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  • Basil Zero

    by Published on October 5th, 2007 22:36

    According to the November 2007 issue # 76 of the Official Xbox Magazine Sony has secured the next Grand Theft Auto, which would be number 7 in the series, to be a true exclusive to the Playstation 3.

    "Rockstar really wanted to make a game that you can truly only do on PS3, harnessing the power of the Cell and Blu-ray disc and this deal lets them do just that" as said by Sony's Michael Shorrock in a statement to the press. " We handed Rockstar a signed blank check because we were short sighted enough to let Grand Theft Auto's exclusivity get away from us. Oops!"

    Looks like the Xbox fans may be out of luck when it come to the next installment of Grand Theft Auto. If they do release a 360 version it sounds like it would have to be on multiple dvd discs if the game truly takes advantage of Blu-ray.

    One thing is for sure. This will be interesting to watch play out. Stay tuned!

    http://www.hdgamenews.com/2007/10/so...and-theft.html ...
    by Published on September 20th, 2007 10:07

    Kaz Hirai's opening keynote for Tokyo Game Show featured plenty of announcements, but one that should interest PSP owners is that Sony has announced a version of the PlayStation Store accessible by PCs. The store is now live for Japanese gamers, featuring downloads like original PlayStation One games for the PSP, bypassing the need for a PLAYSTATION 3 with which to download content.

    While the PlayStation Store is already live in Japan, it's restricted to that region only, so navigating it will be a challenge or impossibility for those in Europe and North America.

    http://kotaku.com/gaming/tgs07/plays...pcs-301730.php ...
    by Published on September 20th, 2007 10:07

    Kaz Hirai's opening keynote for Tokyo Game Show featured plenty of announcements, but one that should interest PSP owners is that Sony has announced a version of the PlayStation Store accessible by PCs. The store is now live for Japanese gamers, featuring downloads like original PlayStation One games for the PSP, bypassing the need for a PLAYSTATION 3 with which to download content.

    While the PlayStation Store is already live in Japan, it's restricted to that region only, so navigating it will be a challenge or impossibility for those in Europe and North America.

    http://kotaku.com/gaming/tgs07/plays...pcs-301730.php ...
    by Published on September 20th, 2007 10:05

    Award winning developer of million-seller MotorStorm strengthens SCE Worldwide Studios network.

    Sony Computer Entertainment today announced that it had acquired leading game developer Evolution Studios Ltd and its subsidiary Bigbig Studios Ltd to further expand its game development capability as part of Sony Computer Entertainment's Worldwide Studios (SCE WWS).

    In a strategic move to secure excellence in game development for current and future PlayStation platforms, the acquisition of Evolution and Bigbig formalizes the successful and long established exclusive relationship between Sony Computer Entertainment and the two studios.

    Evolution Studios, based in Runcorn, England is the award-winning developer of MotorStorm, the million-selling #1 hit title for PLAYSTATION 3(PS3). Since its establishment in 1999, SCE has enjoyed a highly productive and commercially successful relationship with Evolution -- a studio with an unrivalled track-record for quality and productivity, having shipped a title every year for 6 straight years. Evolution established its reputation as the successful developer of the World Rally Championship series on PlayStation2, also published by SCE. The studio is currently working on the next installment of the Motorstorm franchise for PS3, scheduled for release in 2008 on Blu-ray Disc, along with content expansions for the original MotorStorm to be distributed via PLAYSTATION Network.

    Bigbig Studios, based in Leamington Spa, England was founded in 2001 with backing from Evolution Studios and SCE and is the developer of the Pursuit Force game for PSP (PlayStation Portable), which has sold over 800,000 copies worldwide. The studio is currently working on the second title in the series, Pursuit Force: Extreme Justice, which will be available in October this year for PSP and on PlayStation 2 early in 2008.

    "Our strategy is to create the best games by working with the best talent and Evolution and Bigbig are world-class additions to our team," said Phil Harrison, President of SCE Worldwide Studios. "The incredible people in these studios further extend the depth and skill of the industry's largest platform-exclusive development resource".

    Following the acquisition, Mick Hocking, Managing Director of Evolution Studios, will also be appointed Group Studio Director for the three Studios; SCE WWS Liverpool Studio, Evolution and Bigbig, reporting directly to SCE WWS Vice President, Michael Denny.

    Studios across the WWS network share technology, production methodology and creative goals to build the best possible experiences for users to enjoy the most from the PlayStation family of hardware platforms and network services. With over 2,500 employees, SCE Worldwide Studios combines the talents of 15 game development studios in Japan, the USA, the UK and The
    Netherlands.

    http://games.ign.com/articles/821/821352p1.html ...
    by Published on September 20th, 2007 09:59

    Squall joins the fight.

