• May 2013 - The Announcement of the Xbox One

    Its Now May 2013 and the Next Gen Console race is hotting up. Today May21st we have the announcement of the New Xbox One and details coming in all the time of the PS4. If your a fan of mobile phones then im sure you have already brought a Samsung Galaxy S4. If your after a WiiU then Target are selling the console at a decent £240.
  • Nes News

    by Published on February 15th, 2012 13:56
    1. Categories:
    2. Nintendo 64 News,
    3. Snes News,
    4. Nes News

    Martin our server admin has updated our N64 news site which covers not only the Nintendo 64 but also the Snes and Nes, the site has all the new features our other sites have and also new links to portable snes and new n64 flash carts.

    check out the site here --> http://nintendo64.dcemu.co.uk/ ...
    by Published on January 20th, 2012 00:35
    1. Categories:
    2. Nes News
    Article Preview

    We know some folks are very upset by the scrapping on vintage hardware, so let’s all observe a moment of silence for this NES controller.Now that that’s behind us we can live vicariously through [Burger King Diamond's] project. He polished up the NES controller and repurposed it as an enclosure for a portable MP3 player.His first step was to remove some of the yellowing of the plastic using Retr0brite. He admits it wasn’t bad to start with but now it’s sparkling like new. Next, he started planning how everything would fit in the case. Luckily the MP3 player operates with one AAA battery which leaves plenty of room.Just above the A and B buttons you can make out an opening that he cut in the case for the MP3 player’s LCD screen. The bezel from the original case works well for cleaning the rough cut opening. The buttons on the controller have been patched into the controls on the MP3 board, and the opening for the controller’s cable now holds the headphone jack. There’s also a USB port mounted next to it for easy file transfers.The one thing we would like to see is a rechargeable battery so you don’t need to open the case to top off the power. But all in all this is a fantastic build!

    http://hackaday.com/2012/01/19/nes-c...yer-enclosure/ ...
    by Published on January 20th, 2012 00:33
    1. Categories:
    2. Nes News
    Article Preview


    Here’s one way to really keep the component count low. [David] developed an NES controller that doesn’t use any buttons. The copper clad has been milled to provide a pad which registers a button push based on capacitance. The board has a SIL header at the top, making it easy to plug into the Arduino board that reads the inputs.
    [David] had trouble getting the Arduino pin read functions to respond fast enough for he NES console’s expectations. He ended up using commands to access the ATmega’s peripherals directly in order to achieve the target timing. Speaking of, he did his own sniffing of the communication scheme using a logic analyzer. The results of that work, as well as the board files and code are available at the site linked above. And there’s a demo of the controller used to play Super Mario Bros. in the clip after the break.
    This is actually a tangential project using a PCB mill which he’s developing through Kickstarter. This certainly shows that the mills works as designed.

    http://hackaday.com/2012/01/19/nes-c...ad-of-buttons/ ...
    by Published on January 16th, 2012 00:33
    1. Categories:
    2. Snes News,
    3. Nes News
    Article Preview

    Inspired, perhaps, by the fruits of Ben Heck's dual-console handheld dreams, Retrobit has retrofit their Retroduo NES / SNES hybrid game console to fit in your hand. The Retroduo Portable, a handheld SNES console shown for the first time at CES 2012, hopes to one-up Hyperkin's SupaBoy by adding support for classic NES games.

    http://www.engadget.com/2012/01/15/r...port-hands-on/
    ...
    by Published on December 8th, 2011 22:45
    1. Categories:
    2. Nintendo 64 News,
    3. Nintendo DS News,
    4. Nintendo 3DS News,
    5. Nintendo Wii News,
    6. Snes News,
    7. Gameboy News,
    8. GBA News,
    9. Nintendo Gamecube News,
    10. Nes News,
    11. Wii U News

    Nintendo's Shigeru Miyamoto, the creator and producer of the Zelda and Mario franchises among other works, is stepping down at Nintendo. After personally managing Nintendo's blockbuster franchises for ~20 years, Miyamoto said today: 'What I really want to do is be in the forefront of game development once again myself. Probably working on a smaller project with even younger developers. Or I might be interested in making something that I can make myself, by myself. Something really small.'"Update: 12/08 21:35 GMT by T : Note that Nintendo is careful to say that this is not retirement, even if Miyamoto's role at Nintendo changes.

    http://games.slashdot.org/story/11/1...me-design-head
    ...
    by Published on November 30th, 2011 22:53
    1. Categories:
    2. Nintendo 64 News,
    3. Snes News,
    4. Nes News
    Article Preview


