/vbulletin/forums/51-Nintendo-Wii-News-Forum">Nintendo Wii News Forum</category>
			<dc:creator>Metareview</dc:creator>
			<guid isPermaLink="true">http://www.dcemu.co.uk/vbulletin/threads/556541-Wii-Release-2-Perfect-Shot-for-Wii-(Colors-May-Vary)</guid>
		</item>
		<item>
			<title>Dios Mio / Dios Mio Lite 2.10</title>
			<link>http://www.dcemu.co.uk/vbulletin/threads/556398-Dios-Mio-Dios-Mio-Lite-2-10?goto=newpost</link>
			<pubDate>Mon, 27 May 2013 21:09:18 GMT</pubDate>
			<description><![CDATA[Crediar made &#8203;&#8203;a small update to its cMIOS run Gamecube games from a USB device (Dios Mio) or SD (Dios Mio Lite), to fix a bug with the automatic change DVD multi-disc games. As of usual DM / DML is provided as a WAD file that overwrites the original mIOS the Wii (IOS ensuring backward...]]></description>
			<content:encoded><![CDATA[<div>Crediar made &#8203;&#8203;a small update to its cMIOS run Gamecube games from a USB device (Dios Mio) or SD (Dios Mio Lite), to fix a bug with the automatic change DVD multi-disc games. As of usual DM / DML is provided as a WAD file that overwrites the original mIOS the Wii (IOS ensuring backward compatibility Gamecube) OR QuadForce if installed.<br />
<br />
Installation and Use Mini-tutorial: * Pre-requisite: - The latest version of DM attached - Wad Manager or File Manager Channel (or any other software capable of installing a WAD ) - A loader manager Dios Mio 2.x ( open Wiiflow-mod , USBLoader GX , CFG loader mod ) - A compatible HDD with a FAT32 partition, marked active , first on the HDD , formatted 32K if possible - conversion software games: DiscEX , GCReEX or Gamecube ISO Tool (recommended) * Installation: - Install the latest version of Dios Mio with Wad Manager or File Manager Channel (or any other software capable of installing a WAD) - Install SVN latest version of your favorite loader (note the last compiled version is not necessarily the latest SVN version!) - Your Games Gamecube should be converted, two format choices available to you: discEX or GCReEX. Gamecube ISO Tool provides a graphical interface and knows convert both formats. - The DiscEX size (-c) is recommended as it keeps the game in ISO format + bootloader while GCReEX decompresses all files (making writing and transfer of the hardest games) - The GC games will be placed in a directory &quot;Games&quot; at the root of the FAT32 partition - The HDD must ABSOLUTELY be connected to the Wii USB Port 0 * Usage: to detect loaders Dios Mio automatically look in the default directory &quot;Games&quot; at the root of the partition 1 FAT32 formatted and marked active, the HDD connected to the console port 0. No specific settings are required, UNLESS you want to enjoy 480p with your PAL games, you can force it into your loader options. Beware though, this option can cause problems with some small video games. If you have any problems (black screen or otherwise), you can consult the official FAQ Dios Mio , fairly comprehensive on the subject. ====== ================================================== === Changelog: [ Version 2.10 - 24/02/2013 ] * Fixed a bug in the code pattern detection (DVDLowReadDiskID) [Version 2.9 - 24/02/2013] * Changed patch code to Prevent false hits (DVDLowReadDiskID) * Added C_MTXLightPerspective patching (Fixed heat effects When using wide screen hack in Zelda: WW) [Version 2.8 - 24/02/2013] * Fixed a bug in GCLoader That broke the progressive patch * Moved progressive patch back 16 bytes, this PADHOOK fixed and progressive patching not working at the same time Note: Dios Mio, Dios Mio Lite QuadForce share the same installation slot (cMIOS). It is therefore possible to install only one of them according to your need (DM for HDD, DML for SD, QuadForce for games Triforce).  2.10 Dios Mios  Dios Mio Lite 2.10   Official Website : <a href="https://code.google.com/p/diosmios/" target="_blank">https://code.google.com/p/diosmios/</a><br />
<br />
<br />
<a href="http://wii.gx-mod.com/modules/news/article.php?storyid=3181" target="_blank">http://wii.gx-mod.com/modules/news/a...p?storyid=3181</a></div>

