• March 2013 - DCEmu Turns 9 Years Old and Still Going Strong

    Its Now March 2013 and DCEmu the Homebrew & Gaming Network is now 9 Years old. I actually started the sites back in 2002 but joined them under the DCEmu name back in 2004 when the site was foremost a Dreamcast Site, since then we have expanded and cover all homebrew scenes as new consoles come into play. To make sure the site gets back to what it does best i have merged the discussion forums and unmerged all the news forums, which for everyone makes for a better reading experiance, no one wants to search for PS2 news on a PS3 merged news forum because it takes ages to find it. Also this month we have launched new sites for PS4, GCW Zero and also an Open Source Handhelds website. Thanks for visiting DCEmu and please join in the discussion and remember if you are a coder then you can upload to our forum instead of using crappy internet upload sites.
  • Joypad News

    by Published on April 28th, 2013 21:30
    1. Categories:
    2. Virtual Boy News,
    3. Joypad News



    While the Oculus Rift is currently the world's great hope for a future lived inside digital spaces, it's not the first stereoscopic box developers have asked us to cram our faces into. For most of us, that honor goes to Nintendo's Virtual Boy, herald of vectorized headaches (in 3D!) to 700,000 or so hopeful people with $180.

    If you're one of the lucky people with an Oculus Rift development kit, however, you can now recreate that ol' black-and-red magic with VBjin-ovr, a freeware Virtual Boy emulator for the Oculus Rift. As seen in this video from YouTuberCymatic Bruce, wherein VBjin-ovr is used to play the obscure first-person survival horror game Insane Mouse Mansion, the Rift primarily functions as a head-mounted display, as Virtual Boy games have no use for the device's various bells and head-tracking whistles.

    Still, the experience seems about as accurate as one could hope for without the real deal. Is there an Excedrin emulator out there?

    http://www.joystiq.com/2013/04/27/oc...-boy-emulator/
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    by Published on April 16th, 2013 22:54
    1. Categories:
    2. Joypad News

    Google has issued the specifications for its spectacles. The search-engine giant's Google Glass, an augmented-reality headset that allows wearers to view information on a tiny screen embedded in one of the lenses, features a camera capable of snapping 5-megapixel photos and 720p video. That aforementioned screen, in the words of Google's just-released specs sheet, "is the equivalent of a 25-inch high definition screen from eight feet away." Google Glass is compatible with any Bluetooth-capable phone. Its MyGlass app, which enables SMS messaging and GPS, requires a companion device running Android 4.0.3 (the "Ice Cream Sandwich" build) or higher. Google claims the battery will provide a "full day of typical use," although the company warned in the specs sheet that certain functions—most notably video recording and Hangouts—could drain the battery faster. Despite those neat features, Google Glass also raises some thorny questions about surveillance culture, and whether people really want whole crowds recording every moment of our collective lives. But those are the sort of conundrums that will only become more clear when Google Glass is actually released sometime later this year."

    http://hardware.slashdot.org/story/1...cs-hit-the-web
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    by Published on December 13th, 2012 23:15
    1. Categories:
    2. Joypad News
    Article Preview

    UK gaming accessory company Gioteck wants you to design the ultimate gaming peripheral, and is offering participants the chance to win a “dream job” in the game industry that could be worth up to £500,000 if your design is a success.

    http://www.edge-online.com/news/desi...000-dream-job/
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    by Published on December 12th, 2012 00:35
    1. Categories:
    2. Joypad News
    Article Preview

    Good news for those hoping to try on a new ring during their visit to Las Vegas next month: Genius will be showing of the followup to its Ring Mouse peripheral at CES. Not a ton of information on what makes the device different from its predecessor, but the company's promising some hands-on time with it as well as the new GX Gila Gaming Mouse, which offers up a DPI range of 200 to 8,200 and an "Angle Snapping" feature for better cursor precision. The previously announced Touch Mouse 6000 for Windows 8 will also be getting some time to shine at the show.

    http://www.engadget.com/2012/12/11/g...-gaming-perip/
    ...
    by Published on October 9th, 2012 22:25
    1. Categories:
    2. Joypad News

