• What sites Deserve your Trust When Buying Online

    It doesnt matter where in the world you live you want to trust sites that you buy online from, here at DCEmu we put our trust in Amazon UK and Amazon.com/Amazon.CA. If you are a company wanting us to do reviews of your Games/Gaming Products/Electronics or wish to advertise/write/post articles in any way at DCEmu then use our Contact Page for more information.
  • Kaiser

    by Published on May 26th, 2011 18:35

    Looking for a logo designer. I'm currently working on a side project of my own on consolehomebrew.org. My computer art and design skills pretty much begin and end in MS paint so some help would be deeply appreciated. I'm looking for something with orange (#FFB600) and blue (#162EAE) as its primary colours. Nothing too fancy needed, just something clean and professional.

    Please reply here if you are able to help or know of someone willing to lend me their design skills. ...
    by Published on March 22nd, 2011 01:02
    1. Categories:
    2. Retro Consoles/Translation News,
    3. Sega Dreamcast News,
    4. Sega Game Gear News,
    5. Genesis News,
    6. Sega Saturn News,
    7. Sega Master System News



    I missed this one over the weekend. I always like to keep up to date on the latest fan games, hacks and happenings of the Sonic fan community. Here is another big project coming from the forums of Sonic Retro by a community member by the name of Hez. This game has had an astonishing 12 year development cycle!

    Aside from possessing the Duke Nukem Forever curse this one has one of the most beautiful engines I've seen and it almost perfectly replicates the classic 16-bit Sonic sidescrollers from the early 1990s. The game kind of gives me a CD/3&K vibe from the few levels I've played of it so far and it's nice that your given the freedom to play as Sonic, Tails or Knuckles (the only playable characters that really matter to retro fans). Be warned though, its a bit of a toughy and a few over at Sonic Retro have complained about this already. There's an ongoing argument whether its merely difficult or a case of bad level design. Personally I think its tough in a good way and since fan games are largely directed towards the hardcore fans in the first place then it should be created with a bit of challenge for its intended audience of veterans.

    Anyways here's the link for the full version.

    Sonic Classic (Full Game) | With Music


    There also exists some mirrors in the release thread
    I'm also going to try and host a mirror on DCEmu here as well once the first revision of the final game comes out in a week or so.
    by Published on February 7th, 2011 21:45
    1. Categories:
    2. DCEmu,
    3. Apple News,
    4. PSP News,
    5. Chui's DC projects,
    6. Nintendo 64 News,
    7. PS3 News,
    8. PS2 News,
    9. Nintendo DS News,
    10. Nintendo 3DS News,
    11. Nintendo Wii News,
    12. Snes News,
    13. Gameboy News,
    14. GBA News,
    15. PS1 News,
    16. Virtual Boy News,
    17. GP2X News,
    18. Wiz News,
    19. Dingoo News,
    20. Caanoo News,
    21. PC News,
    22. Retro Consoles/Translation News,
    23. Xbox 360 News,
    24. Playstation Vita News,
    25. Xbox News,
    26. Zune News,
    27. Sega Dreamcast News,
    28. Sega Game Gear News,
    29. Genesis News,
    30. Sega Saturn News,
    31. Sega Master System News,
    32. Android News,
    33. Xperia Play News,
    34. Nintendo Gamecube News,
    35. Nes News,
    36. Apple iPad,
    37. Apple iPhone,
    38. Console Hardware News,
    39. Pandora News,
    40. GP32,
    41. DCEmu Reviews,
    42. DCEmu Games Reviews,
    43. Deniska Dev News,
    44. Zx81 Dev News,
    45. GPF Dev News,
    46. Joypad News

    Yet another upgrade has started taking roots here at DCEmu!

    The final tweaks have been made to our new DOWNLOADS section to allow all types of users to help DCEmu build the greatest collection of Emulation and Homebrew related files for home consoles and handhelds on the web. We're calling on the entire community to help us with this task since there is literally thousands of files out there and hidden in our very own forums now. Even a lot of the releases that were were initially posted on this very site's forums have yet to be uploaded.

