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  • PSPdemon

    by Published on March 26th, 2009 03:35

    As the topic says, FileFront will be shutting down it's site indefinitely on March 30th 2009.

    Here's what it says on the site:

    Dear FileFront User:


    We regret to inform you that due to the current economic conditions we are forced to indefinitely suspend the FileFront site operations on March 30, 2009. If you have uploaded files, images or posted blogs, or if you would like to download some of your favorite files, please take this opportunity to download them before March 30th when the site will be suspended.


    We would like to give a warm thank you to all of you who have been part of the FileFront communities we have built together. Your support has had a meaningful impact for all of us here at FileFront. Again, we want to give you a sincere “thank you” for your support over the years and wish you all the very best.


    Keep gaming alive,

    FileFront Management and Team.

    http://farewell.filefront.com/

    This is sad news to many and at such a short notice too. Wonder what other sites will be affected by the current economic situation. ...
    by Published on December 13th, 2008 15:44

    Mk_BS has released port of Aleph One ( which plays Marathon 2 and Marathon Infinity! )

    Here's the release notes:

    ================================
    Aleph One PSP 0.1
    ================================
    Ported by Mk - BarrySoft

    ----------------------
    Info
    ----------------------

    This is a PSP port (1.50 kernel only at the moment) of Aleph One I made, sadly it
    actually seems to work only with Marathon 2 and Marathon Infinity but not with Marathon.
    I'm releasing this anyway as Marathon 2 and Infinity should already be fully playable
    and I'll try to fix the Marathon issue as soon as I can.

    This Project Website:
    Marathon 2 - http://www.barrysoft.it/SiteV3/Products.asp?ID=9
    Marathon Infinity - http://www.barrysoft.it/SiteV3/Products.asp?ID=10

    Aleph One Website: http://source.bungie.org

    ----------------------
    Features
    ----------------------

    Working:

    -Save & Loading
    -Low & High resolution graphics
    -Sound

    Missing:

    -Multiplayer support
    -Replays
    -Music

    Known Bugs:

    -Some underwater/liquid sprites can be seen from outside
    -Options are not saved correctly
    -Issue with energy & oxygen bars' graphics not drawn with
    the right palette after CLUT animations

    ----------------------
    Installation
    ----------------------

    I've included all the required data files
    as they are now freely distributable so you should
    be ready to go, just copy the provided folders in
    your GAME150 folder on your PSP

    If for any reason you want to get the data files by yourself
    just download the package from http://alephone.cebix.net/ and
    create a folder called "data" in your EBOOT directory to put
    the files into.

    Be aware that without the font resources file that is not included
    in the package the game will not start, but you can get the font file
    from any package at http://source.bungie.org/get/ just rename the
    font file to "Font" and place it in the "data" folder

    ----------------------
    Controls
    ----------------------

    D-PAD Walk
    CIRCLE Action
    CROSS First trigger
    SQUARE Second trigger
    L Sidestep left
    R Sidestep right
    L + R Swim
    TRIANGLE + RIGHT Next weapon
    TRIANGLE + LEFT Previous weapon
    TRIANGLE + UP or DOWN Look up or down
    TRIANGLE + UP or DOWN (OHM) Zoom overhead map in or out
    TRIANGLE + CIRCLE Center view
    SELECT Overhead map
    START In-Game menu
    L + R + CIRCLE Take screenshot
    L + R + TRIANGLE Tolge high resolution
    TRIANGLE + CIRCLE + DOWN Fullscreen mode on
    TRIANGLE + CIRCLE + UP Fullscreen mode off

    ----------------------
    Notes
    ----------------------

    -At the moment Highres graphics must first be actived to be used
    -After dying press START and return to main menu to load or start a new game or press
    the action button to restart from the last savegame.

    ----------------------
    Thanks
    ----------------------

    To Bungie for creating such a great game and releasing it free and opensource

    To the Aleph One community that made my dream of playing the Marathon Trilogy
    without a mac possible

    To Jonn Blanchard from RG Softworks for porting Aleph One on the GP2X, the GP2X port really
    helped me a lot to understand where i should start

    To the whole PSP Development scene for being so active and full of skilled devs

    To my girlfriend that managed to avoid to kill me every time i wasn't answering the phone
    testing the new Aleph One build

    ----------------------
    Source
    ----------------------

    I'll add more info on how to compile the source soon, you can get it from:
    http://www.barrysoft.it/products/A1PSPsrc.zip

    I used some very dirty makefile hackery to make it work so maybe you'll have
    to edit some things by yourself to get it work for you.

