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  • Wii U News

    by Published on December 3rd, 2012 22:23
    1. Categories:
    2. Wii U News

    The Wii U is finally with us, and with it comes the first weekly Top 20 for the machine thanks to data from UKIE GfK Chart-Track.
    As was reported earlier, Nintendo’s first party duo of Nintendo Land and New Super Mario Bros U rule the roost in first and second place. Ubisoft scores the highest selling third party game with ZombiU, which charts in third.
    Three multi-format titles occupy places four to six in the shape of Sonic & All Stars Racing Transformed, Batman: Arkham City Armoured Edition and Call of Duty: Black Ops II.
    However, there were some titles that didn’t perform as expected – FIFA 13, Darksiders II, Mass Effect 3 and Skylanders Giants were all left languishing around the bottom of the listings with very low sales numbers.
    Four games missed out on the Top 20 – Funky Barn (505 Games), Your Shape: Fitness Evolved (Ubisoft), Warriors Orochi 3 Hyper (Tecmo Koei) and Transformers Prime (Activision).
    Here’s the inaugural Wii U Top 20 for the week ending December 1st:
    1. Nintendo Land (Nintendo)
    2. New Super Mario Bros U (Nintendo)
    3. Zombi U (Ubisoft)
    4. Sonic & All Stars Racing Transformed (Sega)
    5. Batman: Arkham City – Armoured Edition (Warner Bros)
    6. Call of Duty: Black Ops II (Activision)
    7. Sports Connection (Ubisoft)
    8. Assassin’s Creed III (Ubisoft)
    9. Just Dance 4 (Ubisoft)
    10. Tekken Tag Tournament 2 (Namco Bandai)
    11. Rabbids Land (Ubisoft)
    12. Epic Mickey 2: The Power of Two (Disney)
    13. Tank! Tank! Tank! (Namco Bandai)
    14. FIFA 13 (EA)
    15. Darksiders II (THQ)
    16. Family Party: 30 Games Obstacle Arcade (Namco Bandai)
    17. Mass Effect 3 (EA)
    18. Ben 10: Omniverse (Namco Bandai)
    19. Skylanders Giants (Activision)
    20. Game Party Champions (Warner Bros)

    ...
    by Published on December 2nd, 2012 18:28
    1. Categories:
    2. Wii U News
    Article Preview

    Nyko's first line of Wii U accessories is all focused on the problem of the GamePad's short battery life. The company has revealed five different devices to help extend playtime, from battery packs to power cables.

    The UBoost is the traditional add-on battery pack, attaching to the back of the GamePad to extend playtime "upwards of 10 hours." It has a built-in kickstand, replacing the dock as a stand – though the dock still charges the GamePad with the device plugged in. The Charge Base Pro charges two Pro Controllers simultaneously.

    Other accessories include replacement charging stands and AC adapters for GamePads, and the Charge Link, a handy USB charging cable. You can use the Wii U (or any other powered USB device) to charge the Wii U's controller. What a novel idea!

    The Charge Link cable is out now for $15, while everything else is due sometime this year.

    http://www.joystiq.com/2012/11/30/ny...gamepads-life/
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    by Published on December 1st, 2012 23:56
    1. Categories:
    2. Nintendo Wii News,
    3. Wii U News
    Article Preview

    James Honeywell, head of consumer marketing at Nintendo UK, has said the platform holder is optimistic about Wii U's performance during the holiday period.
    Asked if he thinks Wii U's UK launch can replicate the strong start the console has made in the US, he told us: "Absolutely.""The US has been a fantastic launch. Obviously that's a much bigger market, and so they've got more stock, but we're hoping for the same standard of success here in the UK.
    "We've got a fantastic launch line-up, and we think it'll be sold out in the first few days, if not the first few hours. But after that we've got really strong deliveries of follow-up stock.
    "We hope to live up to the same kind of success with the Wii," Honeywell added at last night's midnight launch. "As you can see, people are really excited about it. Time will tell."
    Nintendo claims to have sold 400,000 Wii U units during the system's first week of availability in the US, with Nintendo of America president Reggie Fils-Aime saying it's "essentially sold out of retail".

    http://www.computerandvideogames.com...o-wii-success/
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    by Published on November 30th, 2012 22:24
    1. Categories:
    2. Wii U News

    Wii U will sell out today. The console’s limited launch day stock will guarantee that.
    But its long-term success is far from secure as it launches into an uncertain marketplace.And although retailers are already taking pre-orders for further shipments, Nintendo’s hard work is far from over.
    The platform holder needs to raise awareness of Wii U and differentiate it from the original Wii. Retailers are confident it can achieve this.
    “Nintendo has recognised that it may need to educate consumers and the wider ‘family’ audience a little more about Wii U’s wonderful qualities,” HMV games category manager Andy Pinder told MCV.
    After US sales of 400,000 units in its first week, Nintendo is expected to deliver a similar level of performance in the UK and rescue the toughest year for retail on record.
    “Frankly, the market needs an innovative new product to excite the wider public,” said Pinder.
    “I’m sure Wii U can expect to do very well, but we must bear in mind that consumers remain cautious given the uncertain economic backdrop. We are optimistic for Wii U this Christmas and for 2013, but we must remain realistic, too.”
    However, the industry has faith in Nintendo, a firm that has often pulled success out of the bag in the face of overwhelming cynicism.
    “Wii U will revolutionise the way games are actually played,” said Game Retail boss Martyn Gibbs.
    “As expected we’ve had a massive amount of interest in Wii U. Pre-orders are exceeding expectations, and Xmas sales look promising.”
    Third party publishers are also optimistic. “Sega is delighted to be a partner for the launch of Wii U,” said European marketing boss Amanda Farr.
    “Sonic always performs well on Nintendo formats, we are excited about Aliens Colonial Marines, and look forward to strong hardware attachment during the launch window.”
    Namco Bandai’s Northern Europe VP John Galloway added: “We’re really looking forward to this launch. It should help bring a level of excitement to the industry at Christmas and in 2013.”

