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  • kcajblue

    by Published on May 24th, 2007 07:30

    via IGN,

    Sony Computer Entertainment Australia today announced a price drop for the PSP to $279.95 RRP, effective immediately. This is good news for a system in need of a boost, and alongside some strong recent releases such as Metal Gear Solid: Portable Ops and Ratchet & Clank: Size Matters (which is in stores today) should see strong sales. It also brings the system into line with other territories - both the US and UK have seen recent price drops for the system.

    That's not the only exciting news for Aussie gamers, as SCE Australia has also confirmed that the Go!Cam camera adapter will go on sale in Australia on the 21st of June for $79.95 RRP. What's Go!Cam? Well, aside from being a rallying cry for yours truly (sorry, couldn't resist), it's also a camera attachment that snaps on via the mini-USB port on the top of your PSP. The camera rotates 180 degrees, allowing you to use the screen as a viewfinder, whether you're taking a photo of yourself or filming a video. Images are snapped at a resolution of 1.3 megapixels, which is a little disappointing considering that 2mp is pretty much standard issue for most phones these days. Nonetheless, if you have a 4GB Memory Stick, you'll be able to store 40,000 photos, or two and a half hours of video, and the built-in mic ensures continuous audio. Go!Cam will ship with Go!Edit, an editing suite which allows users to tweak movies and photos with sounds and graphical effects, as well as upload finished media directly onto the internet. ...
    by Published on May 24th, 2007 07:30

    via IGN,

    Today Red Mile Entertainment, publisher of last summer's Crusty Demons and the upcoming Jackass game, announced it has secured the rights to develop and publish games based on Frank Miller's Sin City graphic novels. As the deal refers to the novels, not the movie co-directed by Robert Rodriguez and Miller, it doesn't sound like we can expect to see the likenesses of actors like Jessica Alba and Bruce Willis in the game.


    Expect the game to look more like the graphic novel than the movie.

    Frank Miller will be working with Red Mile on the adaptations. "Taking Sin City into the world of videogames is very exciting -- games offer a whole new way to bring audiences into Sin City," said Miller. "The Red Mile team has impressed me with its dedication to creating Sin City videogames that will remain true to Sin City as I've always seen it."

    "Sin City enjoys a broad and devoted following," said Chester Aldridge, CEO of Red Mile. "Its crime noir settings, richly detailed characters, hyper-real action sequences, and engaging stories provide an outstanding groundwork for videogames."

    Back in 2005 the writers of The Chronicles of Riddick: Escape from Butcher Bay announced they were developing a Sin City game, but no further information surfaced about the project. As Frank Miller has attached himself to Red Mile's game it looks like this one will be the real deal. ...
    by Published on May 24th, 2007 07:18

    via IGN,

    Even though Nintendo had its own titles to focus on at its official press day this week, the company played nice with a few third-party publishers by letting them show off their wares. There were only two non-Nintendo published Nintendo DS games being demoed in Seattle: Jam Session from Ubisoft and THQ's Drawn to Life.

    While Ubisoft let players strum away in Jam Session, THQ kept its game hands off, only demoing Drawn to Life as a "look but don't touch" presentation. Since we've already extensively previewed the game in this fashion when the company visited the IGN offices, we'll let you just read our original preview.

    We'll update our impressions on the game when the publisher actually lets us play it. Since the game's due out this September, hopefully it'll be soon. ...
    by Published on May 24th, 2007 07:18

    via IGN,

    Square Enix has been upping the remake count of late, with, at last count, two billion Final Fantasy remakes appearing on various platforms. So, you might be wondering, if they're willing to remake all the older Final Fantasy games, why aren't they doing the same for the Dragon Quest series?

    According to the online version of Japan's Mainichi Shimbun, CEO Yoichi Wada managed to answer that very question (even though it wasn't asked!) at a Square Enix financial briefing in Tokyo today. Asked about release plans for Dragon Quest IX during the Q&A session that followed the briefing, Wada said, "This summer, we'll release Battle Road in arcades and Sword for the Wii. Following that, we're thinking of a release for 9 once we've released remake versions and so forth."

    He didn't get into specifics on what entries in the series the company is looking to remake, nor did he refer to a specific system. The last DQ remake, DQV, sold over a million copies on the PS2.

    And as for that mysterious "so-forth," it's possible that Wada was referring to off-shoots. Itadaki Street DS could fall into that category, as it features Dragon Quest characters.