    ----------------------
    Contacts
    ----------------------

    You can reach me at mk[at]barrysoft.it
    or at my site http://www.barrysoft.it

    Download Links:

    Marathon 2
    Marathon Infinity

    Download and Give Feedback Via Comments ...
    by Published on February 7th, 2008 04:56

    This is meant to follow up with the memor32 review found here. - http://www.dcemu.co.uk/vbulletin/showthread.php?t=82142


    Extended review of the Memor32 memory card and Memento Firmware.


    MEMOR32 review

    Ill first begin with the Memor32 unit itself... and then move onto the memento firmware and other features that can be used with it.



    The Savegame Manager ( SGM ) is not only eye pleasing, it is also really easy to use and understand. Basically, "Import" and "Export" features if you have a ".max" or another person's ".m32" save, and a "Backup" and "Restore" to move saves to and from the memory card.


    screenshot of the savegame manager



    Final Thoughts:

    I really didnt think I was going to be too impressed, but boy was I wrong. It really does help with managing your game saves ( esspecially if you have loads of ps2 games ). The only thing i wish they would have included was atleast a usb cord and maybe instructions... bu



    Pros:

    - Build quality is top notch... Feels great, looks great and pretty much is great!
    - Ability to export and import saves. ( So you have hardcopies of your saves just incase you need more room. )
    - Ease of use. ( Wether you are new or old, its easy to understand. )

    Cons:

    - No USB cable
    - No Software
    - No Instructions
    - Price ( but I suppose it pays itself off by allowing gamesave management ) ...
    by Published on January 7th, 2007 02:34

    Hi,

    As some of you may know my mod site got changed to a new team site called "Team MAYH3M" representing 3 teams working as one ( Demon Designs, Zion Prouctions and a new team called Venom Productions )

    We are working hard to bring you a little something that alot of you have been begging for, for some time now

    Halo Zero for PSP

    We have alot of main stuff done ( animation, shooting, button combinations, ect ) and are still working on lots of other things ( live action cut scenes, AI, and some others )

    We will continue giving updates to what we are doing and what percentage is completed at http://pspdemon.dcemu.co.uk/ in the right hand bar youll see a Progress Report.

    I do hope you will enjoy the screenshots



    Thanks for Everything,
    PSPdemon

    PS would like to tell you whos who on the project

    Demon Designs:
    Lead GFX: PSPdemon
    Zion Productions:
    Coder: Zion
    Venom Productions:
    Lead Coder: JmanUmmKay ( V3N0M )
    Coder: Jman420
    Coder: Dawd
    Coder: Spldgr

    Thanks to All Beta Testers so far!

    Special Thanks to Dobermann for allowing us to do this. MUCH is appreciated

    Give Feedback/More Screenshots Via Comments
    ...
    by Published on December 14th, 2006 02:50

    Dont worry about the change in the site.

    Since i quit modding a while back, i had no use for this site, and since i am working on game devolpment, I've decided to make this site our team release page

    Welcome to Team MAYH3M, its a team composed of Demon Designs, Zion Productions and Venom Productions.

    Our Current Project, "Project: Scorpian" is a huge project and weve had great luck in this one! the Coders goal is to have a demo out by christmas, but no promises

    On Note!

    We will have progress updated in the right hand column and where we are at currently.

    Please do be Patient

    http://pspdemon.dcemu.co.uk/

    Hope you enjoy the new site

    Thanks for Everything,
    PSPdemon ...
    by Published on October 9th, 2006 05:48

    We have just been informed of a new PSP Virus on the loose.

    I have recieved the file and checked it for viruses, and shows as being positive. We have already heard reports of 2 bricks from this virus.

    Be VERY careful of this....we dont want any one to end up with bricks... ( and yes we know of the custom firmware mods, but we dont know as of yet if it will fix what this virus does. )

    As of the file I receieved.... its dressed up as a usb kxploit... but it can be changed easily to somthing else.

