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  • Snes News

    by Published on February 25th, 2018 20:19
    1. Categories:
    2. Snes News

    I have got to get myself a Snes Mini, its one of the consoles of the year and the hackability of it is awesome to any true emulation fan, heres the release news:

    Hot on the recent 'hakchi2 CE' release, we have @ClusterM returning and updating his original hakchi2, below is the new changes:
    What's new:


    Please note that RetroArch mod was updated too: https://github.com/ClusterM/retroarch-clover/releases/

    Thanks to: madmonkey, pcm720, DanTheMan827, princess_daphie, skogaby, honeylab, KMFDManic for great help with everything.

    TODO: Merge my branch with hakchi2 CE.

    Things are looking good as noted above it seems the two projects are going to 'merge' together soon, giving us the best possible in the world of modding our official Retro Mini Consoles from Nintendo.

    news via http://www.maxconsole.com/threads/cl...rch-mod.46525/
    ...
    by Published on February 22nd, 2018 13:32
    1. Categories:
    2. Snes News
    Article Preview

    I have got to get myself a Snes Mini Console, the amount of stuff available for it is awesome and looks a better bet than using an original Snes and flash cart, anyway heres the release news:

    This is a fork of hakchi2 (by ClusterM) by princess_daphie, DanTheMan827, and skogaby. The aim of this fork is to not only provide new UI features and enhancements, but also bring the core of hakchi2 up to date with the rest of the modding ecosystem (i.e. USB host support, SD support).
    This application can add more games (game ROMs) to your NES/SNES Classic Mini or Famicom Mini. All you need is to connect it to a Windows PC via Micro-USB cable. No soldering or disassembling required.

    Features:

    • Change any game settings (including command-line arguments)
    • Fill all game data automatically using included database
    • Automatically check for supported games
    • Search for box art using Google Images
    • Use Game Genie codes for NES games; includes Game Genie database
    • Automatically patch problem games (patches for many popular games included)
    • Upload hundreds of games at once
    • Return to the HOME menu with a button combination instead of the Reset button
    • Enable autofire A/B
    • Simulate the start button on the second controller (for Famicom Mini)
    • Disable seizure protection
    • Allows to install user-mods to add more features (even support for SNES/N64/Genesis/etc., music replacement, themes, etc.)
    • Allows users to expand the storage of their system (provided a USB OTG hub, or an SD breakout module)

    So you were the first to hack the NES Classic Mini?

    No! It was my Russian сomrade, madmonkey, who first published a successful hack of the the NES Classic Mini. He created the original “hakchi” tool. However, it was not very user-friendly, so I decided to create a tool which is simple to use by anyone--not only Linux users. I named it “hakchi2” because I don’t like to come up with names. So my first version was a 2.0 release

    How do I use the tool?

    Basically you just need to unpack it somewhere on your harddrive (installation is not required), run it, press “Add more games”, select some game ROMs and press “Synchronize”. The application will guide you through this process.

    How does the tool actually work?

    You don’t need to worry about it. But if you really want to know, it’s using FEL mode. FEL is a low-level subroutine contained in the BootROM on Allwinner devices. It is used for initial programming and recovery of devices using USB. So we can upload some code into RAM and execute it. In this way we can read the Linux kernel (yes the NES Classic Mini and Famicom Mini runs an Linux operating-system), write kernel or execute kernel from memory without writing it to flash. So we can dump the kernel image of the NES Mini, unpack it, add some games and run a script which will copy them back to flash, repack, upload and execute. However, the games directory is on a read-only partition. Therefore we also need to create and flash a custom kernel with a special script that creates a sandbox folder on a writable partition and mounts it over the original games folder. This means that your original files are safe: you cannot delete or harm the original files in any way, even if you wanted. For kernel patching my application just executes other applications, which is why there is a “tools” folder.

    What if I have another question?

    Many more commonly asked questions are answered in the FAQ: https://github.com/TeamShinkansen/hakchi2/wiki/FAQ

    hakchi2 CE v1.1.0
    This is v1.1.0 of hakchi2 CE. This release brings a lot of new features, in addition to some bugfixes. As always, if you encounter any bugs, please feel free to open an issue on Github and we'll try to address it as we can.

