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  • -Xandu-

    by Published on January 15th, 2008 21:34

    jas0nuk posted this interesting information

    In 3.80, Sony have heavily "optimized" the fatmsmod.prx which is the memory stick driver, reducing the size by nearly 80kb.

    However, whatever they did seems to have had 2 effects
    1) Caused crappy read and write speeds for certain memory sticks
    2) Totally broken Saved Data and Game menus for certain memory sticks

    However, USB hasn't been affected as these drivers haven't changed.

    A possible solution is to replace fatmsmod.prx with the decryped one from 3.71 - not easy as the exports will need to be changed to the new random ones in 3.80

    Not working
    Spoiler!


    Slow but working
    Spoiler!


    Working
    Spoiler!


    Weird occurence: I had someone test a 32MB stick that wasn't working in 3.80 M33-2 after trying all the usual fixes, it instantly worked fine in 3.80 official firmware.
    He went back into 3.80 M33-2 and it continued to work.

    OK, after collecting this info, looks like formatting it in the PSP under 3.80 usually fixes it. The firmware should automatically format 4GB+ sticks to FAT32, which also seems to solve the problem if done manually in Windows via USB.
    Even then, some memory sticks report slowdown with certain ISOs, this can sometimes be fixed by using the M33 driver.

    However this is unacceptable, 3.81 should be released with no more stupid POPS bug and a fixed memory stick driver.
    ...
    by Published on October 15th, 2007 11:31


    From the sounds of it, it is now possible to cause a FULL UNRECOVERABLE brick on your 3.71 M33-2 PSP.

    Symptoms:
    You used USB flash access to write something to flash0/1/2/3, either in recovery or in VSH after re-routing USB. Although Dark_AleX fixed the bug that was present in 3.60 M33 and 3.71 M33-1 (which caused files larger than approx. 60kb to be corrupted), flash writing is still unreliable. It seems the nand partitioning is messed up after a USB flash write.

    After flash access through USB, you either get an infinite BSOD or a PSP that doesn't boot at all. The PSP can't be recovered by Pandora or any of the Cemetery sticks!

    Precautions:
    Don't use USB flash write access when on 3.71 M33-2 until further notice! If you did and you get a BSOD, don't press O! It will cause an infinite BSOD loop that can't be fixed. According to some reports in other threads, when you hard power off your PSP at the BSOD (power switch or battery out) you have a small chance to get the PSP booting again, but some things will not function since flash1 is not correctly initialized. Probably a "restore default settings" may fix this, otherwise, try the flash1 format from recovery.

    Solutions:
    When you have a working full nand dump safely stored somewhere, use the Cemetery V3 stick to restore it to your PSP. On the fat, you can also use Cory's upNandTool or a similar tool, on the slim you can also use Cemetery V1 or V2. Don't try to use Pandora, because it does a logical restore and for this problem, you need a physical restore. Remember that it's impossible to restore any other PSP's nand dump, because you will screw up IDStorage beyond any repair!!!

    When you don't have a nand backup but your PSP is a fat, get a nand backup from another PSP. It may be of any fw version, although only 1.50 will boot instantly. The important part is the partitioning, not the nand contents. Before doing anything to your bricked PSP, use Pandora or any Cemetery stick to create a full backup of your nand! Store it safely on your PC, and maybe a copy on another media. After making sure your nand backup is safe, use Cemetery V3 to restore the other nand dump. Pandora will not work because you need a physical restore, not a logical. When you restored a 1.50 dump, your PSP should now boot again. With any other firmware, it will still be a brick. You should now be able to use Pandora or Cemetery to unbrick it. All that remains is to restore your own IDStorage, or your PSP will be homebrew only. Use the dump you created from your own bricked PSP and Cory's upNandTool to restore IDStorage only without overwriting the other nand contents. Now your PSP should be fully functional again.

    When you don't have a nand backup and your PSP is a slim, you're screwed. Restoring another PSP's nand dump won't work because of the protections Sony added to the slim on nand level, including signing and encryption. If you still want to give it a go, you can try the procedure described above for the fat. But use the 64M version of upNandTool instead. And only use another slim's nand dump, a fat's dump will definitely not work.

    FINAL WARNING !!!
    Especially on the Slim, before doing anything that writes to your nand (including regular updates), create a nand dump! Store it on your PC and on another media and make sure it's safe! Currently it's your only chance of unbricking a full brick!


    [EDIT] It seems to me that Sony is no longer afraid of bricking their customer's PSPs. My guess is that part of the nand protection they already put in the slim's hardware, has been incorporated into the 3.71 firmware, causing all kinds of corruptions whenever a flash write is done. Although it still could be a stupid bug... ...
    by Published on September 18th, 2007 13:43

    This game supports Nintendo Wi-Fi Connection. If you connect your Wii to the Internet, you can enjoy linked battles with distant people!