    Despite strong potential for a remake to turn into a blockbuster, it's doubtful that anything will be able to beat the noise generated by DQIX itself. During the Q&A, someone asked Wada about the planned price for DQIX, noting that some have suggested that the game could end up selling three times as many copies as DQVIII. In response, Wada would not comment on sales targets, nor would he offer a specific price point.

    We'll point out that selling three times that of DQVIII would make DQIX Japan's best selling videogame ever with sales of over 11 million units. The DS is certainly popular, but perhaps someone has been spending too much time with the EA wine-tasting game. ...
    by Published on May 24th, 2007 07:16

    via IGN,

    It was floating around retailer pre-order lists for ages and even had its own website, but after more than a year of silence, Red Mile Entertainment has finally announced that Jackass: The Game is coming to PS2, PSP and Nintendo DS this fall.

    Sidhe Interactive (GripShift) is handling production duties on both Sony platform versions, while Sensory Sweep Studios (Marvel Nemesis, Justice League Heroes) develops the DS edition.

    Classified as a "mission-based action/ adventure," Jackass takes its inspiration from the MTV television series and allows players to try out 35 different scenarios with digital incarnations of Steve-O, Johnny Knoxville, and the rest of the cast. However, word on the street is that Bam Margera didn't make the cut.


    Awesome in the making? (PSP Shot)

    So far, Red Mile has revealed two of the 35 scenarios -- avoiding traffic on the streets of San Francisco while in a garbage can and invading a country club with your golf cart in an effort to destroy every object you can find. "Detailed rag doll modeling, dynamic physics and stunts that are never the same" are among the reported features.

    Red Mile has also confirmed that the PSP version of the game will boast multiple extras including unlockable footage from the TV show, a "save replay" feature, and the ability to trade clips wirelessly with other PSP users. There's no word yet on what (if any) system-specific features will be included in the other versions.

    The first official screens of Jackass: The Game are available in the gallery below. ...
    by Published on May 24th, 2007 07:16

    via IGN,

    It was floating around retailer pre-order lists for ages and even had its own website, but after more than a year of silence, Red Mile Entertainment has finally announced that Jackass: The Game is coming to PS2, PSP and Nintendo DS this fall.

    Sidhe Interactive (GripShift) is handling production duties on both Sony platform versions, while Sensory Sweep Studios (Marvel Nemesis, Justice League Heroes) develops the DS edition.

    Classified as a "mission-based action/ adventure," Jackass takes its inspiration from the MTV television series and allows players to try out 35 different scenarios with digital incarnations of Steve-O, Johnny Knoxville, and the rest of the cast. However, word on the street is that Bam Margera didn't make the cut.


    Awesome in the making? (PSP Shot)

    So far, Red Mile has revealed two of the 35 scenarios -- avoiding traffic on the streets of San Francisco while in a garbage can and invading a country club with your golf cart in an effort to destroy every object you can find. "Detailed rag doll modeling, dynamic physics and stunts that are never the same" are among the reported features.

    Red Mile has also confirmed that the PSP version of the game will boast multiple extras including unlockable footage from the TV show, a "save replay" feature, and the ability to trade clips wirelessly with other PSP users. There's no word yet on what (if any) system-specific features will be included in the other versions.

    The first official screens of Jackass: The Game are available in the gallery below. ...
    by Published on April 17th, 2007 02:30

    via DSLink

    2007-4-15
    DSLink software 2.00 ver.
    English kernel update 2.00 ver.

    1.Enhance superpower NDS Cheat's functions
     
    This new developled Cheat function is released by cooperating with the Cheat software EmuCheat that prevails in the simulator. So far there are 282 CHT cheat files. This new realized cheat functions follow the former Cheat's excellent functions on GBA. We try our best to make it perfect on functions and operation interface. Each item of Cheat can be started and setted seperately on NDS, which really make it do as you like. Parts of Cheat functions of DSLink can be charactered like this:



    (1).Support Cheat management functions on PC. User can browse, add, delete and modify Cheat data, correspond the new added Cheat with ROM, etc.





      (2).Each item of Cheat can be started and setted seperately on NDS. It supports multichoice when select Cheat on NDS. It supports multivalue on each choice, such as tools, weapons in the RPG games. More powerful functions, make it really do as you like.
      