]]></content:encoded>
			<category domain="http://www.dcemu.co.uk/vbulletin/forums/51-Nintendo-Wii-News-Forum">Nintendo Wii News Forum</category>
			<dc:creator>wraggster</dc:creator>
			<guid isPermaLink="true">http://www.dcemu.co.uk/vbulletin/threads/556398-Dios-Mio-Dios-Mio-Lite-2-10</guid>
		</item>
		<item>
			<title>QuadForce 4.1</title>
			<link>http://www.dcemu.co.uk/vbulletin/threads/556397-QuadForce-4-1?goto=newpost</link>
			<pubDate>Mon, 27 May 2013 21:08:27 GMT</pubDate>
			<description>Crediar no end to perfect his cMIOS to enjoy the games Triforce (arcade version of the Gamecube), following recent donations (thank you to donors). Today, it adds the ability to run games from a USB storage device to the detriment of SD devices however (if you want to continue to run games from...</description>
			<content:encoded><![CDATA[<div>Crediar no end to perfect his cMIOS to enjoy the games Triforce (arcade version of the Gamecube), following recent donations (thank you to donors). Today, it adds the ability to run games from a USB storage device to the detriment of SD devices however (if you want to continue to run games from your SD, this update is not for you and you must remain in version 4.0) NOTE: this is a cMIOS which replaces the original mIOS (or Dios Mio / Dios Mio Lite)! Once installed, QuadForce will no longer launch the Gamecube games (to find the GC compatibility, it will be essential to reinstall the original mIOS or Dios Mio / Dios Mio Lite). For this purpose, it is recommended to install a virtualized QuadForce NAND.<br />
<br />
Fixes / Changes:<br />
<br />
 - Added support for USB storage devices <br />
<br />
<a href="http://wii.gx-mod.com/modules/mydownloads/visit.php?lid=945" target="_blank">http://wii.gx-mod.com/modules/mydown...it.php?lid=945</a><br />
<br />
<a href="http://wii.gx-mod.com/modules/news/article.php?storyid=3180" target="_blank">http://wii.gx-mod.com/modules/news/a...p?storyid=3180</a></div>

]]></content:encoded>
			<category domain="http://www.dcemu.co.uk/vbulletin/forums/51-Nintendo-Wii-News-Forum">Nintendo Wii News Forum</category>
			<dc:creator>wraggster</dc:creator>
			<guid isPermaLink="true">http://www.dcemu.co.uk/vbulletin/threads/556397-QuadForce-4-1</guid>
		</item>
		<item>
			<title>USBLoader GX rev1215</title>
			<link>http://www.dcemu.co.uk/vbulletin/threads/556396-USBLoader-GX-rev1215?goto=newpost</link>
			<pubDate>Mon, 27 May 2013 21:07:15 GMT</pubDate>
			<description>On the occasion of the release of QuadForce 4.1 (which, recall, adds support for USB storage devices) USBLoader GX undergoes a facelift and is back in a new version improves detection of Dios Mio / Dios Mio Lite / QuadForce. 
 
http://wii.gx-mod.com/modules/mydownloads/visit.php?lid=946 
 
...</description>
			<content:encoded><![CDATA[<div>On the occasion of the release of QuadForce 4.1 (which, recall, adds support for USB storage devices) USBLoader GX undergoes a facelift and is back in a new version improves detection of Dios Mio / Dios Mio Lite / QuadForce.<br />
<br />
<a href="http://wii.gx-mod.com/modules/mydownloads/visit.php?lid=946" target="_blank">http://wii.gx-mod.com/modules/mydown...it.php?lid=946</a><br />
<br />
<br />
<a href="http://wii.gx-mod.com/modules/news/article.php?storyid=3179" target="_blank">http://wii.gx-mod.com/modules/news/a...p?storyid=3179</a></div>

