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  • Kaiser

    by Published on March 29th, 2008 09:07


    March 24, 2008 - Last week SEGA ominously filed a new trademark for a property named Sonic Unleashed and now we have images to go along with the rumored name. Found earlier today the images that you'll find in our gallery appear to depict a new three-dimensional Sonic game similar to that of Sonic Adventure. We'd bet our bottom dollar that this new Sonic title is coming to Xbox 360 and PS3 at the very least (based on the high-def screens), but we'll wait until SEGA officially makes a comments – something they've declined to do throughout today – to speculate any further. For now, enjoy the screenshots

    source IGN

    Check out the vid here. Personally, it looks promising as its got a retro Genesis feel to it. Hopefully it will make up for the travesties the last few games have been.Coming for Wii, 360 and PS3! ...
    by Published on March 29th, 2008 09:04


    March 24, 2008 - Last week SEGA ominously filed a new trademark for a property named Sonic Unleashed and now we have images to go along with the rumored name. Found earlier today the images that you'll find in our gallery appear to depict a new three-dimensional Sonic game similar to that of Sonic Adventure. We'd bet our bottom dollar that this new Sonic title is coming to Xbox 360 and PS3 at the very least (based on the high-def screens), but we'll wait until SEGA officially makes a comments – something they've declined to do throughout today – to speculate any further. For now, enjoy the screenshots

    source IGN

    Check out the vid here. Personally, it looks promising as its got a retro Genesis feel to it. Hopefully it will make up for the travesties the last few games have been.Coming for Wii, 360 and PS3! ...
    by Published on February 17th, 2007 18:46

    Via IGN

    When most modern gamers imagine a joystick, the image that comes to mind is that of the arcade stick—a flat slab with an array of large buttons and a short, springy joystick. The older set, however, will recall the old days of the Atari 2600 and its controller, a small, palm sized base with a tall stick protruding from the middle. It wasn't very comfortable or accurate, but it didn't really need to be. This style of controller design, however, went extinct relatively early in console history due to the arrival of the gamepad, generally a far more comfortable and accurate design for faster paced gameplay.


    Recently, Xbox Live Arcade on the Xbox 360 has opened the doors to a wealth of easily accessible classic games on a modern system. For some the experience of tooling around with Dig Dug, Pac Man, Paper Boy, Frogger, Time Pilot, and others with a modern game pad is good enough. For purists, however, the experience is not the same without the controller these games were originally played with, the old school palm-top gamestick of 2600 vintage. Addressing such demand, MadCatz has developed and released the Arcade GameStick 360, essentially modernizing the console controller of the '70s with the accoutrement of our modern age.

    Make sure to check out the full review in the link provided, in the mean time check out this picture.

    ...
    by Published on January 16th, 2007 08:58

    Zion's new project is coming along well it seems. After warm reception of his last Zelda fan game (Linkens Quest) Zion is happy to present the world his first trailer of his next game. Try to think of it as the spirtual succesor to Linkens Quest.


    Here's what Zion said over at his dev forums here on dcemu.

    Note - This game isnt anywhere near finished, and everything contained in it could change in future versions, what is done though is done well , and while it may not be a lot, it shows the promise this game has....

    Dont expect to be playing this for hours either i would imagine you would be bored after five minutes.

    Consider this a tech demo, sort of like the game concept. Still i hope you will be suprised tho

    Credit to PSPDemon for the great vid.

    Edit: It appears many users are having trouble viewing the video. If your one of those users you can simply download the video here. ...
    by Published on December 23rd, 2006 21:32

    Just a reminder for everyone that the DCemu Annual Award's final round is almost over.

    All voting will end on Christmas Day (2 more sleeps), which should give you time to decide who and what will get your valubale votes. Remember each and every vote counts so participate to get your favorites to win!


    So get voting!
    ...
    by Published on December 23rd, 2006 10:42

    Via Kotaku

    Konami and series producer/music man Akira Yamaoka have been silent on the next-gen chapter of the groundbreaking horror franchise. But recently, according to fansite Silent Hill Origins, Yamaoka spoke to Famitsu, spilling some psychologically frightening beans.

    Our first hint about the content and style of the game is this:

    "I cannot say much about the development of the game but i can say we are working on a new unique idea of fear in daylight and the game will play like Silent Hill 2's psychological roots."

    And what console or consoles will the game appear? Akira dodges the question:

    "We cannot say yet but we are hoping to carry on the plans of the earlier silent hill platforms."

