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  • PC News

    by Published on December 28th, 2018 11:08
    1. Categories:
    2. PC News

    DOSBox-X v0.82.13 is released. DOSBox-x is a branch of DOSBox. DOSBox emulates an Intel x86 PC, complete with sound, graphics, mouse, joystick, modem, etc., necessary for running many old MS-DOS games that simply cannot be run on modern PCs and operating systems, such as Microsoft Windows XP, Windows Vista, Linux and FreeBSD.

    DOSBox-X Changelog:
    Mac OS X SDL2 builds now use the native OS X menu
    system instead of the "SDL drawn" menus.
    Mac OS X SDL1 builds now default to the OpenGL
    output (if compiled with OpenGL support). Under
    recent versions of OS X, OpenGL output gives
    better performance than surface (CGBitmap) based
    SDL2 builds now have working XBRZ scaler support.
    Mac OS X SDL2 builds updated to completely ignore
    touch events, because SDL2 sees the touchpad on
    Macbooks as a touchscreen. Prior to this fix, the
    DOSBox-X UI was unusable due to mixed input events
    from both the touchpad and the mouse input from the
    SDL1 High DPI support for Mac OS X users with Retina
    SDL1 fix for display problems (blank windows) on Mac
    OS X 10.14.x (Mojave).
    Windows builds (compiled with VS2017) now have working
    MT32 (Munt) emulation.
    Adjusting CPU cycles with F12 + - / F12 + + (Increment
    and Decrement Cycles shortcuts) now updates cpu cycles
    property. This fixes a problem where adjusting the cycle
    count then changing the CPU core caused DOSBox-X to reset
    the cycle count back to the original value.
    Linux/X11 support fixed not to assume XRandR extensions
    are present, but to instead ask the X11 server first.
    Simple scaler rendering has altered the RENDER start line
    state so that detection of a changed line triggers a block
    of rendering without compare within a limited count before
    checking again. This means a reduced CPU load with scalers
    because it only detects frame changes every line before
    changes detected, and then on average every 12th line
    when running the scaler code. Hopefully this helps the
    Raspberry Pi keep up with DOS gaming better.
    Simple scalers now offer compile-time (not run-time)
    option to omit per-pixel compare in scaler and process
    the entire scanline instead as a performance adjustment
    for slower and embedded systems.
    Video debug menu added. First item is one that blanks the
    display to test screen updating.
    Simple scalers (normal 2x-5x and SAI) revised to process
    changes and scaler rendering in larger blocks for possible
    performance improvement.
    Simple scalers fixed to properly compare all pixels to
    detect changes properly, instead of only the first 4-8
    EGA/VGA text rendering combined to reduce code copypasta
    and reduce bugs.
    VGA 16-color planar modes now obey CRTC byte/word/dword

    via ...
    by Published on December 28th, 2018 10:54
    1. Categories:
    2. PC News

    MAME v0.205 is released. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

    What's news in MAME:

    0.205 2018-12-26

    MAMETesters Bugs Fixed
    - 02774: [Graphics] (seta2.cpp) grdians: Occasional one-frame glitches. (David Haywood)
    - 04053: [Graphics] (ssv.cpp) eaglshot, dynagear: Missing raster effect. (David Haywood)
    - 04954: [Graphics] (cps2.cpp) mvscu, xmvsf, mshvsf: Sprite priority problem on final stage with Onslaught. (hap)
    - 05732: [Crash/Freeze] All games using MCS-48: Crash when trying to set watchpoint with wpd in MCS-48 games. (AJR)
    - 06539: [Crash/Freeze] (konamim2.cpp) All sets in konamim2.cpp: [debug] Assertion failure on VTLB fill. (Phil Bennett)
    - 06566: [Crash/Freeze] (vic20.cpp) All sets in vic20.cpp: Mounting Data 20 Video Pak (videopak) causes an exception. (Ryan Holtz)
    - 07005: [Crash/Freeze] (vamphalf.cpp) wolrdadv, luplup, poosho (possibly more): Games crash after 36 minutes with DRC. (Ryan Holtz)
    - 07022: [DIP/Input] (vtech2.cpp) laser500: Some keys are not working. (Robbbert)
    - 07049: [Media Support] (ct486.cpp) ct486: MAME writes to floppy images opened in read-only mode. (AJR)
    - 07116: [Save/Restore] Numerous drivers: Memory banking not restored correctly when loading save states. (O. Galibert)
    - 07131: [Graphics] (vtech2.cpp) laser500: Hand-drawn character generator ROM contains errors. (nippur72)
    - 07165: [Documentation] (bzone.cpp) bzone: Incorrect memory range in comments. (zaxxon)
    - 07169: [Sound] (equites.cpp) equites, equitess: No sound effects after changing DIP switches and soft reset. (AJR)
    - 07170: [Sound] xaudio2: Module attemts to look up XAudio2 APIs in DirectWrite DLL. (Moe)
    - 07172: [Gameplay] (vii.cpp) vii + vii software list entries: Inputs no longer work for vii and vii cartridges. (Ryan Holtz)
    - 07177: [Documentation] swim: Closing parenthesis missing in device description. (AntoPISA)