    For details, click here.

    But because this form of communication is greatly affected by the distance between you and your opponent, your brawls may not run smoothly if you’re really far apart—like, for instance, if you’re connecting between Japan and America.

    The more distant you are, the worse your connection becomes, and the slower it feels. I apologize, but I hope you understand.


    This is the main menu for Wi-Fi!

    There are two primary connection methods. The names of these methods are "With Friends" and "With Anyone." The menus and structures of each method are pretty different.

    With Friends
    Wii friends who have registered one another’s names can play together freely.



    Register your friends!

    If you’re registered as friends, you can check each other’s status. If a friend is online and you earn his or her consent, you can enter a battle.



    You can change your icon...



    And even send short messages during brawls!

    These short messages are entered in advance, and you send them by taunting. There are four messages for the four directions on the + Control Pad: Up, down, left and right.

    With friends, you can brawl any way you like. And there are other modes besides just free-for-alls.

    With Anyone
    You can also battle with people you don’t know who are looking for brawls. The most important point here is that you will not know each other’s names.


    If you think of your opponent as a simple scarecrow, any psychological barriers may melt away.

    Your opponent will not know your name or any information about you, and neither of you can send short messages. There will also be no battle records kept for this mode, so whether you win or lose, it doesn’t matter. Just sit back and play.

    Now, while you’re waiting for a match to start, you can kill time with a little practice on Sandbag.



    Practice, practice!

    We’re planning a number of services that make use of Wi-Fi, but we’ll reveal them gradually with the other modes. Enjoy.

    [via Smashbros] ...
    by Published on September 11th, 2007 12:55

    PSP system software for both Slim and Phat versions as of September 11, 2007, here's the changelog:

    -You can now set custom themes in [Theme Settings] under [Settings]
    -Support has been added for assigning buttons in [Remote Play]
    -A scene search feature has been added under [Video]
    -Sequential playback is now supported under [Video]
    -Simultaneous playback of content under [Music] and [Photo] is now supported ...
    by Published on August 18th, 2007 13:00

    Changelog for 1.2d:
    -ID3v2 now supported!
    -Theme support added and opened.(This means you can do your own themes!).
    See screenshots.
    -Album Art support refined. (JPEG errors reduced)


    Features:
    -Supported formats: MP3,WAV,OGG,MOD,S3M,IT and more to come!
    -iPod graphics (including animated songbar)
    -iPod clickwheel using analog
    -Mp3 streaming (which means you can load up huge sized Mp3s)
    -Shuffle mode
    -Music Quiz
    -Album Art
    -ID3 tags (ID3v2)
    -iTunes friendly (song info)
    -Lyrics functional
    -XMP can enter folders in folders (like: PSP/MUSIC/FOLDER1/FOLDER2/Music.mp3), the XMB Mp3 player can't.
    -XMP is louder than the XMB .
    -And much more inside!!..

    Screenshots:
    Spoiler!



    Known issues:

    -Some songs may not have proper songlength.
    -Some songs with higher bitrate may cripple or crash.

    Don't forget to check out the PDF user manual included inside .

    Works on:
    PSP Firmware 1.50
    PSP Firmware 2.00+ (eLoader)
    PSP Firmware 2.7X SE
    PSP Firmware 3.XX M33
    PSP Firmware (All the custom firmwares which support 1.50 kernel)

    Now compatible with PSP Slim (PSP-2000) using Dark Alex's Time Machine (unconfirmed)

    Special thanks to:
    Homer - For his great help and support.
    pspfan - Great bug reports.
    Jake20324 - theme graphics.


    Important Notes:
    -Make sure it's in PSP/GAME150 to work perfectly.
    -Make sure your music is in PSP/MUSIC or MUSIC.
    -Read the User Manual troubleshooting section.
    -Make sure your files don't have foreign characters (Chinese or Japanese for example).


    Alternative Download :


    Hope you like it and don't forget to vote .


    Download and Give Feedback Via Comments ...
    by Published on August 3rd, 2007 20:51

    Infendo's Dale Rubin is undergoing a bold experiment: diving headfirst (obviously) into the science of facening. He picked up a copy of Face Training and is dutifully contorting for his facial health and for our education.

    The experience sounds rather a lot like Brain Age for faces, with Facening spokesperson Fumiko Inudou('s head) substituting for our beloved Dr. Kawashima. Once the initial setup was done, Dale began the task of making some faces based on prompts. He was photographed making each of these faces, and then graded on his performance. He got an 89%-- an A on his very first day of face-making class!

    Just like with Brain Age, the impossible seems to be happening-- we're becoming genuinely interested in the weird training game. Hey Dale, how about some daily pictures, so we can track your face's youthening process? Since that's kind of the whole point of Face Training and all.