]]></content:encoded>
			<category domain="http://www.dcemu.co.uk/vbulletin/forums/51-Nintendo-Wii-News-Forum">Nintendo Wii News Forum</category>
			<dc:creator>wraggster</dc:creator>
			<guid isPermaLink="true">http://www.dcemu.co.uk/vbulletin/threads/556396-USBLoader-GX-rev1215</guid>
		</item>
		<item>
			<title>WiiLauncher v0.1</title>
			<link>http://www.dcemu.co.uk/vbulletin/threads/556170-WiiLauncher-v0-1?goto=newpost</link>
			<pubDate>Sun, 26 May 2013 23:36:53 GMT</pubDate>
			<description>WiiLauncher is a simple alternative to Gecko OS application. It has MOST of the Gecko OS HAS features and additional features for editing and downloading cheat codes. WiiLauncher Automatically reloads IOS patches and 36 so there is no need to install unofficial (patched) or even custom IOS to run...</description>
			<content:encoded><![CDATA[<div>WiiLauncher is a simple alternative to Gecko OS application. It has MOST of the Gecko OS HAS features and additional features for editing and downloading cheat codes. WiiLauncher Automatically reloads IOS patches and 36 so there is no need to install unofficial (patched) or even custom IOS to run the channels (with the debugger or cheat codes) or reboot the features. Full hardware access (AHBPROT) is used When Applying Such run-time patches. This Access Could be Obtained by running WiiLauncher implementation from Homebrew Channel (version 1.0.7 or higher).<br />
<br />
<a href="http://www.nintendomax.com/viewtopic.php?t=14942&amp;f=54&amp;sid=ea5a471142ab9a575d0d12795e6617e7" target="_blank">http://www.nintendomax.com/viewtopic...0d12795e6617e7</a></div>

]]></content:encoded>
			<category domain="http://www.dcemu.co.uk/vbulletin/forums/51-Nintendo-Wii-News-Forum">Nintendo Wii News Forum</category>
			<dc:creator>wraggster</dc:creator>
			<guid isPermaLink="true">http://www.dcemu.co.uk/vbulletin/threads/556170-WiiLauncher-v0-1</guid>
		</item>
		<item>
			<title>Devilock v1.0</title>
			<link>http://www.dcemu.co.uk/vbulletin/threads/556169-Devilock-v1-0?goto=newpost</link>
			<pubDate>Sun, 26 May 2013 23:36:06 GMT</pubDate>
			<description><![CDATA[Devilock All which is a futuristic spaceship spreads Evolution capsules to desert planets. My hand was up to create a small "retro" game and here it is! This game is made &#8203;&#8203;for Ludum Dare 24 and it Provides Windows, HTML5 and Wii versions.LD24 
...]]></description>
			<content:encoded><![CDATA[<div>Devilock All which is a futuristic spaceship spreads Evolution capsules to desert planets. My hand was up to create a small &quot;retro&quot; game and here it is! This game is made &#8203;&#8203;for Ludum Dare 24 and it Provides Windows, HTML5 and Wii versions.LD24<br />
<br />
<a href="http://www.nintendomax.com/viewtopic.php?t=14944&amp;f=54&amp;sid=ea5a471142ab9a575d0d12795e6617e7" target="_blank">http://www.nintendomax.com/viewtopic...0d12795e6617e7</a></div>

]]></content:encoded>
			<category domain="http://www.dcemu.co.uk/vbulletin/forums/51-Nintendo-Wii-News-Forum">Nintendo Wii News Forum</category>
			<dc:creator>wraggster</dc:creator>
			<guid isPermaLink="true">http://www.dcemu.co.uk/vbulletin/threads/556169-Devilock-v1-0</guid>
		</item>
		<item>
			<title>EasyRPG Player Aplha 1</title>
			<link>http://www.dcemu.co.uk/vbulletin/threads/556168-EasyRPG-Player-Aplha-1?goto=newpost</link>
			<pubDate>Sun, 26 May 2013 23:35:23 GMT</pubDate>
			<description><![CDATA[The EasyRPG Player Team , with input from Ghabry , offer the Alpha 1 version of " EasyRPG Player "game engine designed with RPG Maker 2000/2003 for the Nintendo Wii. 
 
Quote: 
 
EasyRPG Player is an open source implementation of the RPG Maker 2000/2003 engine.  
Contents Usage Get a RPG Maker...]]></description>
			<content:encoded><![CDATA[<div>The EasyRPG Player Team , with input from Ghabry , offer the Alpha 1 version of &quot; EasyRPG Player &quot;game engine designed with RPG Maker 2000/2003 for the Nintendo Wii.<br />
<br />
Quote:<br />
<br />
EasyRPG Player is an open source implementation of the RPG Maker 2000/2003 engine. <br />
Contents Usage Get a RPG Maker 2000/2003 game and place the Player (boot.dol) in the root directory of the game (that's Where is RPG_RT.exe) . Has No The program file browser, EACH game really needs icts own boot.dol!<br />
<br />
<a href="http://www.nintendomax.com/viewtopic.php?t=14946&amp;f=54&amp;sid=ea5a471142ab9a575d0d12795e6617e7" target="_blank">http://www.nintendomax.com/viewtopic...0d12795e6617e7</a></div>