    Operation functions key on NDS:
    Direction key: move cursor
    L/Y: move to top or bottom quickly
    A/B: select Cheat item forward or backward
    X/Y: start or quit all Cheat quickly
    Start: run the game

    (3).Correspond Cheat with ROM automatically. When adding ROM, only you select Cheat function, software will automatically check out the corresponding Cheat file, without finding it amony hundreds of files manually, which makes it really smart operation.
     
    (4). Update Cheat files of new game conveniently.No need to wait for software update, for new game, user can copy Cheat file from internet to the corresponding folder anytime. After adding the new Cheat file, it will automatically rebuilt the index file of Cheat when open DSLink software.
      
    (5).Support Chinese operation interface, which is more convenient and easier. The selection interface of Cheat on NDS can show English, Simplied Chinese,Traditional Chinese and Japanese, convenient for view.
      
    (6). Support to set the original start state before enter the game, and also support to start to quit Cheat anytime while in the game. Default use L+R+START: Start Cheat, L+R+SELECT: Quit Cheat.
     
    (7).Cheat start hotkey supports free defination. Select it in the setting of PC end software, but be attention to avoid the confict with soft-reset key and other hotkeys.
     
    (8).Cheat data of DSLink adopt the prevail CHT format(EmuCheat), Cheat data sufficient, and conveniet to add the new game's Cheat. Number of Cheat data files of current version are updated to 282.
      
    (9).Cheat data supports EmuCheat's random address format, compress format, more powerful function.
     
    (10).NDS Cheat interface supports key-press sound effect, set to start or close in the system.ini of TF card, the default setting of it is close.
     
    (11).NDS Cheat interface supports personal setting, such as changing the background picture.

    Note:
      
    (1). Although Cheat function can lock hundreds of address one time, the quantity of Cheat selected is limited. It will show the quantity of Cheat selected on the bottom screen title while select Cheat data on NDS. If the quantity surplus 0x800, it will be red color, means that limitation surplus. We will solve this limitation problem step by step for the later version.
     
    (2).Some special game will occur the hanging problem while using Cheat function, when this happens, please quit the Cheat and rewrite the ROM into game.

    (3).Thanks for the friends who develop the EmuCheat, WDPQU,YDMIS,VicenteFox...

      2.Support to show wheather the game supports Cheat or soft-reset function on the file list. This function will also be selected to start or close, which can be setted in the system.ini of the TF card. Support to change this sign icon, which format is 24 bit may of 16x16. Support the icon background to be transparent, file names of which are icon_cheat.bmp and icon_reset.bmp in the Skin folder of TF card.

              
    3. Solve the problem of 0876 that it can not run while in white screen.
     
    4.Solve the saver problem of 0928.
     
    5. Solve the black screen problem of 0856.
     
    6.Solve the problem that error occurs sometimes when automatically add the number of ROM.
     
    7. Solve the problem that sometimes interface is hanging when open the software.
     
    8.Solve the error in ROM processing model2.
     
    9.Game Chinese and English name library is updated to : NDS:1000. which is developed by Aiying.

    Simplified English game name library:

    DSLink software game name library kernel ...
    by Published on April 17th, 2007 02:30

    via DSLink

    2007-4-15
    DSLink software 2.00 ver.
    English kernel update 2.00 ver.

    1.Enhance superpower NDS Cheat's functions
     
    This new developled Cheat function is released by cooperating with the Cheat software EmuCheat that prevails in the simulator. So far there are 282 CHT cheat files. This new realized cheat functions follow the former Cheat's excellent functions on GBA. We try our best to make it perfect on functions and operation interface. Each item of Cheat can be started and setted seperately on NDS, which really make it do as you like. Parts of Cheat functions of DSLink can be charactered like this:



    (1).Support Cheat management functions on PC. User can browse, add, delete and modify Cheat data, correspond the new added Cheat with ROM, etc.





      (2).Each item of Cheat can be started and setted seperately on NDS. It supports multichoice when select Cheat on NDS. It supports multivalue on each choice, such as tools, weapons in the RPG games. More powerful functions, make it really do as you like.
      
    Operation functions key on NDS:
    Direction key: move cursor
    L/Y: move to top or bottom quickly
    A/B: select Cheat item forward or backward
    X/Y: start or quit all Cheat quickly
    Start: run the game

    (3).Correspond Cheat with ROM automatically. When adding ROM, only you select Cheat function, software will automatically check out the corresponding Cheat file, without finding it amony hundreds of files manually, which makes it really smart operation.
     