    Square-Enix's upcoming fighting game includes some big names in the Final Fantasy Universe. You'll get to control the likes of Zidane, Kuja, Sephiroth, and Garland. During a TGS 2007 trailer at Square-Enix's booth, they revealed Squall will also be added to the mix. Little else was shown of the game, save for a few CG sequences featuring an angry-looking Sephiroth, and a few brief snippets of gameplay.

    No release date was given, as the trailer labeled the game a "work in progress." More as we hear it.

    http://psp.ign.com/articles/821/821321p1.html ...
    by Published on September 20th, 2007 09:27

    This is the moment you've been waiting for, Kingdom Hearts fans! Tokyo Game Show is underway, and guess what? We now know the names of the three new Kingdom Hearts games! The Square Enix Conference is going on as we type! And believe it or not, this is official stuff! Thanks to 1up, which gives us the official information, we now know the new titles of the games along with some descriptions.



    Kingdom Hearts: 358/2 Days for Nintendo DS
    -appears to star Roxas from Kingdom Hearts II
    -looks like there is four-player simultaneous play using members of Organization XIII.
    -It will be in full 3D.

    Kingdom Hearts: Coded for Mobile Game:
    -Looks like it's for Japanese cell phones.
    -It stars the main characters. (Sora and Co.)
    -Seems to be set between the first and second PlayStation 2 titles. [Bits like this are speculation from the presentation of course]

    and also mentioned was :

    Kingdom Hearts: Birth by Sleep for PSP:
    -Looks like a singleplayer game similar to the Playstation 2 games.
    -This is not Kingdom Hearts III.
    -1UP is guessing the protagonist of this game is a young man that looks a lot like Zack from Final Fantasy 7. KHInsider is guessing they mean Terra from the Famitsu scans today.

    :thumbup:

    http://www.khinsider.com/news/new-ki...-unveiled.html ...
    by Published on September 20th, 2007 09:27

    This is the moment you've been waiting for, Kingdom Hearts fans! Tokyo Game Show is underway, and guess what? We now know the names of the three new Kingdom Hearts games! The Square Enix Conference is going on as we type! And believe it or not, this is official stuff! Thanks to 1up, which gives us the official information, we now know the new titles of the games along with some descriptions.



    Kingdom Hearts: 358/2 Days for Nintendo DS
    -appears to star Roxas from Kingdom Hearts II
    -looks like there is four-player simultaneous play using members of Organization XIII.
    -It will be in full 3D.

    Kingdom Hearts: Coded for Mobile Game:
    -Looks like it's for Japanese cell phones.
    -It stars the main characters. (Sora and Co.)
    -Seems to be set between the first and second PlayStation 2 titles. [Bits like this are speculation from the presentation of course]

    and also mentioned was :

    Kingdom Hearts: Birth by Sleep for PSP:
    -Looks like a singleplayer game similar to the Playstation 2 games.
    -This is not Kingdom Hearts III.
    -1UP is guessing the protagonist of this game is a young man that looks a lot like Zack from Final Fantasy 7. KHInsider is guessing they mean Terra from the Famitsu scans today.

    :thumbup:

    http://www.khinsider.com/news/new-ki...-unveiled.html ...
    by Published on September 20th, 2007 09:19

    President of Sony Worldwide Studios talks up the new PSP, discusses the PS3 press furore, and ponders the future of the PlayStation brand.

    TOKYO--On the fourth floor of Sony's Japanese offices in the posh district of Minato-ku, the PlayStation 3 maker held a party Wednesday night to show off 30 of the PS3's upcoming games to an audience of international journalists.

    Phil Harrison, briefly not praising MotorStorm.

    The company remained tight-lipped about what to expect in tomorrow's Sony Computer Entertainment keynote address, which starts at 10:30 a.m. Tokyo time on Thursday (2:30 a.m. BST Thursday, 6:30 p.m. PDT Wednesday). However, speculation is widespread that SCEI CEO Kaz Hirai will use his presentation to unveil a rumble-enabled Dual Shock 3 for the PS3, amongst other announcements.

    At tonight's event, though, the atmosphere was informal. Informal enough, in fact, for GameSpot to corner Sony Worldwide Studios president and World's number one MotorStorm fan Phil Harrison over a cold drink. He politely discussed the constant comparisons of the PS3 and Wii, and how Sony plans to move on from the negative press the company has attracted over its latest console's bumpy ride at retail.