    New working machines
    Dance Dance Revolution Strawberry Shortcake [Peter Bortas, ClawGrip, The Dumping Union]
    Four Play [Robbbert]
    Game & Watch: Oil Panic [algestam, Eric Smith]
    Game & Watch: Squish [algestam, 4am]
    Jong Shin (Japan) [ShouTime, The Dumping Union, Ivan Vangelista]
    Magic Purple [David Haywood, Jose IBI, Arcade Vintage,, The Dumping Union]
    Pastel Island (Japan, prototype) [ShouTime, David Haywood]
    Player's Edge Plus (X002143P+XP000043) Joker's Revenge Poker [Brian Troha]
    Super Ball (Version EC-3.50 N165) [Grull Osgo]
    Super Ball (Version EC-3.50 N322) [Grull Osgo]
    Venom & Spider-Man - Separation Anxiety (SNES bootleg) [Jorge Silva, Kravex, iq_132]
    Video Eight [Robbbert]

    New working clones
    Eagle Shot Golf (Japan, bootleg?) [Joshua Inman]
    Galaxy Gunners (1990 year hack) [David Torres, ClawGrip,]
    Grand Prix Star (ver 4.0) [Porchy, The Dumping Union]
    Iga Ninjyutsuden (Japan, bootleg) [hammy, Jonhughes, digshadow]
    Legend of Hero Tonma (World, bootleg with i8751) [hammy, The Dumping Union]
    New Biliard 98 (Pool 10 hack) [Roberto Fresca, f205v]
    Pit Fighter (rev 1, 2 players) [R.Coltrane, The Dumping Union]
    Street Fighter EX2 Plus (Euro 990611)
    [Nomax, Brian Troha, Sean Sutton, Henrique Areias Pontes, MetalliC, Evan Korzon, Smitdogg, The Dumping Union]
    Street Fighter II': Champion Edition (Red Wave PtII, bootleg) [okada yuko]
    Street Fighter: The Movie (v1.14N, Japan) [Jorge Silva]
    Triumph-Adler Alphatronic PC (NTSC) [AJR]
    Trivial Pursuit (Volumen II, Spanish, Maibesa license) [Sevilla Retro, Arcade Planet,, The Dumping Union]

    Machines promoted to working
    Evil Night (ver UBA) [Phil Bennett, Ryan Holtz]
    Fruit Bonus 2010 [David Haywood, Canil Babypet]
    Tobe! Polystars (ver JAA) [Phil Bennett, Ryan Holtz]
    Total Vice (ver EBA) [Phil Bennett, Ryan Holtz]

    Clones promoted to working
    Break Thru (Tecfri license) [ClawGrip, jordigahan,, The Dumping Union, Roberto Fresca]
    Hell Night (ver EAA) [Phil Bennett, Ryan Holtz]

    New machines marked as NOT_WORKING
    15 Lions (10166211, Queensland) [Heihachi_73]
    Cardinal Video Terminal [Bitsavers]
    DECstation 3100 [R. Belmont, Maciej Rozycki]
    Epic 14E (v1.0) [Al Kossow]
    Flash Beats [R. Belmont, twistedsymphony]
    Fortune 32:16 [Bitsavers]
    HP 3478A Multimeter [fenugrec]
    HP 95LX [shattered]
    Les Fiches (ver 1.3) [f205v]
    Monon Color [David Haywood, zhongtiao1]
    mupid M-Disk Comp.-A [Dirk Best]
    mupid Post-Mupid C2A2 [Dirk Best, rfka01]
    Network Computing Devices NCD 16 [R. Belmont, Al Kossow]
    Pro Tele Cardioline (Salter Fitness Bike V.1.0, Checksum 02AB) [ClawGrip, Roberto Fresca, Arcade Vintage,]
    Shine/1 [Carlo Santagostino, Alessandro Liberalato, Nigel Barnes]
    Super Mario Fushigi No Korokoro Party 2 [ShouTime, Dane Biegert, rtw, The Dumping Union]
    Telmac 1800 [Robbbert]
    Trivial Pursuit (Volumen IV, Spanish, Maibesa hardware) [Sevilla Retro, Arcade Planet,, The Dumping Union]
    Won! Tertainment Happy Channel (Ver E) [ShouTime, Dane Biegert, rtw, The Dumping Union]