    All established staff, coders, news posters and trusted users have access to uploading to the download section and we ask them now to help us out if they can. Don't think this leaves out the regular registered user though, as you can help too. Throw us a link to your favourite downloads from the past, either from our own forums or outside sources on the comments section in this news post. Make sure to include the console the file is intended for and the type of file it is (e.g. emulator, homebrew game or whatever). You can even help us further by giving us a short description of the file by including things such as an excerpt from the changelog or something along those lines. Remember though, no warez or programs used to play pirated versions of commercial games released for that console. Even if it isn't necessarily illegal we don't want to host that kind of stuff here.

    If you prove reliable enough, DCEmu will expand it's trusted user list and give you direct access to uploading into our Downloads section!.

    Thanks in Advance folks. ...
    by Published on February 5th, 2011 19:00
    1. Categories:
    2. DCEmu,
    3. Apple News,
    4. PSP News,
    5. Chui's DC projects,
    6. Nintendo 64 News,
    7. PS3 News,
    8. PS2 News,
    9. Nintendo DS News,
    10. Nintendo 3DS News,
    11. Nintendo Wii News,
    12. Snes News,
    13. Gameboy News,
    14. GBA News,
    15. PS1 News,
    16. Virtual Boy News,
    17. GP2X News,
    18. Wiz News,
    19. Dingoo News,
    20. Caanoo News,
    21. PC News,
    22. Retro Consoles/Translation News,
    23. Xbox 360 News,
    24. Playstation Vita News,
    25. Xbox News,
    26. Zune News,
    27. Sega Dreamcast News,
    28. Sega Game Gear News,
    29. Genesis News,
    30. Sega Saturn News,
    31. Sega Master System News,
    32. Android News,
    33. Xperia Play News,
    34. Nintendo Gamecube News,
    35. Nes News,
    36. Apple iPad,
    37. Apple iPhone,
    38. Console Hardware News,
    39. Pandora News,
    40. GP32,
    41. DCEmu Reviews,
    42. DCEmu Games Reviews,
    43. Deniska Dev News,
    44. Zx81 Dev News,
    45. GPF Dev News,
    46. Joypad News

    DCEmu has been going through some major changes in the last couple of weeks as everyone knows, and one of those changes was a reorganization and update to the forums. They've been changed to fit the new blog style of DCEmu and to reapply a focus on key discussion areas. DCEmu covers a plethora of consoles and interests ranging from homebrew development, emulation and commercial gaming to hardware modification and general community chat.

    We know a lot of lurkers are out there, so why not JOIN the discussion and enjoy the new forums?
    by Published on January 28th, 2011 00:46

    So as some of you may know, our forums were recently 'hacked' by a group of hackers apparently from Iran. I guess the Ayatollah saw us as a threat to the Islamic Republic or something. Bad jokes aside, it did highlight an ongoing problem with the current state of the forums. They're outdated, clunky and generally in need of a large amount of work by both the staff and larger community to continue to be a valuable resource.

    DarkSaviour69, myself and numerous others in the staff and community have been busy working on a pet project over at DCemu.com. It's acted as a testing ground of sorts for the larger network. While there is still a lot of work to do it's been a promising project so far. It has gotten to it's current state due in large to volunteer work, just like the rest of the DCemu Network. The DCemu staff is not paid and we all help out because of our love of homebrew, emulation, gaming and the general community built around said topics.

    In recent months we've spent a serious amount of time collecting feedback from people all over the forums and have started putting some of these recommendations into practice. Just a quick browse around DCemu.com shows that the staff have been playing with many new systems and layouts for our broader community network. DCemu exists because of the contributions made by many people around the world including homebrew coders, established scenesters, and even the casual visitor. These same people continue to influence the site's direction and all in all I think DCemu is on the verge of another golden age if the plans we have in store for the site come to fruition.

    So what is the next phase?