    Logitech’s latest offering combines high speed, quiet mechanical keys with dual-zone backlighting.
    “I’ve been using pre-production models of the G710+ for a while now and I think gamers will be really pleased with the attention to detail that we put in this keyboard,” said Logitech’s Charles Bathel on thecompany’s official blog.
    “Honestly, keeping quiet and not telling anyone about this keyboard was one of the hardest things I’ve ever had to do at Logitech.”
    The G710+ has premium mechanical switches that give both a tactile key-press feel as well as reducing the clicking noise that some other mechanical switches have.
    All 110 keys of the G70+ are calibrated to prevent anti-ghosting. The keyboard features six programmable G-keys – with three macros per key, users can configure up to 18 individual functions per game.
    Logitech’s latest gaming keyboard comes with a removable palm rest so you’ve got that extra support when you need it but also the option to remove it when it’s in the way.
    The whole keyboard comes backlit in white LED light and can be adjusted to one of four different brightness levels.
    System requirements are as follows:

    • Windows 8, Windows 7 or Windows Vista
    • Two available High-Speed USB (2.0) port
    • 70 MB of available hard disk space
    • Internet connection for optional software download

    The Logitech G710+ mechanical gaming keyboard will arrive at retail in the US this October priced at $150, and will be available in Europe at the beginning of December.

    http://www.pcr-online.biz/news/read/...eyboard/029340
    ...
    by Published on October 3rd, 2012 01:41
    1. Categories:
    2. Joypad News

    Yet another Bluetooth iOS controller is on the way courtesy of leading developer Gameloft.
    What differentiates the Duo Gamer, however, is that it’s the first of its kind to be officially certified by Apple. Existing peripherals, such as the arcade-emulating iCade, work by tricking iOS into thinking they are a bluetooth keyboard.
    However, there’s a big caveat consumers need to be aware of – the Duo Gamer only supports Gameloft titles. Specifically, at the current time, it supports five games – Asphalt 7, Modern Combat 3, Brothers in Arms 2, NOVA 3 and Order & Chaos.
    It also costs a hefty $80 in the US, placing it far beyond its competition – most of which boast a broader compatibility list, too.
    The Duo Gamer will be sold in Apple Stores, though we’re yet to learn of any other UK retailers who will carry the product.

    http://www.mcvuk.com/news/read/gamel...joypad/0103816
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    by Published on October 1st, 2012 02:24
    1. Categories:
    2. Joypad News

    via http://www.kickstarter.com/projects/...rce-controller

    Help us make the worlds first open-source controller.
    Quick Facts!
    *Fully user programmable microcontroller, running open-source software
    *55 key keyboard - Shoulder buttons -Twin analogue nubs - High-quality Dpad
    *New swivel clamp for easier phone handling
    *Works as a standard HID (keyboard, joystick, iCade etc) for anything with either bluetooth or USB connections
    *Lasts for 14 hours of active use on a single charge
    *Working prototypes finished, ready for mass production now

    *Will it work with the OUYA - Yes, it should work with the OUYA.
    *Built to last - the price reflects the quality - it's an absolutely solid, ready for the road design.
    *Distributors - buy a multipack and have excellent Christmas sales.
    *If the project is a success we will document the ENTIRE production process on film - with regular video updates and visits to factories - see how we bring a product to life - ordering parts, negotiations, product assembly - everything - so if you have always wondered how it's done, or fancy making something yourself in the future, you will see how we do it.
    Hold any touch screen phone,from the iPhone4 to the giant Note series (see video)!

    High res press renders/photos here: http://icontrolpad.com/icp2.zip
    Between 2009 and 2011 we developed, prototyped and brought to market the iControlPad; a unique controller which connected to phones to play games.
    Now we want to go one better; a programmable, open-source, Bluetooth, super-compact controller with a keyboard that you can use on almost any tech device.

    The iControlPad2 is not tied to phones or tablets. It is designed to be used with anything from your Raspberry Pi, Dev-board or USB Stick computer, to Robots, hobby projects, PC, Mac, bare PCBs/Motherboards, set-top boxes and anything else with Bluetooth.
    If you do use it with your phone, it can attach via a swivel-holder for comfort, and is easily stowed when you take calls - as the battery lasts for 12-14 hours it's a great portable controller.
    And it's open source. So if it does not do what you want, you add your own commands/protocols, or download ones made by other users.