    New clones marked as NOT_WORKING
    Black Belt (Zaccaria, French speech) [PinMAME]
    Black Belt (Zaccaria, German speech) [PinMAME]
    Black Belt (Zaccaria, Italian speech) [PinMAME]
    Grundig FL-100 [Dirk Best]
    Grundig PTC-100 [Dirk Best, rfka01]
    Infonova C2A2 [Dirk Best, rfka01]
    Les Fiches (ver 1.2) [f205v]
    More Chilli (20289311, Queensland) [Heihachi_73]
    New Star's Phoenix (French speech) [PinMAME]
    Orchid Mist (0101241V, New Zealand) [Heihachi_73]
    OSCOM 1000B [Robbbert]
    Pelican Pete - Jackpot Carnival (10226711, Queensland) [Heihachi_73]
    Queen of the Nile (0300785V, New Zealand) [Heihachi_73]
    Spring Carnival (10008011, Queensland) [Heihachi_73]
    Star's Phoenix (French speech) [PinMAME]
    Werewolf Wild (20290711, Queensland) [Heihachi_73]

    New working software list additions
    Accelerator 1.03, Acom, Advanced BASIC 1.01, ATS 2.60 STL, ATS 3.1 Morley, CommSoft 8.6h, DataGem 1.02F, Demon, Diagram II,
    Disc Menu 1.00, Disc Menu 1.20, EdiKit 1.00, EXROM: The Extension ROM 3.17, General Utilities, Hebrew, HyperDriver 1.40,
    Ice-Box 1.40, Master Operating System: A Dabhand Guide, Matrix, Midwich WDFS, NTQ Font Extension ROM 2, NTQ Font Extension ROM 3,
    NTQ Font Extension ...
    by Published on December 28th, 2018 10:37
    1. Categories:
    2. PC News

    Raine v0.64.16 is released. RAINE is an Emulator for Arcade games. Raine is a M68000 and M68020 arcade game emulator. Raine emulates some M68000 and M68020 arcade games and is mainly focused on Taito and Jaleco games hardware. It started as an experiment with the Rainbow Islands romset, dumped by Aracorn/Romlist. Raine can emulate many nice games now, and new games (previously unemulated) are appearing weekly.

    Raine v0.64.16 changelog:
    enough fixes for a new binary I guess... !

    via ...
    by Published on December 17th, 2018 20:58
    1. Categories:
    2. Nintendo DS News,
    3. PC News

    melonDS v0.7.2 Hotfix is released. melonDS is an open source Nintendo DS(NDS) emulator. melonDS is part of a second wave of DS emulators. There are a few other emulator projects that are part of it, which you might have already heard of. Either way, check them out!

    melonDS Features:
    * almost-complete 2D graphics
    * 3D graphics (software renderer) with texturing, alphablending, lighting
    * input: keyboard and joystick, touchscreen
    * backup memory
    * booting from the BIOS
    * resizable video output window, preserving aspect ratio of individual screens

    melonDS Changelog:
    It appeared that, due to an oversight, melonDS 0.7.2 would crash when loading a ROM if the physical microphone init failed.
    This has since been fixed, and a hotfix has been pushed. If you downloaded melonDS 0.7.2 before this post, just redownload it to get the fixed version. ...
    by Published on December 17th, 2018 20:56
    1. Categories:
    2. Snes News,
    3. PC News

    Snes9x v1.58 is released. Snes9x is a portable, freeware Super Nintendo Entertainment System (SNES) emulator. It basically allows you to play most games designed for the SNES and Super Famicom Nintendo game systems on your PC or Workstation; which includes some real gems that were only ever released in Japan. Snes9x is the result of well over three years worth of part-time hacking, coding, recoding, debugging, divorce, etc. (just kidding about the divorce bit). Snes9x is coded in C++, with three assembler CPU emulation cores on the i386 Linux and Windows ports.

    Snes9x changelog:
    - Move the LICENSE file to the base directory and use a stub
    in all the source files referring to it.
    - Adjust Chou Aniki timing hack.
    - Use 1-based numbering when displaying pressed keys.
    - Hide controller port if disabled when displaying keys.
    - Fix movie playback.