    (4). Update Cheat files of new game conveniently.No need to wait for software update, for new game, user can copy Cheat file from internet to the corresponding folder anytime. After adding the new Cheat file, it will automatically rebuilt the index file of Cheat when open DSLink software.
      
    (5).Support Chinese operation interface, which is more convenient and easier. The selection interface of Cheat on NDS can show English, Simplied Chinese,Traditional Chinese and Japanese, convenient for view.
      
    (6). Support to set the original start state before enter the game, and also support to start to quit Cheat anytime while in the game. Default use L+R+START: Start Cheat, L+R+SELECT: Quit Cheat.
     
    (7).Cheat start hotkey supports free defination. Select it in the setting of PC end software, but be attention to avoid the confict with soft-reset key and other hotkeys.
     
    (8).Cheat data of DSLink adopt the prevail CHT format(EmuCheat), Cheat data sufficient, and conveniet to add the new game's Cheat. Number of Cheat data files of current version are updated to 282.
      
    (9).Cheat data supports EmuCheat's random address format, compress format, more powerful function.
     
    (10).NDS Cheat interface supports key-press sound effect, set to start or close in the system.ini of TF card, the default setting of it is close.
     
    (11).NDS Cheat interface supports personal setting, such as changing the background picture.

    Note:
      
    (1). Although Cheat function can lock hundreds of address one time, the quantity of Cheat selected is limited. It will show the quantity of Cheat selected on the bottom screen title while select Cheat data on NDS. If the quantity surplus 0x800, it will be red color, means that limitation surplus. We will solve this limitation problem step by step for the later version.
     
    (2).Some special game will occur the hanging problem while using Cheat function, when this happens, please quit the Cheat and rewrite the ROM into game.

    (3).Thanks for the friends who develop the EmuCheat, WDPQU,YDMIS,VicenteFox...

      2.Support to show wheather the game supports Cheat or soft-reset function on the file list. This function will also be selected to start or close, which can be setted in the system.ini of the TF card. Support to change this sign icon, which format is 24 bit may of 16x16. Support the icon background to be transparent, file names of which are icon_cheat.bmp and icon_reset.bmp in the Skin folder of TF card.

              
    3. Solve the problem of 0876 that it can not run while in white screen.
     
    4.Solve the saver problem of 0928.
     
    5. Solve the black screen problem of 0856.
     
    6.Solve the problem that error occurs sometimes when automatically add the number of ROM.
     
    7. Solve the problem that sometimes interface is hanging when open the software.
     
    8.Solve the error in ROM processing model2.
     
    9.Game Chinese and English name library is updated to : NDS:1000. which is developed by Aiying.

    Simplified English game name library:

    DSLink software game name library kernel ...
    by Published on April 17th, 2007 02:30

    via DSLink

    2007-4-15
    DSLink software 2.00 ver.
    English kernel update 2.00 ver.

    1.Enhance superpower NDS Cheat's functions
     
    This new developled Cheat function is released by cooperating with the Cheat software EmuCheat that prevails in the simulator. So far there are 282 CHT cheat files. This new realized cheat functions follow the former Cheat's excellent functions on GBA. We try our best to make it perfect on functions and operation interface. Each item of Cheat can be started and setted seperately on NDS, which really make it do as you like. Parts of Cheat functions of DSLink can be charactered like this:



    (1).Support Cheat management functions on PC. User can browse, add, delete and modify Cheat data, correspond the new added Cheat with ROM, etc.





      (2).Each item of Cheat can be started and setted seperately on NDS. It supports multichoice when select Cheat on NDS. It supports multivalue on each choice, such as tools, weapons in the RPG games. More powerful functions, make it really do as you like.
      
    Operation functions key on NDS:
    Direction key: move cursor
    L/Y: move to top or bottom quickly
    A/B: select Cheat item forward or backward
    X/Y: start or quit all Cheat quickly
    Start: run the game

    (3).Correspond Cheat with ROM automatically. When adding ROM, only you select Cheat function, software will automatically check out the corresponding Cheat file, without finding it amony hundreds of files manually, which makes it really smart operation.
     
    (4). Update Cheat files of new game conveniently.No need to wait for software update, for new game, user can copy Cheat file from internet to the corresponding folder anytime. After adding the new Cheat file, it will automatically rebuilt the index file of Cheat when open DSLink software.
      