    Read. ...
    by Published on July 31st, 2007 14:29


    Last December, Sony's Phil Harrison said they'd "bring LocoRoco back in a couple of new ways with some new friends in the future." Then, at the PlayStation Premier event in Tokyo this month, they showed off Buu Buu Cocoreccho! by LocoRoco, a sequel that is "LocoRoco, but it's not ... a peculiar extra chapter." So that takes care of PS3, and we have our suspicions about a mobile version, but what about the most obvious platform of all, the PSP? We had a chance to speak with Loco Roco's director Tsutomu Kouno at the Develop conference and, when asked if there will be a Loco Roco 2 for the PSP, he responded, "Yes, there will. I'm thinking about a sequel for the PSP right now. I got a lot of feedback from players that they bought a PSP just to play Loco Roco so I feel like I have to make a sequel for them.

    Though we don't have any fancy video footage of the PSP-bound sequel, there is some footage of the PS3 release from Develop, tucked away after the break. And check back later in the week for our full interview with Kouno-san.

    Read. ...
    by Published on July 25th, 2007 10:52

    echochrome surprised everyone at Sony's E3 press conference. The mind-bending puzzler has players looking at perspective in a whole new way ... and now you can try it for yourself on your computer.

    The technology behind echochrome is something called the "OLE Coordinate System." Through this Java demo, you'll be able to create your own echochrome-styled levels. It's not the full game -- but it's a small taste of things to come.
    ...
    by Published on July 12th, 2007 21:04

    Fixed bugs, here's:

    Changelog:
    -Font finally polished, XMP looks better now.
    -The "weird" noises before playing reduced.
    -The back bug that happened when you go back to the library.
    -Play/Pause icons now look better.
    -Scroll bar doesn't overlap the battery.
    -Folder bug now fixed, all folders work.
    -Analog in other menus now works.
    -Music Quiz updated (now views score)
    -Shuffle feature added BETA.
    -XMP can enter folders in folders (like: PSP/MUSIC/FOLDER1/FOLDER2/Music.mp3), the XMB Mp3 player can't.
    -XMP is a bit louder than XMB .

    Screenshots:

    Spoiler!


    Features:
    -Supported formats: MP3,WAV,OGG,MOD,S3M,IT and more to come!
    -iPod graphics (including animated songbar)
    -iPod clickwheel using analog
    -Mp3 streaming (which means you can load up huge sized Mp3s)
    -Shuffle mode
    -Music Quiz
    -Album Art
    -ID3 tags
    -iTunes friendly (song info)
    -Lyrics functional
    -And much more inside!!..

    Known issues:

    -Some songs may not have proper songlength
    -Only ID3 v1 supported for now (v2 will be added soon)
    -HUGE Album Art may not show up properly.

    Don't forget to check out the PDF user manual included inside .


    Special thanks to:
    Homer - For his great help and support.
    GBAX and Emuholic for sponsoring XMP.
    YoungLink(Cloud Kun) - For BETA testing, sorry for all the people who didn't PBeta test.
    pspfan - Great bug reports.
    GBAX entry page.


    Hope you like it .

    Give feedback via comments.

    Important Notes:
    -Make sure it's in PSP/GAME150 to work perfectly.
    -Make sure your music is in PSP/MUSIC or MUSIC (either of them Mp3s outside subfolders if you want them to appear in Music Quiz)
    -Read the User Manual troubleshooting section.
    -Make sure your files don't have foreign characters (Chinese or Japanese for example).

    Report bugs here (if there are any).


    Alternative Download :
    ...
    by Published on July 9th, 2007 21:56

    Finally here, Xandu's Media Player 2 finally made public after I've worked hard on this baby!, at GBAX 2007 competition, don't forget to vote .

    Information:
    Turn your PSP into an iPod now! XMP2 is a huge update to XMP1 with lots and lots of features!

    Features:
    -Supported formats: MP3,WAV,MOD,S3M,IT and more!
    -iPod graphics (including animated songbar)
    -iPod clickwheel using analog
    -Mp3 streaming (which means you can load up huge sized Mp3s)
    -Music Quiz
    -Album Art
    -ID3 tags
    -iTunes friendly (song info)
    -Lyrics functional
    -And much more inside!!..

    Don't forget to check out the PDF user manual included inside .

    Screenshots:
    Spoiler!


    Special thanks to:
    Homer - For his great help and support.
    GBAX and Emuholic for sponsoring XMP.
    YoungLink(Cloud Kun) - For BETA testing, sorry for all the people who didn't PBeta test.

    GBAX entry page.



    Hope you like it .

    Give feedback via comments.

    Important Notes:
    -Make sure it's in PSP/GAME150 to work perfectly.
    -Make sure your music is in PSP/MUSIC or MUSIC (either of them Mp3s outside subfolders if you want them to appear in Music Quiz)
    -Read the User Manual troubleshooting section.
    -Make sure your files don't have foreign characters (Chinese or Japanese for example).

    ...
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