    - Fix interlaced modes when overscan crop is enabled.
    - Allow overriding -flto. (orbea)

    - Use shared snes_ntsc implementation.
    - Remove extra LGPL licensing to avoid confusion.
    - Don't translate config file entries. Fixes breakage on
    non-C languages.
    - Fix issue where config file doesn't contain all configurable
    - Remove config options for Netplay, Joystick, and JMA. SDL 2.0
    is now mandatory.
    - Updated gettext and removed intltool. update-po should now catch
    all translatable strings.
    - If available, reduce input lag option will now use fences instead
    of glFinish to prevent hogging the CPU.
    - Onscreen text can be variable width and will show up in some more
    cases now.

    - Add audio device selection (XAudio2 only) ...
    by Published on December 12th, 2018 18:14
    1. Categories:
    2. PC News

    WinUAE v4.1.0 Final is released. WinUAE is the commodore amiga emulator for Windows. WinUAE is a mostly complete software emulation of the hardware of the Commodore Amiga 500/1000/2000. A Commodore Amiga, for those who don’t know, is a 16/32 bit computer system based on the Motorola 680×0 CPU and a few specially designed custom chips that provide very good graphics and sound capabilities. Its first incarnation, the A1000, appeared in 1985, followed by the highly successful A500 and A2000 models. WinUAE is a port of the originally written for Unixish systems UAE; but over time, it seems the Windows port, WinUAE has become the best version available on any platform. WinUAE is free software: you are welcome to distribute copies of it and/or modify it, under certain conditions. There is no warranty of any kind for UAE. For more details concerning these issues, please read the GNU General Public License, which describes the terms under which WinUAE is distributed.


    via ...
    by Published on December 12th, 2018 18:00
    1. Categories:
    2. PC News

    QEMU v3.1.0 is released. QEMU is a generic and open source machine emulator and virtualizer.When used as a machine emulator, QEMU can run OSes and programs made for one machine (e.g. an ARM board) on a different machine (e.g. your own PC). By using dynamic translation, it achieves very good performances.When used as a virtualizer, QEMU achieves near native performances by executing the guest code directly on the host CPU. A host driver called the QEMU accelerator (also known as KQEMU) is needed in this case. The virtualizer mode requires that both the host and guest machine use x86 compatible processors.


    via ...
    by Published on November 6th, 2018 20:30
    1. Categories:
    2. PSP News,
    3. PC News,
    4. Android News

    news via

    PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

    PPSSPP v1.7 Changelog: ...
    by Published on October 28th, 2018 18:27
    1. Categories:
    2. PSP News,
    3. PC News,
    4. Android News,
    5. Apple iPad,
    6. Apple iPhone

    Great to see the PSP Emulator written in Java is still getting updates:

    PPSSPP is a PSP emulator that’s available for a many platforms including PCs, Android and iOS.

    PPSSPP 1.7, which came 5 months after PPSSPP 1.6, comes along with the following updates:

    • Greatly improved performance in some Gundam and Earth Defense Force games, including Earth Defense 2 PortableA fix for crashes related to Vulkan rendering on the Galaxy Note 9, some Xiaomi devices and the new Nvidia Shield
    • DTM:Race Driver and some other games had some rendering issues fixed thanks to the implementation of vertex range culling
    • Issues with post-processing shaders on OpenGL 3+ were fixed. Some issues relating to sound output switching on Windows (via WASAPI) were also fixed
    • Some texture decoding code was optimised which could improve loading times in some games, namely Medal of Honor Heroes 2, when using Vulkan rendering
    • Simple Discord integration is now a thing on Windows, macOS and Linux.
      • Thanks to this, you can show your friends what you’re playing!

    • Other stuff including many bug fixes and compatibility fixes which can be browsed over at PPSSPP’s GitHub Issues page

    Download Here ...
    by Published on August 30th, 2018 21:12
    1. Categories:
    2. PC News

    RetroArch v1.7.4 is released. RetroArch is a multi-system emulator for Linux, Windows, Mac OS X and *BSD. It is formerly known as SSNES. Its design and background is quite different than most other emulators as RetroArch does not implement an emulation core itself. RetroArch talks to libretro, a generic emulator core API. This means that RetroArch is core agnostic, and it does not care which emulator core is running.

    Currently there are libretro implementations for systems such as SNES, NES, GBA, GB/GBC, Genesis, and even arcade games (Final Burn Alpha).

    libretro isn't only usable for emulators. A preliminary port of an open source reimplementation of Cave Story has been ported to libretro as well.

    RetroArch believes in modularity. The application itself is a command-line driven application suitable for HTPC and/or headless use. There also exists a GUI frontend for RetroArch, supporting every single config option available in RetroArch.


    via ...
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