    GameSpot UK: So can you talk to us about what's going to be announced during Kaz Hirai's keynote tomorrow?

    Phil Harrison: No. And I wouldn't remember anyway. [Laughs.]

    GS UK: We keep seeing stories from Japan about the Wii outselling the PlayStation 3 here 3-to-1 or 5-to-1 or whatever. Does that worry you?

    PH: I'm not worried about it, no. Obviously I would like it to be the other way round, but it's not really fair to compare two products that serve different markets and are at different price points. So, it's not something that concerns me when you look around at a place like this and see the depth and quality of talent in games we've got coming through, so I'm pretty happy, actually.

    GS UK: So you think it's unfair that people keep comparing the Wii and the PS3 when the Wii is so much cheaper?

    PH: Yes. I don't know what the analogy is. If I make an analogy I'll probably make an unreasonable analogy, so I won't bother.

    GS UK: Let's talk about the new PlayStation Portable. Why was this launched this summer?

    PH: Constant improvement and innovation in design is what drives us, so why wouldn't we pass on to the gamer the advantages we can have in terms of making something smaller and lighter. In a handheld device, something that is smaller and lighter is a pretty highly regarded feature, and people seem to like it, so I think it's cool. Have you actually held one?

    GS UK: Yes.

    PH: People at E3 were going, "Is there anything in this? Is this just a mock-up or is this the final one?" Yep, it's the real one.

    GS UK: Nintendo's strategy right now seems to be to widen the gaming audience and bring more widely appealing things to the market like educational games, and even non-game software. Any plans to do something similar?

    PH: Since you are UK-based, you will know how influential games like EyeToy and SingStar and Buzz are, not just [to] the PlayStation 2 format, but growing the market generally cross-category. So, we're continuing to work on those for the PlayStation 2, we're bringing them all to PlayStation 3 in new, networked, innovative ways, which you saw at [the Leipzig] Games Convention with SingStar on the PlayStation 3 and Buzz! TV--which is going to be phenomenal with the ability of user-generated content for quizzes.

    GS UK: I've been wondering about that. What if someone puts the wrong answer in?

    PH: Then there will be a way to complain about that and rank it lower, which will then push it down in the recommendation engine to a lower ranking. It's all about the community. And I think there's going to be a button where you can actually challenge an answer.

    GS UK: For the PS3, would you say it makes more sense to you to just focus on the hardcore gaming market?

    PH: I think if you look back at the history of our platforms, they will all follow very similar trends where your initial audience is very different to the audience you have buying into the console seven, eight, or nine years later. So, we try to make software which is slightly ahead of that trend, software that enables younger users or new users to come in. I think what characterises PlayStation 3 is there's actually more variety and [a] more diverse genre mix that's available on the PS3 earlier in the life cycle than we saw on PS2 or PSone. So I think we're pushing into new areas more quickly than we've done before.

    GS UK: Peripherals seem to be increasingly important. Have you guys got any plans to make any innovative new peripherals for the PS3?
    ...
    by Published on September 20th, 2007 09:19

    President of Sony Worldwide Studios talks up the new PSP, discusses the PS3 press furore, and ponders the future of the PlayStation brand.

    TOKYO--On the fourth floor of Sony's Japanese offices in the posh district of Minato-ku, the PlayStation 3 maker held a party Wednesday night to show off 30 of the PS3's upcoming games to an audience of international journalists.

    Phil Harrison, briefly not praising MotorStorm.

    The company remained tight-lipped about what to expect in tomorrow's Sony Computer Entertainment keynote address, which starts at 10:30 a.m. Tokyo time on Thursday (2:30 a.m. BST Thursday, 6:30 p.m. PDT Wednesday). However, speculation is widespread that SCEI CEO Kaz Hirai will use his presentation to unveil a rumble-enabled Dual Shock 3 for the PS3, amongst other announcements.

    At tonight's event, though, the atmosphere was informal. Informal enough, in fact, for GameSpot to corner Sony Worldwide Studios president and World's number one MotorStorm fan Phil Harrison over a cold drink. He politely discussed the constant comparisons of the PS3 and Wii, and how Sony plans to move on from the negative press the company has attracted over its latest console's bumpy ride at retail.

    GameSpot UK: So can you talk to us about what's going to be announced during Kaz Hirai's keynote tomorrow?

    Phil Harrison: No. And I wouldn't remember anyway. [Laughs.]