]]></content:encoded>
			<category domain="http://www.dcemu.co.uk/vbulletin/forums/51-Nintendo-Wii-News-Forum">Nintendo Wii News Forum</category>
			<dc:creator>wraggster</dc:creator>
			<guid isPermaLink="true">http://www.dcemu.co.uk/vbulletin/threads/556168-EasyRPG-Player-Aplha-1</guid>
		</item>
		<item>
			<title>QuadForce 4.0</title>
			<link>http://www.dcemu.co.uk/vbulletin/threads/555274-QuadForce-4-0?goto=newpost</link>
			<pubDate>Thu, 23 May 2013 13:10:43 GMT</pubDate>
			<description>Recent donations (thank you to donors) for the project QuaForce Wii cMIOS to launch the games Triforce (the arcade version of the Gamecube), have given to *Crediar* taste of updates, which are linked at a rate supported. This new version gives pride to play Virtua Striker 4, which becomes...</description>
			<content:encoded><![CDATA[<div>Recent donations (thank you to donors) for the project QuaForce Wii cMIOS to launch the games Triforce (the arcade version of the Gamecube), have given to <b>Crediar</b> taste of updates, which are linked at a rate supported. This new version gives pride to play Virtua Striker 4, which becomes compatible and playable with two locally. WARNING: it is a cMIOS which replaces the original mIOS (or Dios Mio / Dios Mio Lite)! Once installed, QuadForce will no longer launch the Gamecube games (to find the GC compatibility, it will be essential to reinstall the original mIOS or Dios Mio / Dios Mio Lite. To this end, it is recommended to install a NAND QuadForce virtualized.<br />
<br />
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<b><u>New / Fixes:</u></b><br />
<br />
 - Added support for Virtua Striker 4, playable both locally <a href="http://wii.gx-mod.com/modules/mydownloads/visit.php?lid=944" target="_blank"> QuadForce 4.0</a>   Official website: <a href="https://twitter.com/crediar/status/333648981286600705" target="_blank">https://twitter.com/crediar</a><br />
<br />
<a href="http://wii.gx-mod.com/modules/news/article.php?storyid=3177" target="_blank">http://wii.gx-mod.com/modules/news/a...p?storyid=3177</a></div>

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			<category domain="http://www.dcemu.co.uk/vbulletin/forums/51-Nintendo-Wii-News-Forum">Nintendo Wii News Forum</category>
			<dc:creator>wraggster</dc:creator>
			<guid isPermaLink="true">http://www.dcemu.co.uk/vbulletin/threads/555274-QuadForce-4-0</guid>
		</item>
		<item>
			<title>ResidualVM 0.2</title>
			<link>http://www.dcemu.co.uk/vbulletin/threads/555273-ResidualVM-0-2?goto=newpost</link>
			<pubDate>Thu, 23 May 2013 13:10:00 GMT</pubDate>
			<description>*Wiimpathy* (http://gbatemp.net/threads/residualvm-wii-grim-fandango-interpreter.342214/page-2#post-4640575) has updated his port on Wii, the interpreter ResidualVM (http://residualvm.org/) dedicated to the implementation of LucasArts 3D games (Grim Fandango and Escape from Monkey Island) on PC. 
...</description>
			<content:encoded><![CDATA[<div><a href="http://gbatemp.net/threads/residualvm-wii-grim-fandango-interpreter.342214/page-2#post-4640575" target="_blank"><b>Wiimpathy</b></a> has updated his port on Wii, the interpreter <a href="http://residualvm.org/" target="_blank">ResidualVM</a> dedicated to the implementation of LucasArts 3D games (Grim Fandango and Escape from Monkey Island) on PC.<br />
<br />
<br />
<br />
<b><u>New / Fixes:</u></b><br />
<br />
 - Updated with the latest sources (GitHub) of ResidualVM <br />
- New code to the file system <br />
- Compiled with another library SDL Wii (better sound, more crackling in cutscenes) <br />
- Added flag &quot;SDL_DOUBLEBUF &quot; <br />
- Added residualvm.ini default, with the speed set to 100 (= 100 engine_speed) file The author states that this new version, the framerate is improved (although still frames are lost), the cutscenes work quite well and it runs better in-game. <font color="#FF0000">Note that only Grim Fandango is playable on Wii. </font><a href="http://wii.gx-mod.com/modules/mydownloads/visit.php?lid=943" target="_blank"> ResidualVM 0.2</a>   <br />
<br />
<a href="http://wii.gx-mod.com/modules/news/article.php?storyid=3176" target="_blank">http://wii.gx-mod.com/modules/news/a...p?storyid=3176</a></div>