    Under the hood improvements

    • Significantly reduce the amount of data being copied to the temp folder during game sync
      • If you are not using Game Genie codes, your temp folder will now likely be a few hundred KB instead of a whole copy of your collection

    • Differential game syncs for NAND/SD users
      • If you are changing only a handful of games, only those games that were changed since your last sync get transferred during sync, rather than wiping your whole collection and re-uploading it

    • Revamped HMOD install process
      • Installing and uninstalling HMODs no longer requires your console to be in FEL mode. Just power it on like normal and connect it to your PC, then select the mod installation option
      • The mod management windows are now formatted more nicely and showcase information such as mod author and category

    • Support for flashing both SD and stock uboot
      • SD users no longer need to use hakchi1 for uboot flashing

    • Default to SD uboot.bin when membooting
    • Fix for FTP server reporting 500 error when trying to list files in a directory
    • Now if there is a file called nonportable.flag in the hakchi2 installation directory, it will run in nonportable mode (/nonportable also still works)
    • Manual reboots after kernel flashes are no longer required
    • The generated kernel.img is smaller, which may fix issues with flashing the custom kernel users had on previous versions
    • Added a new web installer in addition to our other distribution methods
    ...
    by Published on February 2nd, 2018 21:20
    1. Categories:
    2. Snes News

    If like me you were here when the Snes was released you will remember what an awesome console it was and still is, with some of the best games of all time, the Snes Classic was a killer release by Nintendo and now its sold 4 million units since September 2017, heres hoping for a N64 Classic ...
    by Published on December 24th, 2017 11:02
    1. Categories:
    2. Snes News

    Heres another great release for Snes homebrew fans and rememeber that you can play Snes Homebrew on any Snes Emulator for any system:

    Merry Christmas everyone! We here at D-D always try our best to give you a holiday ROM goodie, and this year we even made our Christmas release window! Santa says he hopes you like this little gem just in time for Christmas 2017!
    Princess Minerva is a really interesting game. You control a squad of nine female warriors trying to stop a another group of female warriors from turning every young girl in the kingdom into a monster girl. Your party is divided into three sub parties which all fight battles at random. All Nine girls must be used in battle and you can’t control which team gets put into battle except in boss fights. It is a pretty fun and quite silly little turn based RPG that we hope you enjoy.
    We highly recommend that you read the readme file as it will inform you about a few bugs to expect to encounter from the original Japanese rom and other things to expect during gameplay.

    More info - http://www.dynamic-designs.us/

    via http://www.romhacking.net/?page=news&category=3 ...
    by Published on December 24th, 2017 11:00
    1. Categories:
    2. Snes News

    You cant beat the Xmas season for great Homebrew releases, well heres a translation of a classic Snes game that will get your mouth watering:

    Almost 20 years after its original Japanese release, the immediate ancestor to the beloved tactics game Advance Wars is finally playable in English.
    Super Famicom Wars was developed by Intelligent Systems, published by Nintendo and first released on May 1 1998. The game was available exclusively via the Nintendo Power rewritable cartridge system, making it one of the hardest Super Famicom titles to obtain.
    The game was followed up by two titles for Game Boy Advance then yet another two for Nintendo DS in relatively quick succession. Since then, not much has been heard about the series’ future from either Nintendo or Intelligent Systems. This is a shame, really, since the Wars series’ upbeat take on turn-based military strategy is uniquely charming and accessible. So, in a way, releasing this translation makes a new game in the Wars franchise available to the English speaking world for the first time in almost ten years.