    GS UK: We keep seeing stories from Japan about the Wii outselling the PlayStation 3 here 3-to-1 or 5-to-1 or whatever. Does that worry you?

    PH: I'm not worried about it, no. Obviously I would like it to be the other way round, but it's not really fair to compare two products that serve different markets and are at different price points. So, it's not something that concerns me when you look around at a place like this and see the depth and quality of talent in games we've got coming through, so I'm pretty happy, actually.

    GS UK: So you think it's unfair that people keep comparing the Wii and the PS3 when the Wii is so much cheaper?

    PH: Yes. I don't know what the analogy is. If I make an analogy I'll probably make an unreasonable analogy, so I won't bother.

    GS UK: Let's talk about the new PlayStation Portable. Why was this launched this summer?

    PH: Constant improvement and innovation in design is what drives us, so why wouldn't we pass on to the gamer the advantages we can have in terms of making something smaller and lighter. In a handheld device, something that is smaller and lighter is a pretty highly regarded feature, and people seem to like it, so I think it's cool. Have you actually held one?

    GS UK: Yes.

    PH: People at E3 were going, "Is there anything in this? Is this just a mock-up or is this the final one?" Yep, it's the real one.

    GS UK: Nintendo's strategy right now seems to be to widen the gaming audience and bring more widely appealing things to the market like educational games, and even non-game software. Any plans to do something similar?

    PH: Since you are UK-based, you will know how influential games like EyeToy and SingStar and Buzz are, not just [to] the PlayStation 2 format, but growing the market generally cross-category. So, we're continuing to work on those for the PlayStation 2, we're bringing them all to PlayStation 3 in new, networked, innovative ways, which you saw at [the Leipzig] Games Convention with SingStar on the PlayStation 3 and Buzz! TV--which is going to be phenomenal with the ability of user-generated content for quizzes.

    GS UK: I've been wondering about that. What if someone puts the wrong answer in?

    PH: Then there will be a way to complain about that and rank it lower, which will then push it down in the recommendation engine to a lower ranking. It's all about the community. And I think there's going to be a button where you can actually challenge an answer.

    GS UK: For the PS3, would you say it makes more sense to you to just focus on the hardcore gaming market?

    PH: I think if you look back at the history of our platforms, they will all follow very similar trends where your initial audience is very different to the audience you have buying into the console seven, eight, or nine years later. So, we try to make software which is slightly ahead of that trend, software that enables younger users or new users to come in. I think what characterises PlayStation 3 is there's actually more variety and [a] more diverse genre mix that's available on the PS3 earlier in the life cycle than we saw on PS2 or PSone. So I think we're pushing into new areas more quickly than we've done before.

    GS UK: Peripherals seem to be increasingly important. Have you guys got any plans to make any innovative new peripherals for the PS3?
    ...
    by Published on September 20th, 2007 09:16

    Publisher working on new fitness-themed game, also shows off Soul Caliber IV, Ace Combat 6, and Time Crisis 4.

    TOKYO--Developers for the Nintendo Wii seem determined to get gamers up and off the sofa while they play games.

    First there was Wii Sports, although that may be relatively docile compared to Wii Fit, which was announced at this year's E3 Media and Business Summit.

    And now there's an even more energetic Wii game coming to the console--with a working title of Active Life: Athletic World for the western world.

    Called Family Trainer: Athletic World in Japan, the Wii-exclusive game uses a special custom mat controller, and will feature a series of mini-games for one or two players.

    Namco Bandai then demonstrated some of the mini-games at the company's offices in Shinagawa. The first was called River Rapid, and gamers use the Wii remote like an oar to paddle left or right, which steers the boat through the rapids.

    Other games shown briefly included a snowboarding game, a two-player log jumping game, and a barrel jumping game. Players use the mat to run on the spot, which makes characters run, jump, and move around.

    Active Life: Athletic World will be released in 2008, although pricing details have yet to be confirmed.

    Namco Bandai also showed off some new levels of Ace Combat 6: Fires of Liberation, and a trailer of the weapon-based brawler Soul Caliber IV. The new Soul Caliber IV video introduced a brand new character, Hilda, who was dressed head to toe in armour. The title is being developed for the Xbox 360 and the PlayStation 3, and is due for release in 2008. Other games shown in the presentation video were DragonBall Z Budokai Tenkaichi 3, and Time Crisis 4.

    For all the latest news and previews from the Land of the Rising Sun, be sure to check out GameSpot's complete coverage of the 2007 Tokyo Game Show.
    http://www.gamespot.com/news/6179193...ewstop;title;4 ...
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