    Well, that sounds like it will hit the PlayStation 3, but who knows? Only Konami. Yamaoka also speaks briefly about the music and his involvement in the PSP prequel, also named Silent Hill Origins.
    ...
    by Published on December 23rd, 2006 10:37

    Via Games Press UK

    In 1996, the original Tomb Raider was launched. The 3D game design, controls and graphics were truly ground breaking for their time. Furthermore, gamers were also presented with a unique, female human playable character with whom they could become emotionally attached, Lara Croft. The original Tomb Raider sold over seven million copies and is still heralded as an absolute classic and one of the best action adventure games ever. Tomb Raider defined the PlayStation and changed the way that people played games.

    In tribute to this and to celebrate and commemorate the continuing development of the Tomb Raider franchise and its central character, Crystal Dynamics are developing a new Tomb Raider adventure for Lara. Inspired by the original Tomb Raider video game; Lara Croft Tomb Raider: Anniversary faithfully preserves the elements which made the original Tomb Raider game such a classic.

    Using an enhanced ‘Tomb Raider: Legend’ game engine, the graphics, technology and physics bring Lara’s adventure and pursuit of a mystical artefact known only as the Scion right up to today’s technology standards and will offer gamers a completely new gameplay experience.

    STORY OVERVIEW:
    Tomb Raider follows the adventures of Lara Croft after she is hired by a powerful syndicate to retrieve a mythical object called the Scion. After discovering that she has been used as a pawn in some larger scheme, Lara takes matters into her own hands deciding that she must uncover the mystery behind this ancient artefact.

    FEATURES

    * Celebrate and commemorate ten years of Tomb Raider and Lara Croft with Tomb Raider: Anniversary, an entirely new gameplay experience inspired by the first ever Tomb Raider adventure. Tomb Raider: Anniversary uses an enhanced version of the Tomb Raider: Legend game engine to apply Crystal Dynamic’s latest PS2 technology.
    * Play the living Lara Croft, the world’s greatest action heroine of all time – use all of Lara’s guile, athleticism and gadgets in her quest to conquer the unknown and uncover ancient artefacts.
    * Includes classic environments from the original Tomb Raider as never experienced before – Crystal Dynamics latest technology allows you to fluidly manoeuvre Lara using her latest moves and gear, through all the worlds from the original; Peru, Greece, Egypt and more. The dynamic world allows multiple playthrough options and also opens up new places and ways to explore. Crystal’s latest technology allows the environments to take on a breath taking new quality.
    * Explore uncharted and mysterious worlds – enter into strange, undiscovered lands and solve their deepest, darkest mysteries, open doors to new realms, uncover great rewards and unearth secrets to Lara’s past.
    * Startling enemy encounters – encounter fierce animal and supernatural enemies, wolves, bears, crocodiles, horrific monsters and the T Rex. New and improved AI means that all enemies will exhibit a more diverse behaviour set, providing improved combat challenges for the player.
    ...
    by Published on December 22nd, 2006 09:05

    Capcoms Resident Evil 5 will come most likely be released in 2008, That said producer Juneto Takeuchi . has stated that the framerate will hopefully be 60 fps and the enviroments will be far more interactive then previous gmaes in the seires. Cold weather and heat should be graphically visable in addition to very important new play mechanics with a new graphics engine which will provide the face of a character with expressions, so that very realistic face animations are possible. Likewise the hair is to be extremely realistically modelled, by the root up to the point.

    Via Gamefront.de

    Translation thanks to my friend Mark, he apologizes for it being so rough. ...
    by Published on September 21st, 2006 07:04

    Great News via Noobz

    We are pleased to release an updated Homebrew SDK for simple homebrew on 2.0 - 2.80 firmwares. Most important changes are a smaller improved binary-loader and enchantments to function resolving. The loader should now be usable on non-32MB memory sticks aswell (start method).

    Alongside, possibly the first "homebrew beep" can now be enjoyed for users of 2.70+ firmwares. Tetris has been updated aswell and now features simple sound output and shows your PSP firmware version. Full instructions are included in the SDK, that should allow experienced PSP coders to develop their own TIFF-based programs.

    Work on a new eLoader has been progressing aswell, more on that very soon.

    Some people have had problems running the TIFF homebrew. Here are some tips that may help:

    * Make sure that you unzip the package so that the 3 files (.tif, .bin and .jpg) are all in a single folder, called 'tetris', within the /psp/photo/ folder on your memory stick.
    * Reboot your PSP completely (by holding the power switch for a few seconds until it switches off) before opening the TIFF.
    * Instead of opening the TIFF directly, try opening the folder as a slideshow, by pressing TRIANGLE or by hovering the folder and pressing START.

    Download both Tetris and the new SDK via comments ...
    by Published on September 13th, 2006 04:44

    Okay here it is folks, we're in the finals.

    This is where the real voting begins. We've carefully counted all the nominations and selected four finalists for every possible category.

    All voting will end on Christmas Day, which should give you plenty of time to decide who and what will get your valubale votes. Remember each and every vote counts so participate to get your favorites to win!


    So get voting!
    ...
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