]]></content:encoded>
			<category domain="http://www.dcemu.co.uk/vbulletin/forums/51-Nintendo-Wii-News-Forum">Nintendo Wii News Forum</category>
			<dc:creator>wraggster</dc:creator>
			<guid isPermaLink="true">http://www.dcemu.co.uk/vbulletin/threads/555273-ResidualVM-0-2</guid>
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		<item>
			<title>18 Wii homebrew updates</title>
			<link>http://www.dcemu.co.uk/vbulletin/threads/555265-18-Wii-homebrew-updates?goto=newpost</link>
			<pubDate>Thu, 23 May 2013 13:01:33 GMT</pubDate>
			<description>I’ve updated a bunch of my homebrew programs. There have been no actual gameplay changes, but like the last couple things I released for Wii (Wii Chatter v0.3 and They Do Not Die 2 v0.9) they have a newer home menu and have all been compiled with more up to date libraries so a ton of bugs have been...</description>
			<content:encoded><![CDATA[<div>I’ve updated a bunch of my homebrew programs. There have been no actual gameplay changes, but like the last couple things I released for Wii (Wii Chatter v0.3 and They Do Not Die 2 v0.9) they have a newer home menu and have all been compiled with more up to date libraries so a ton of bugs have been corrected (newer wiimotes for example are now compatible).<br />
<b><a href="http://platonicrobot.com/filehost/specific.php?idnum=267" target="_blank">CascadeBeneath v1.2 for Wii</a><br />
<a href="http://platonicrobot.com/filehost/specific.php?idnum=268" target="_blank">CubicleShooter v0.5 for Wii</a><br />
<a href="http://platonicrobot.com/filehost/specific.php?idnum=269" target="_blank">Cherophobe v1.3 for Wii</a><br />
<a href="http://platonicrobot.com/filehost/specific.php?idnum=270" target="_blank">CylinderDodge v1.2 for Wii</a><br />
<a href="http://platonicrobot.com/filehost/specific.php?idnum=271" target="_blank">DontGetCrushed v1.3 for Wii</a><br />
<a href="http://platonicrobot.com/filehost/specific.php?idnum=272" target="_blank">ElongatedReptile v0.3 for Wii</a><br />
<a href="http://platonicrobot.com/filehost/specific.php?idnum=273" target="_blank">GoodbyeWorld v1.4 for Wii</a><br />
<a href="http://platonicrobot.com/filehost/specific.php?idnum=274" target="_blank">HeroCity2 v1.5 for Wii</a><br />
<a href="http://platonicrobot.com/filehost/specific.php?idnum=275" target="_blank">HeroCity v0.7 for Wii</a><br />
<a href="http://platonicrobot.com/filehost/specific.php?idnum=276" target="_blank">MazeGenerator v1.6 for Wii</a><br />
<a href="http://platonicrobot.com/filehost/specific.php?idnum=277" target="_blank">SketchFight v0.5 for Wii</a><br />
<a href="http://platonicrobot.com/filehost/specific.php?idnum=278" target="_blank">SlimeRoll v0.4 for Wii</a><br />
<a href="http://platonicrobot.com/filehost/specific.php?idnum=279" target="_blank">ThreePointO v1.4 for Wii</a><br />
<a href="http://platonicrobot.com/filehost/specific.php?idnum=280" target="_blank">TwoPointFive v1.3 for Wii</a><br />
<a href="http://platonicrobot.com/filehost/specific.php?idnum=281" target="_blank">UFORacer v3.6 for Wii</a><br />
<a href="http://platonicrobot.com/filehost/specific.php?idnum=282" target="_blank">WeAreNowhere v0.5 for Wii</a><br />
<a href="http://platonicrobot.com/filehost/specific.php?idnum=283" target="_blank">WiiExhibit v0.5 for Wii</a><br />
<a href="http://platonicrobot.com/filehost/specific.php?idnum=284" target="_blank">WintersEnd v1.3 for Wii</a><br />
<br />
<a href="http://thatotherdev.com/2013/05/20/18-wii-homebrew-updates/" target="_blank">http://thatotherdev.com/2013/05/20/1...ebrew-updates/</a></b></div>