    Going back to my original point, one of our biggest draws on DCemu is the community built around the forums. To further serve the community and improve the site we're going to need to shake things up on the forum front. Before any major forum restructuring takes place, we're trying to upgrade our vBulletin license to version 4. The problem is, version 4 runs about $250 USD.

    DCemu is built on it's community support as previously stated, and if any community members have some spare money for a donation and value the resource DCemu has been and continues to be, please visit THIS donation page. Any contribution is appreciated, as we understand that money is tight these days everywhere around the globe. If you donate please make sure to include your forum username so you can receive proper recognition.

    I'm also going to take this time to ask the general community some other things. What do you want to see happen with DCemu? What do you think will broaden the community, strengthen the scene and give the site a prominent role in the next great era of homebrew and gaming? Please try to be constructive with your recommendation and criticisms. Don't merely lash out at the staff by posting "Just get rid of that asshat staff member" or something along those lines. We may disagree with each other in this community at times, but we all want a better DCemu when all is said and done. ...
    by Published on January 27th, 2011 08:53



    Sony has finally unveiled what everyone has already speculated, heard and hoped for. The PSP2, which is simply going by a codename of Next Generation Portable or NGP, boasts a high-resolution OLED screen and impressive hardware both under the hood and in its outward functions. Need any proof that Sony is taking ques from Apple and their interference in the portable gaming market with its touch devices? The PSP2 is touch-sensitive! The new handheld will come with new internal matchmaking software called LiveArea which is intended to connect you with nearby PSP2 gamers for multiplayer gaming and socializing.

    Here is a rundown:



    * CPU, RAM, GPU: This is still to be determined, but Sony claims it's as powerful as a PS3!
    * Storage: Unidentified "new media" for games, on-board Flash storage
    * Display: 5 inch OLED with 960 x 544 resolution
    * Wireless: WiFi, 3G, GPS
    * Inputs: Touchscreen, touch sensitive back panel (!?), D-pad, L/R shoulder buttons, standard PlayStation buttons, SIXAXIS controls



    Sony showcased a handful of games alongside the reveal of the new PSP, including demos of old PSP favourites like Wipeout and Hot Shots Golf and also big killer app brands common on the PS3 such as Killzone, Resistance, Uncharted and LittleBigPlanet. Sony also made sure to show off some new titles such as Little Deviants, Reality Fighters and Gravity Daze. Sony says the new portable console will also play PSone games supported via its PlayStation Suite platform (also surprisingly showing up on Android devices) and will be backwards compatible PSP games previously downloaded through the Playstation Store. To demonstrate this backward compatibility, Capcom's Jun Takeuchi demoed Monster Hunter Portable 3rd for the PSP on the new handheld.


    Keep Checking DCemu for more updates on this exciting machine. Here's hoping that upon release the machine will be saying "Hello World!" in no time.

    Heres Some Videos:



    ...
    by Published on January 17th, 2011 04:24


    Canned Corn, the project manager of Sonic 2 HD over at SonicRetro made an announcement today along with the release of a teaser video of a very promising homebrew project.

    Tonight marks the World Premiere of Sonic 2 HD! For the first time since the project’s technical demonstration in 2008, the curtain has been pulled away to let the world see what Team S2HD has been building up. We hope this answers many of the questions long-time fans of the project have had, and that everyone is just as excited as we are for what’s to come.

    For those who haven’t seen S2HD since the Tech Demo, you’ll notice that just about everything has been rebuilt from the ground up. What isn’t as obvious is that everything behind the scenes was scrapped as well: shortly after the Tech Demo’s release, the engine used was thrown away in favor of an even more accurate engine in the works–one capable of far more expansion than was originally imagined. In the year that followed the art direction also saw massive changes, and, from late spring of 2010, the finalized art style brought about the last wave of changes to everything that had been created previously. All of Sonic’s movement frames were redone. All the Badniks were scrapped and redesigned. Many of the level art assets underwent the same treatment. The result of these changes is reflected in what you now see.