    (5).Support Chinese operation interface, which is more convenient and easier. The selection interface of Cheat on NDS can show English, Simplied Chinese,Traditional Chinese and Japanese, convenient for view.
      
    (6). Support to set the original start state before enter the game, and also support to start to quit Cheat anytime while in the game. Default use L+R+START: Start Cheat, L+R+SELECT: Quit Cheat.
     
    (7).Cheat start hotkey supports free defination. Select it in the setting of PC end software, but be attention to avoid the confict with soft-reset key and other hotkeys.
     
    (8).Cheat data of DSLink adopt the prevail CHT format(EmuCheat), Cheat data sufficient, and conveniet to add the new game's Cheat. Number of Cheat data files of current version are updated to 282.
      
    (9).Cheat data supports EmuCheat's random address format, compress format, more powerful function.
     
    (10).NDS Cheat interface supports key-press sound effect, set to start or close in the system.ini of TF card, the default setting of it is close.
     
    (11).NDS Cheat interface supports personal setting, such as changing the background picture.

    Note:
      
    (1). Although Cheat function can lock hundreds of address one time, the quantity of Cheat selected is limited. It will show the quantity of Cheat selected on the bottom screen title while select Cheat data on NDS. If the quantity surplus 0x800, it will be red color, means that limitation surplus. We will solve this limitation problem step by step for the later version.
     
    (2).Some special game will occur the hanging problem while using Cheat function, when this happens, please quit the Cheat and rewrite the ROM into game.

    (3).Thanks for the friends who develop the EmuCheat, WDPQU,YDMIS,VicenteFox...

      2.Support to show wheather the game supports Cheat or soft-reset function on the file list. This function will also be selected to start or close, which can be setted in the system.ini of the TF card. Support to change this sign icon, which format is 24 bit may of 16x16. Support the icon background to be transparent, file names of which are icon_cheat.bmp and icon_reset.bmp in the Skin folder of TF card.

              
    3. Solve the problem of 0876 that it can not run while in white screen.
     
    4.Solve the saver problem of 0928.
     
    5. Solve the black screen problem of 0856.
     
    6.Solve the problem that error occurs sometimes when automatically add the number of ROM.
     
    7. Solve the problem that sometimes interface is hanging when open the software.
     
    8.Solve the error in ROM processing model2.
     
    9.Game Chinese and English name library is updated to : NDS:1000. which is developed by Aiying.

    Simplified English game name library:

    DSLink software game name library kernel ...
    by Published on March 11th, 2007 19:21

    The English DS Link website has finally updated the files on it.

    DSLink software 1.70 version

    DSLink English kernel update 1.70 version

    1.ROM number in fornt of the file name will be automatically added when replaced by the Chinese name or English name, choose this function in the software setting.

    2.Add the choice of ROM processing mode 2 in the software setting. If there is any problem when writting any rom in the mode of default, for example, it appears white sreen after heading cartoon in 0094, in this time user can try this mode 2. But the writting speed of the default processing mode is faster, mode 2 is not recommended at ususal time.

    3.0193,0659,0804 support soft-reset function.

    4.Solve the problem of 0836 that appears error and can not enter the game, and all are well after reseted using soft-reset function.

    5. Solve the problem that some games appear white screen when using their own soft-reset function.

    6.Solve the problem that some game appear wrong screen.
    Rom:0604
    Rom:0635
    Rom:0799
    Rom:0826

    7. Chinese and English game name libraries are updated to NDS:0839,GBA:2683
    Simplified English game name library:
    DSLink software game name library, kernel game names

    Note: Please manually delete the romname.lst of the directory of system_ in the TF card, DSLink software will automatically install the new romname.lst while add ROM.

    How to update kernel:

    1.Copy _DSLINK_.NDS file to the root directory in the TF card.

    2.Enter DSLink's interface to run this NDS file, and then appears the kernel update interface. User can also enter kernel update by long pressing START key.

    3.Click SELECT key to start updating in the update interface. It has schedule sign, and updates successfully when it shows to shut off the power.

    Note: If there is any accidental error while updating, user can follow the sign on the screen or long pressing START key to restart NDS to update it again. And user can also copy _DSLINK.NDS file to any other GBA flash card which can run NDS file to update DSLink.

    In additon, since time is limited, some saver problems(0547,0696,0727) that have not been solved in this version and the update of GBALink software will both be solved in the near future. ...
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