    More details http://www.romhacking.net/translations/3354/ ...
    by Published on November 20th, 2017 20:53
    1. Categories:
    2. Snes News

    Heres a new release of one of the iconic Snes Emulators for Windows, this is an emulator i remember from the days when i started checking out emulation sites and was amazed that computers could emulate consoles, heres the release info:

    Snes9x v1.55 is released. Snes9x is a portable, freeware Super Nintendo Entertainment System (SNES) emulator. It basically allows you to play most games designed for the SNES and Super Famicom Nintendo game systems on your PC or Workstation; which includes some real gems that were only ever released in Japan. Snes9x is the result of well over three years worth of part-time hacking, coding, recoding, debugging, divorce, etc. (just kidding about the divorce bit). Snes9x is coded in C++, with three assembler CPU emulation cores on the i386 Linux and Windows ports.

    Snes9x changelog:
    - Added support for the MSU-1 coprocessor. (qwertymodo)
    - Added support for MSU-1 distribution pack. (qwertymodo)
    - Added support for BS-X Satellaview memory packs and data files. (LuigiBlood)
    - Improved BS-X memory mapping accuracy. (LuigiBlood)
    - Fixed APU error causing issues with some games. (byuu, qwertymodo)
    - Added option to ignore patch checksums. (qwertymodo)
    - Fixed build warnings / undefined behavior. (bonimy)
    - Correct pixel placement in hires. (BearOso, OV2)
    - Fixed RAM mapping for Light Fantasy. (hex_usr, BearOso)
    - Added Circuit USA APU timing hack. (BearOso)
    - libretro: Merged some changes from downstream repository. (OV2)
    - GTK+: Allow use of XDG config directory. (BearOso)
    - GTK+: Add 10th save slot. (YamashitaRen)
    - GTK+: Updated Spanish translation. (jristz)
    - Win32: Switched to Studio 2017. (OV2)
    - Win32: Fixed problems when minimized in d3d. (OV2)
    - Win32: Split Patch/Rom directory. (OV2)
    - Win32: Simplified compilation by removing or including some dependencies (included CG headers, completely removed FMOD and FMOD_EX, moved direct draw to compile switch) and reworking solution/configurations. (bonimy, OV2)
    - Win32: Fixed crash with movie dialog (OV2)
    - Win32: Changed hotplugging (OV2)

    download -- https://github.com/snes9xgit/snes9x

    via http://www.emucr.com/2017/11/snes9x-v155.html ...
    by Published on November 18th, 2017 21:36
    1. Categories:
    2. Snes News

    The Snes Mini console is a massive hit for Nintendo, although we homebrew and emulation fans know how good playing games from yesteryear is, heres the news:

    Cluster has released hakchi2 with support for the new SNES Classic Mini from Nintendo. You can find the release in his GitHub repository or in the download section here.

    Changelog v2.20 (internal version 2.0.20.14):

    * SNES Classic Mini support.
    * Automatic ROM conversion to special SNES Classic Mini's format. ~75% of games are working fine. You can use RetroArch mod for problem games.
    * For expert users: you can select SNES game and press Ctrl+Alt+E to show hidden Preset ID editor.
    * Individual profiles for different consoles, so you can use the same hakchi2 for both NES, SNES, Famicom and Super Famicom. You can select console type using "Settings menu".
    * 7-Zip compression support for all platforms and emulators. You can compress or decompress any game using only one checkbox.
    * Group operations. Now you can select multiple games in the main window, right click on them and do mass compression or mass cover downloading only for selected games. Hold control to select individual games.
    * For expert users: NAND dump, NAND-B dump and memboot features. Don't use it if you don't known what is it.
    * Some bugfixes and refactoring.

    News via http://www.eurasia.nu/modules.php?na...=7667&forum=82 ...
    by Published on November 15th, 2017 20:43
    1. Categories:
    2. Snes News,
    3. PC News,
    4. Android News,
    5. Apple iPhone
    Article Preview

    Like most people i love playing Snes games on my phone or via emulators on PC and other systems. Just checked out PlayAsia for news and they have news that a new controller is being released Soon.