    By the fans, for the fans, spread the word: the alpha release of Sonic 2 HD will arrive Q1 2011!

    Jump to the DCemu Forums to see the teaser video!

    There was a bit of negative feedback in the SonicRetro community over the similarity of the teaser video with Sega's marketing ploy back when Project Needlemouse was announced as Sonic the Hedgehog 4. Personally I can't wait for this homebrewed high definition version of one of the greatest Sonic games ever made. Once again Sonic fans seem to be trumping Sega in quality Sonic games. The physics already blow away Sonic 4's floaty jumps and sticky walls.

    Keep checking SonicRetro, it's hosted Sonic 2 HD blog and of course here at DCEmu for further updates on this wonderful project. ...
    by Published on October 24th, 2010 01:17

    As the resident Sonic nerd here at DCemu this caught my eye while browsing my favourite sites this morning.



    SONIC FAN REMIX

    After weeks of screenshots and videos, you can stop salivating. Sonic Fan Remix is here.

    Sonic Fan Remix is a 2.5D game by Pelikan13 and Mercury, creator of the “Sonic Physics Guide.” In this three level demo, you get to experience a re-imagined Emerald Hill Zone. Act 1 and 3′s layouts will seem familiar, but Act 2 is entirely original. What’s also unfamiliar is the crazy amount of detail put into this project. From the water/rain effects to the game’s lighting, this is truly Emerald Hill as you haven’t imagined it.

    A welcome addition to 2.5D Sonic are the original physics that made Sonic a hit in the first place. There are even a few adjustments to suit Mercury’s tastes.

    I, along with many other members of the community, have been beta testing this game for a few days and we’ve caught a few of the issues lingering in the demo. Pelikan has released this project a bit ahead of schedule and has yet to correct everything that we’ve given back to him. If you find an issue with the project, don’t hesitate to air it. It will only make a great project even better.

    Via Sonic Retro

    Grab the Demo at the link provided. I might try and mirror it on DCemu here as well if it's needed.

    Note: Do remember to reset the controls when booting the game as it seems the default settings don't work right off the bat. ...
    by Published on September 9th, 2009 09:11


    09/09/1999
    Ten Years on and it's still thinking...

    It may be hard to believe but yes our last beloved Sega console is ten years old today. The very console our website was founded on has now reached an age where it can almost be considered retro. It is certainly quite the milestone for any device and looking back the DC still holds a special place in many people's hearts. The console pushed many new and amazing features that are considered console gaming staples in today's age of super-powered, large, badly manufactured monoliths. It was the first home console to successfully push gamers into the wonderfully geeky (and at times punishing/frustrating) arena of online play. God bless that little 56k modem that could! The DC also managed to have hundreds of great titles published for it in it's relatively short life-time, and I must say that the console still has one of the best good game to bad game ratios of any system I have ever played. The DC library is also one of the most balanced and appealing libraries of any console to date. It had everything from pick up and play arcade ports and deep RPG's to masterful fighting games and action packed shooters. This wide appeal is a stark contrast to today's consoles which seem to cater to a specific demographics and perform horribly outside it (the users of PS3's are much different people then those playing the Wii).

    The real draw however for us Homebrew lovers extended beyond the console's official software and accessories. The console has a gigantic library of homebrew games, emulators and apps and spurned the expansion of a small niche that homebrew was on consoles to the giant community it is today. You can find hundreds of programs here on DCemu and if you have forgotten about your beautiful white box hiding under your bed or in your closet I highly recommend playing around with some homebrew you may have missed in the past or may have come out since you put her away. Take a look!

    I confidently believe if it wasn't for the popularity and the mainstream attention that DC homebrew got we wouldn't have nowhere near the content and sense of community we have now in the console homebrew scene. Though the popularity of homebrew rises and falls, and the coverage of DCemu has spread, changed, and evolved over the years let's all take a moment and revisit our old friend that started it all for us here at DCemu.

    ...
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