]]></content:encoded>
			<category domain="http://www.dcemu.co.uk/vbulletin/forums/51-Nintendo-Wii-News-Forum">Nintendo Wii News Forum</category>
			<dc:creator>wraggster</dc:creator>
			<guid isPermaLink="true">http://www.dcemu.co.uk/vbulletin/threads/555265-18-Wii-homebrew-updates</guid>
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			<title>Wii Release - #3: ORB Gaming Figure Storage and Carrying Case (PS3/Xbox 360/Nitendo W</title>
			<link>http://www.dcemu.co.uk/vbulletin/threads/555253-Wii-Release-3-ORB-Gaming-Figure-Storage-and-Carrying-Case-(PS3-Xbox-360-Nitendo-W?goto=newpost</link>
			<pubDate>Thu, 23 May 2013 11:50:24 GMT</pubDate>
			<description>Image: http://ecx.images-amazon.com/images/I/41YRjXWXOKL._SL160_.jpg  
 
Newly released for the Nintendo Wii (http://www.amazon.co.uk/Nintendo-Console-White-Sports-Party/dp/B005OULFBO/ref=zg_bs_676397011_1)  in the UK and Europe, heres the release details: 
 
Image:...</description>
			<content:encoded><![CDATA[<div><img src="http://ecx.images-amazon.com/images/I/41YRjXWXOKL._SL160_.jpg" border="0" alt="" /><br />
<br />
Newly released for the <a href="http://www.amazon.co.uk/Nintendo-Console-White-Sports-Party/dp/B005OULFBO/ref=zg_bs_676397011_1" target="_blank">Nintendo Wii</a>  in the UK and Europe, heres the release details:<br />
<br />
<a href="http://www.amazon.co.uk/Gaming-Figure-Storage-Carrying-Nitendo/dp/B00CEVF0QW/ref=pd_zg_rss_nr_vg_h__676396011_3" target="_blank"><img src="http://ecx.images-amazon.com/images/I/41ljuIO5XtL._SL160_.jpg" border="0" alt="" /></a><br />
<a href="http://www.amazon.co.uk/Gaming-Figure-Storage-Carrying-Nitendo/dp/B00CEVF0QW/ref=pd_zg_rss_nr_vg_h__676396011_3" target="_blank">ORB Gaming Figure Storage and Carrying Case (PS3/Xbox 360/Nitendo Wii U/Wii/PC DVD)</a> <br />
by Antigrav Media <br />
<b>Platform:</b> *<img src="http://g-ecx.images-amazon.com/images/G/02/videogames/icons/browse-icon-xbox360._V192192007_.gif" border="0" alt="" />*<img src="http://g-ecx.images-amazon.com/images/G/02/videogames/icons/browse-icon-ps3._V192561334_.gif" border="0" alt="" />*<img src="http://g-ecx.images-amazon.com/images/G/02/videogames/icons/browse-icon-wii._V192192051_.gif" border="0" alt="" />*Windows 7, PlayStation 3, Xbox 360, Nintendo Wii U, Nintendo Wii<br />
<i>Release Date: 21 Jun 2013</i><br />
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<a href="http://www.amazon.co.uk/Gaming-Figure-Storage-Carrying-Nitendo/dp/B00CEVF0QW/ref=pd_zg_rss_nr_vg_h__676396011_3" target="_blank">Buy new:</a>  <font color="#990000"><b>£14.99</b></font> <br />
<br />
(Visit the <a href="http://www.amazon.co.uk/gp/new-releases/videogames/676396011/ref=pd_zg_rss_nr_vg_h__676396011_3" target="_blank">Hot Future Releases in Nintendo Wii</a> list for authoritative information on this product's current rank.)<br />
<br />
         <a href="http://www.amazon.co.uk/Gaming-Figure-Storage-Carrying-Nitendo/dp/B00CEVF0QW/ref=pd_zg_rss_nr_vg_h__676396011_3" target="_blank">http://www.amazon.co.uk/Gaming-Figur...h__676396011_3</a></div>

]]></content:encoded>
			<category domain="http://www.dcemu.co.uk/vbulletin/forums/51-Nintendo-Wii-News-Forum">Nintendo Wii News Forum</category>
			<dc:creator>DCemumaniac</dc:creator>
			<guid isPermaLink="true">http://www.dcemu.co.uk/vbulletin/threads/555253-Wii-Release-3-ORB-Gaming-Figure-Storage-and-Carrying-Case-(PS3-Xbox-360-Nitendo-W</guid>
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