    For those of us who can’t be bothered to dig out or N64 whenever we want to playOcarina of Time or our NES whenever we get the urge to play Battletoads, emulators are a godsend. There is a problem, though. A keyboard doesn’t provide the right experience as a the classic NES ‘brick’ or the N64 tritopus controllers. Enter theFuntendo, a breakout box that converts all your well-loved controllers to USB.
    The Funtendo uses the Gadget Gangster Propeller Platform with a terminal block module. Putting together the electronics is fairly easy; just strip the ends of the controllers and screw them down to the terminal blocks. N64, NES and Wii Classic Controllers are supported by the Funtendo. Going for the Classic Controller over a Super Nintendo controller reduces the complexity of the build. The Classic Controller can play SNES games and uses an I2C bus, making it easier to wire.
    For interfacing the controllers to the computer, the Parallax Propeller Tool, Parallax serial terminal, and PPJoy convert button mashing into readable buttons for the emulator. The build may take more time than pulling an NES out of the attic, but even with a large project box it takes up much less space.

    http://hackaday.com/2011/11/30/funte...llers-to-a-pc/ ...
    by Published on November 27th, 2011 20:31
    1. Categories:
    2. Nes News
    Article Preview


    The Queen of Bondo is back again, this time with an adorably small NES portable, the HandyNES.
    When last saw [lovablechevy], she had just finished up her build of a Nintenduo, a build that stuffed an NES and SNES into a single box. The Nintenduo was such a clean build it would be a crime to let her talents go to waste, so [Lovablechevy] finished up one of the smallest NES portables we’ve seen.
    The build is based on a top-loading NES with a 3.5″ screen. [rekarp]‘s NES2 composite mod was used to get the NES and screen working together. Two LiIon batteries provide 3 hours of play time (with a low battery indicator, natch).
    [lovablechevy] also included an AV out so she can connect her HandyNES to a larger CRT screen. Like our old Sega Nomad, this allows for a little two-player action – player one using the HandyNES and player two using an extra controller. Support for the Zapper was also included after modding the Zapper connection to a USB port.
    Check out the video walkthrough after the break. To prove that her build isn’t a clone, [lovablechevy] also include a video of herself playing Battletoads past the point where the clones crash. Excellent work from the Queen of Bondo.

    http://hackaday.com/2011/11/27/adora...-portable-nes/ ...
    by Published on November 27th, 2011 20:24
    1. Categories:
    2. Nes News
    Article Preview


    You never know when that creative spark will ignite in your brain and compel you to sketch out some ideas. But when that genius moment finally arrives, you might consider grabbing your original Nintendo controller, quickly wiring it up to an Arduino board, connecting that to some motors and then using those to drive the dials on an Etch-a-Sketch. Modder Alpinedelta32 tries it in the video after the break and it turns out to be a breeze -- and so much more tactile than other idea-capturing devices.

    http://www.engadget.com/2011/11/25/a...derment-video/
    ...
    by Published on November 16th, 2011 00:23
    1. Categories:
    2. Nintendo 64 News,
    3. Nintendo DS News,
    4. Nintendo 3DS News,
    5. Nintendo Wii News,
    6. Snes News,
    7. Gameboy News,
    8. GBA News,
    9. Nintendo Gamecube News,
    10. Nes News

    In 1987 Nintendo introduced European gamers to The Legend of Zelda.

    The title was unique in the way that it combined action, adventure, exploration and even a basic levelling up system.

    It also introduced gamers to the boy hero Link, the evil king Ganon, the princess Zelda and the land of Hyrule – characters and worlds that would define the series for 25 years.

    From here on out the series would grow and grow in popularity, often changing in tone and graphical style. Each game received critical acclaim – even the black sheep of the Zelda family, the underrated Zelda II.

    There was a few hiatus on the way. It was almost five years between the second Zelda and the third one. Likewise, Ocarina of Time arrived following another five-year gap for the series.

    Outside of the main franchise, the Zelda series has spawned a number of spin-off titles – although nothing like Mario. These include 2007 Wii budget game Link’s Crossbow Training, and a DS title starring the irritation Wind Waker and Majora’s Mask oddity Tingle.

    There was also a trilogy of games released for the Phillips CDi. These games were terrible, and although officially licensed, were created with next to no input from Nintendo. Link: The Faces of Evil, Zelda: The Wand of Gamelon and Zelda's Adventure are not counted as part of the official Zelda series.

    Below, as part of our week long celebration of The Legend of Zelda, we run through the main games in The Legend of Zelda series.