    8Bitdo SN30 Pro Controller Gamepad is compatible with iOS, Android, Windows & Mac OS

    Examples: iPhone, iPhone5S, iTouch, iPad, Samsung Note II, Galaxy series, Android Pad
    Windows XP, vista, Windows 7, Windows 8 etc

    features


    • Rumble vibration
    • Motion controls
    • Turbo function
    • USB-C


    Heres a looksy:




    Its going to retail at $39 for those of you interested. Check it out Here, Also comes in a UK coloured version Here. ...
    by Published on December 14th, 2016 20:14
    1. Categories:
    2. Nintendo 64 News,
    3. Nintendo DS News,
    4. Nintendo 3DS News,
    5. Nintendo Wii News,
    6. Snes News,
    7. Gameboy News,
    8. GBA News,
    9. Virtual Boy News,
    10. Nintendo Gamecube News,
    11. Nes News,
    12. Wii U News

    For the last year ive been away from DCEmu and once you step away its hard to get back but I decided a while back that its time to go back to basics and condense all the sites as far as I can, get rid of meaningless sites and then when I have it all as I want it, get back to newsposting like I used to years ago, with that in mind, all our Nintendo News is now going to be under one site, that means all the DS, 3DS, Wii, Wii U, Gamecube, N64, Snes, GBA, NES, GBC, GB and any future news will all be together.

    When I start posting news again we will host our files also and get back to the good old days.

    Heres the home of Nintendo News here at DCEmu --> http://nintendo-ds.dcemu.co.uk/ ...
    by Published on March 4th, 2016 15:04
    1. Categories:
    2. Snes News

    While everyone knows that the Mario games series has been popular since it launched during the 1980s, not everyone knows that even the creator of Sonic the Hedgehog drew inspiration from it. This long-running success is down to innovative worlds and levels like these 10.

    1. Level 8 Crown

    This is the really hard final secret level in the Super Mario 3D Land game and requires you to claim no less than 290 Star Medals, beat each stage with Luigi as well as Mario and grab the Golden Flag Pole to make this level your own.

    2. Negative World

    The most well-known secret level in the original Super Mario Bros instalment of the series, Negative World is an underwater level and includes some unlikely company for Mario – such as a goomba.

    3. Castle Roof Trick

    The accepted way to reach the roof of the castle owned by Peach in Super Mario 64 is by dutifully securing all 120 Stars first – but you can speed things up if you are skilled in executing the Mario triple jump move. Go to the right end of the castle’s courtyard and start triple jumping using the hill and walls to help you reach the top.

    4. Grate Guy’s Casino

    One of the secret casino levels in Mario games, you get to the casino controlled by Grate Guy in Super Mario RPG: Legend of the Seven Stars by using the Bean Valley hidden passage, beating the waiting Chomp Chomp and entering with a Bright Card. You can then win the Star Egg or Frog Coins by playing slots, blackjack and other games.

    5. Star World

    Super Mario World offered five Star World secret levels with Yoshis to be collected for use later and culminated in Star World 5, where the secret exit to the final Special World was hidden.

    6. Special World

    A really hard level to claim, this finale to Super Mario World had lots of incredibly hard stages – with the last being the ‘Awesome’ one featuring angular, icy slopes to be negotiated while avoiding Bullet Bills.

    7. Secret of Casino Delfino

    There is a complex secret casino level on Delfino Island in Super Mario Sunshine. Accessed via the Hotel Casino’s fifth floor, scoring 777 on the twin slots and making a Shine Sprite from the question marks on the board provides entry to the next secret level where you can claim a Shine.

    8. Retro Mario

    Super Mario RPG features a secret level where Mario goes back in time to become an 8-bit animation, and is accessed by taking Mario behind one of the curtains in a small room within Booster Tower.

    9. Autumn Re-skin

    Having overcome the hard challenges of Super Mario World’s Special World, you will have the option of ‘re-skinning’ the entire game – changing everything from world map to colour scheme and taking on enemies wearing fresh masks in an autumnal Yoshi’s Island.

    10. Negative Warp Zones

    Found within Super Mario Bros 2, these are accessed by avoiding the standard World 3-1 exit by jumping over it using the trampoline. It is something of a mixed blessing though, as the Negative Warp Zone can only be escaped from through suicide or going back to the very start!

    March the 10th will see the annual Mario Day created to honour this games series, and you can always mark it by seeking out these secret levels. ...
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