New from Senor Quack:
The Ur-Quan Masters 0.6.3 (latest CVS) =-
Ported to GP2X by Senor Quack (Dan Silsby)
Available at:
http://archive.gp2x.de/cgi-bin/cfile...,0,0,0,29,2390
PUBLIC BETA 1
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Welcome to one of the greatest games ever made!
I made this port becase I was fed up with the instability of the previous ports to the GP2X. I was getting crashes several times an hour and other users even had data corruption. I respect the author's efforts, UQM is a funky program based on ancient source code.
I have downloaded the latest CVS source, patched it up a very tiny amount and altered the controls for the new post-0.6.0 control system. I would have used the 0.6.2 official release but they admit messing up the source release and it doesn't compile properly.
This is a public beta, meaning I have tested it for a
scant few hours and need your all's help testing it further. Let me know of any bugs, or successful game completions. I will continue to work on it if necessary.
If you have saved games from the previous port, you can copy them into the save folder of this version, they seem to be compatible, but no promises.
PROBLEMS FIXED:
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* Smaller memory footprint. Should help increase
program stability.
* Large amount of previously unused compiler
optimizations have been applied.
* Integration of ARM ASM memory handling routines.
* Lowered default sound sample rate to 22050hz.
* The above three additions enable smoother use of the planetary lander. I no longer overclock UQM, all I enable is the advanced RAM timings from GMenu2X and it is quite playable at 200mhz.
* Fixed text scrolling when using 3DO voice package.
* Added sync() on exit to avoid loss of save data.
* No more crashes, hopefully! I haven't had my version crash yet, but it needs more testing.
INSTALLATION:
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Extract the .ZIP file into the root of your SD. You need to have "full pathnames" enabled because it will extract into \games\uqm\
It is very important this happens, otherwise the game will not run properly. You should See "uqm.gpe" in \games\uqm along with several other files and a folder named "content"
I have included the 3DO music files. If you want to have cool alien voice acting, you can download the file "uqm-0.6.0-voice.uqm" from this website:
http://sc2.sourceforge.net/downloads.php
Place the file into the \games\uqm\content\packages folder.
If you already have the 0.5.0 version of this file from
the old Foehammer port, copy it over and rename it, it hasn't changed since the last version.
KNOWN PROBLEMS:
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* This is a public beta and the program has only been tested a matter of hours. Additionally, this is
compiled from the latest unstable CVS snapshot, so
that is an additional source of possible problems.
I will continue to work to make this the stable,
full-featured UQM port the GP2X deserves.
* The RAM footprint of UQM is large for the GP2X -
the program comes quite close to using the entire
32MB available. Hopefully the changes I've made
will be enough for successful game completion.
If not, there's more I can do like loading
samples and songs into upper memory, but it will
take a lot of work.
* Volume controls do not work, you must adjust volume using GMenu2X. It is not a trivial thing to add to Ur-Quan Masters but do plan to add support in the future.
* Due to changes in control handling, the planetary
lander is now most easily controlled using the joystick in combination with the R trigger for thrust. Another way to say this is that "they won't let me apply thrust when UPLEFT and UPRIGHT are pressed, like they used to, only UP.. use the R trigger!!"
...
Catherine: Full Body’s English translation for the Vita