    Key areas in detail:
    Emulation: With the iControlPad2 you can enjoy proper computer emulation on your phone or tablet. Imagine Amiga/C64/PC/ZX Spectrum/Atari/Amstrad all with complete Keyboard, Mouse and Joystick emulation on one small controller; not to mention amazing support for almost any console emulator.
    Unrivalled control set: A full QWERTY keyboard, digital D-Pad, 2 analogue nubs, 4 face buttons, Start, Select and 2 shoulder buttons. Everything you need in a compact device - it's the same size as an iPhone4.
    No need for App support: The iControlPad2 will work with almost any app, whether it supports it or not. Thanks to new overlay software, you can map the iControlPad2 controls and keys to screen presses in iOS or Android. Just map your favorite app and start playing; you will be amazed at the advantage real controls give you. See the video for a demonstration.


    Spread the word to as many sites as you can and help get this project going.

    More info here --> http://www.kickstarter.com/projects/...rce-controller
    by Published on September 25th, 2012 01:42
    1. Categories:
    2. Joypad News
    Article Preview

    In these days where we all own a Mobile Phone, a PC, A Laptop, a Tablet and maybe your thinking of owning a Raspberry PI or the soon to be released Ouya Console. What would you say if there was a joypad released that also doubled as a keyboard which worked on everyone one of them.

    Well that dream has come true with the guys over at iControlpad who have announced their iControlpad 2 which is an Open Source Joypad which will work on any device with bluetooth or USB connections.

    Check out these screenshots:







    Check out their Kickstarter page for more info --> http://www.kickstarter.com/projects/...rce-controller ...
    by Published on September 19th, 2012 21:31
    1. Categories:
    2. Joypad News

    Thrustmaster is offering PC gamers a high-precision Plug & Play controller, directly preconfigured for Windows® and PC games.
    Built-in XInput technology:

    The XInput (XID) standard enables a game controller to be instantly recognized, and optimally configured, in Windows®, PC games, Games for Windows® releases and the Onlive® and Steam "Big Picture" services. Since this is becoming the standard for game developers, Thrustmaster's development teams have directly built it into the GP XID controller. This feature turns the GP XID into a fully optimized Plug & Play device that requires no prior setup, all buttons and triggers are preprogrammed to relevant features and actions in recent games, with no configuration needed.

    A controller optimized for gameplay, offering a specific design and unrivalled precision:

    The GP XID's design provides ergonomics honed for gamers, and features an optimized button, D-Pad and mini-stick layout. The result is a controller offering a natural grip, with quick and intuitive access to all features. The controller's ministicks provide optimized precision with twice as much as any other currently available controller and 16-bit resolution, with 65,000 values per axis, enough to satisfy the most demanding hardcore gamers.

    Phenomenal features:

    · The GP XID boasts a top-level feature set. The ministicks feature a rubber skin, while the controller's textured rear grip ensures optimum grip and comfort. The 2 long, curved progressive triggers offer precise control over all actions. The cross-shaped D-Pad delivers enhanced precision in all 8 directions. The GP XID features 12 digital action buttons and a Windows® Live shortcut button. It is PC compatible and Plug & Play(*) in Windows® XP, Vista, 7 and 8. The GP XID will be available in September at the suggested retail price of $24.99.Come and discover our complete product range onwww.thrustmaster.com. ...
    by Published on September 16th, 2012 19:50
    1. Categories:
    2. Joypad News
    Article Preview


    In an effort to improve his Call of Duty gaming experience, Reddit user [Harbingerx81]built a custom controller out of an Airsoft gun. Not only does this gun feature all the buttons and joysticks normally found on a stock xbox controller, it’s also loaded up with accelerometers and gyros so his on-screen character points his gun wherever [Harbingerx] points his gun.
    From the imgur album, we can see that [Harbingerx] modded an Airsoft gun with a few buttons, d-pads, and switches optimized for Call of Duty. What really gets us is the clever use of accelerometers and a gun-mounted HDMI display (with a wireless HDMI adapter) to provide a home-made virtual reality setup for one of the most popular games.
    Building this controller/display wasn’t cheap – it cost [Harbingerx] upwards of $600. A good price, we’re thinking, since the Oculus Rift will be north of $300 along with the added cost of a gun-shaped xbox controller.

    http://hackaday.com/2012/09/16/gameg...ore-immersive/ ...
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