    1987 –
    The Lege nd of Zelda
    The ground breaking NES original introduced gamers to the boy hero Link in his bid to find the Triforce, defeat the evil Ganon and save Princess Zelda. Fans can get hold of a copy quite easily over the Wii Virtual Console.

    1988 -
    Ze lda II: The Adventure of Link
    One year later the first sequel arrived, with Link on the hunt for the Triforce of Courage. The game included side-scrolling gameplay, and as a result is often seen as the black sheep of the Zelda series. It is also available over the Wii Virtual Console.

    1992 -
    The Legend of Zelda: A Link to the Past
    The iconic SNES title returned to the first game’s top-down view, and featured two worlds – light and dark. It is also available to download via the Wii Virtual Console.

    1993 –
    The Legend of Zelda: Link’s Awakening
    Heralded as one of the greatest portable games ever, Nintendo managed to squeeze the Zelda formula onto a Game Boy cartridge. Link must wake the Wind Fish to escape Koholint Island. A colour version of the game, featuring a new dungeon, was released in the UK in 1998. It can be downloaded via the Nintendo eShop.

    1998 –
    The Legend of Zelda: Ocarina of Time
    Widely accepted as the greatest game ever, Ocarina of Time rendered Link in 3D for his N64 debut. It’s been re-released a few times and can be downloaded via the Wii Virtual Console.

    2000 –
    The Legend of Zelda: Majora’s Mask
    Ocarina of Time’s sequel was a darker and more intimate affair, with a moon on a collision course with the land of Termina. It is available to download now via the Wii Virtual Console.

    2001 –
    The Legend of Zelda: Oracle of Seasons & Oracle of Ages
    These two Capcom-developed Zelda games for Game Boy Color could be played in any order, but then linked together for the final, ultimate showdown.

    2003 –
    The Legend of Zelda: The Wind Waker
    This acclaimed GameCube game boasted beautiful cel-shaded visuals. In the adventure Link took to the seas to save his sister, and discovered the lost kingdom of Hyrule in the process.

    The Legend of Zelda: A Link To The Past & Four Swords
    Four Swords was the first ever multiplayer Zelda game and was introduced a part of the remake of A Link To The Past on Game Boy Advance.

    2004 –
    The Legend of Zelda: The Minish Cap
    Finally Zelda fans could find out how Link got his iconic green hat. Our hero shrinks down to miniature size in a game that acted as a prequel to the
    two Four Swords games.

    2005 –
    The Legend of Zelda: Four Swords Adventures
    Four Swords’ sequel was a GameCube release. Up to four players could use the Game Boy Advance as a controller and a second screen to defeat Shadow Link and the real villain, Ganon


    2006 –
    The Legend of Zelda: Twilight Princess
    Link discovered his inner beast and hero in this adventure. The GameCube and Wii title featured a more mature visual style. It is available now on Wii as part of Nintendo’s Selects range.

    2007 –
    The Legend of Zelda: Phantom Hourglass
    Wind Waker’s 3D?cel-shaded visuals returned for Zelda’s DS debut. Using intuitive touch screen controls, players had to travel the Great Sea to save Link’s friend Tetra.

    2009 –
    The Legend of Zelda: Spirit Tracks
    When Zelda’s body is taken, leaving just her spirit behind, Link must team up with the princess in this sequel to Phantom Hourglass, which swaps boats for steam trains.


    2011 –
    The Legend of Zelda: Ocarina of Time 3D
    The 1998 classic is back on Nintendo 3DS. Fans and newcomers can rediscover the epic adventure in remarkable 3D, with improved visuals and the addition of the Master Quest.


    The Legend of ...
    by Published on November 14th, 2011 15:42
    1. Categories:
    2. Nes News
    Article Preview


    [Oliver] had an old NES controller laying around, and without any other use for it, he decided to repurpose it as a portable storage device.
    He gutted most of the controller, removing the plastic standoffs, leaving the D-pad and remaining buttons intact. He crammed a 32 GB flash drive inside, along with the guts from an SD card reader. Using a Dremel he cut several openings into the controller, one for the flash drive and SD card reader’s USB ports, as well as for the SD card itself. When the physical modifications were finished, he installed a small Linux distro on the flash drive, which can be run by any PC that supports booting from USB.
    While some might argue, we think it’s a neat way to reuse an old gaming peripheral that he might have otherwise thrown out. The portable OS is something that would certainly come in handy, though we can’t wait until the Raspberry Pi is finished – it would be awesome to have a complete computer packed in there too.

    http://hackaday.com/2011/11/13/nes-c...r-portable-os/ ...
    Page 4 of 18 FirstFirst 1234567814 ... LastLast