    The folder names are SDL-TEST-5 and SDL-TEST-5%. ( though the folder names can be changed as well )

    As for size of this file (the one I got sent), its % eboot is 65kb and the other ( non % ) eboot is 10 kb

    or in combined total 74 kb

    There is a virus checker that can check for suspicious flash acessing. This program can be found here

    Please, do be careful. We don't want to see people getting brick's.
    ...
    by Published on September 12th, 2006 02:09

    Hi,

    Just gonna Copy and Paste what the Read_Me says...

    Hi,

    Here is the new and improved Throttle X mod V.2...

    Many changes since the last one

    - added a new Editor interface look
    - added a new Replay interface look
    - added 3 new maps ( TheClimb, LuckyJet, MazeofTrouble )

    Note: i know maze of trouble seems difficult...but once you know how
    to properly spin in mid air ( which is very possible ) then the map is
    really easy.

    i have also given you choices between car skins, wheel textures and
    tile textures.... ( more will come in packs later on.... )

    to come later on........

    - Music
    - Differnt sounds
    - More Maps
    - More Choices Between Tile Textures and Wheel Textures

    anything from this point on is considered a pack.....unless AnonymousTipster comes out with a new version of ThrottleX

    anyway....

    Hope you enjoy the mod

    Thanks for Everything,
    PSPdemon

    PS - TheClimb and LuckyJet are 2 basic maps for you to get use to and learn the proper way of jetting into corners and climbing properly.... ( youll need these techniques for MazeofTrouble and the others that will come )

    If you come across problems....or find any bug problems....please do tell me either through the comments or by PM

    Download and Feedback Via Here ...
    by Published on August 1st, 2006 02:23

    Hi again,

    Back to release another map based off of a secret map in Golden Eye 64 called "The Citadel"

    If you want to know more about this map that I speak of... here is a link
    http://goldeneye.detstar.com/citadelfound/index.asp

    as far as completion goes, its still in its early stages,

    Bascially, it has no lighting, texture issues ( because of a missing colors problem", and clipping issues as well.... but..... when a new version of IRIS comes out, OR when the new FPS from him comes out ( which ever comes first ) I will fix the map.

    --Bugs Known---

    ---certain areas of the map are clipping wierdly....for instance walls and floors that are suppose to be there....are not.

    ---textures are not apearing as they should....( lost colors bug )

    --Add in future--

    ---Lighting

    ---Characters to go with the map

    ---Finish off the second floor

    Here are some pics...






    Hopefully.....when iris's bug's are fixed......i can make it look like somthing like this....



    Anyway,

    Thanks for Everything,
    PSPdemon

    P.S.

    Also, for all the latest developmets make sure to stop by and visit my site at http://pspdemon.dcemu.co.uk/

    Download and Give Feedback Via Comments ...
    by Published on July 27th, 2006 05:56

    Hi,

    Here is the first in a more to come PSPool pack that has Tables and Balls...

    mainly there are...

    - Balls -

    -new set of balls in many colors
    -old set of balls with more colors added to them

    - Tables -

    -40 PSPool tables...( you'll have to look at the pack to see what they are )

    remeber.......if you want to make a ball work in game.... just rename the ball to the appropriote color ( eg. "orange.bmp" to "red.bmp" )

    and to use a new table..... rename whatever table you want to "table.bmp"

    Hope you Enjoy,

    Thanks for Everything,
    PSPdemon

    Download and Give Feedback Via Comments Below ...
    by Published on July 27th, 2006 03:23

    Hi,

    Here is Peaches Castle Map Alpha v.1 For IRIS!!!

    As I have said in a earlier thread..... there are issues still ( like.....clipping and a "lost colors" problem ) but this is about as good as I can make it ...for now that is

    Also, i cant seem to get any models to work right now.....so there wont be any characters with the map sorry.....

    When a newer version of IRIS comes out.... i will update my map asap

    Credits -

    - Produkt - If it wasnt for him lighting up the map..... I probably wouldn't have released it at all

    Thanks for Everything,
    PSPdemon

    P.S.
    If you have any problems bugs ect, please do tell me

    See Screenshots and Give Feedback Via Comments ...
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