    http://www.mcvuk.com/news/read/launc...l-u-do/0107346
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    by Published on November 30th, 2012 22:20
    1. Categories:
    2. Wii U News

    I bumped into an analyst friend on the train home the other day. Conversation about industry matters turned, as you expect, to the Wii U.
    We both confessed a little bemusement at Nintendo’s take on a next-gen machine – but neither of us were willing to condemn it.
    Never write Nintendo off. That’s what people often say in this business. Why?
    Speak to any Nintendo staff about the growth of rival forms of entertainment, and they shrug them off.
    ‘So what?’ Nintendo’s business is Nintendo’s business. Not Apple’s, or Mind Candy’s, or LEGO’s.
    I’ve gone into interviews at its Windsor HQ ready to insist answers to why Nintendo has done nothing about the things disrupting its business… and left convinced its team know what they doing.
    This might not necessarily feel like a week that heralds the start of a new hardware generation.
    Maybe the launch excitement has felt a bit muted.
    And it is certainly unlikely that there will be enough units to go around this weekend.
    But there really is no other company in games with such confident belief in its vision, even in the face of pressure from growth areas like cheap apps and free games.
    Wii U is a curious machine. It’s another instance of Nintendo doing something different to what the world thinks it should be doing. It’s another attempt to add excitement to the living room. And it seems to be a device born of gut instinct with an emphasis on quality ideas and execution.
    It’s too early to say if the world has changed around Nintendo, but you can’t fault Nintendo’s attempt to change the world itself.

    http://www.mcvuk.com/news/read/opini...-sales/0107347
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    by Published on November 30th, 2012 22:03
    1. Categories:
    2. Wii U News

    'The eShop has restored our faith in the potential of downloadable console games', says Frozenbyte's Joel Kinnunen

    Indie developers have expressed their delight at the lack of restrictions and barriers to releasing content and patches on the Wii U eShop.
    Frozenbyte VP Joel Kinnunen told Develop that devs could currently update their titles for free, and was combined with a relatively quick and easy certification process, similar to that of PC games.

    He also said that certification was much faster than on Xbox 360 and PS3, which have had well-documented issues relating to lengthy approval processes and expensive update costs.
    “There's still a certification process in most cases but it's much faster than on the other consoles, and the financial burden is basically non-existent,” said Kinnunen.
    “At the moment it seems like it's combining the best of both worlds - the fast and free nature of PC updates, and the "it works like you expect and won't break your system' certification requirement of console updates. We could probably work with no certification at all, but it's easy to understand the need for it in the larger scale, and in that sense the eShop is a great combination.”

    http://www.develop-online.net/news/4...on-Wii-U-eShop
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    by Published on November 29th, 2012 23:50
    1. Categories:
    2. Wii U News
    Article Preview

    Wii U’s processor runs at just 1.24GHz, less than half the speed of Xbox 360 and PlayStation 3. The claim comes from Marcan, a hacker who was part of the HackMii project which greatly streamlined the process of getting homebrew software onto the Wii.In a series of posts on his Twitter account, Marcan confirms that Wii U’s CPU runs at a little over 1.24GHz. Both PS3 and Xbox 360 CPUs run at 3.2GHz. Wii U’s GPU core clocks in at a shade under 550MHz, which is the same as the PS3, and slightly more than Xbox 360′s 500MHz.Eurogamer’s Richard Leadbetter was quick to query whether Marcan’s findings were taken from an idle CPU, saying the reading seemed “really low”. If not, though, it would go some way to justifying comments made by the CTO at Metro Last Light developer 4A, who said last week that the Wii U’s CPU was“horrible” and “slow”.What is clear is that Marcan is already hard at work on breaching Wii U’s system security. When asked by Leadbetter for further details he said: “Sorry, I’d rather not talk about how I got that yet. It doesn’t involve leaks, it involves Wii U hacks.”

    http://www.edge-online.com/news/wii-...ys-wii-hacker/
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    by Published on November 29th, 2012 23:40
    1. Categories:
    2. Wii U News

    Exec admits users should be able to use all the console's functions straight out of the box

    Nintendo’s Satoru Iwata has said he is "very sorry" to consumers for the 1gb day one Wii U update they must download.
    Speaking to IGN, the console giant’s global president admitted users should not have to experience a network update to take advantage of all of the system’s functionalities, and that the Wii U should offer these from the off.

    The mandatory update to access the console’s online services weighs in at 2gb in total, and could take some users several hours to download.
    “Personally I think that users should be able to use all the functions of a console video game machine as soon as they open the box," said Iwata.
    "So I feel very sorry for the fact that purchasers of Wii U have to experience a network update which takes such a long time, and that there are the services which were not available at the hardware’s launch."

    http://www.develop-online.net/news/4...e-Wii-U-update
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    by Published on November 28th, 2012 22:51
    1. Categories:
    2. Wii U News

    Yesterday's news that Microsoft sold 750,000 units of Xbox 360 hardware in the US during Black Friday week shows just how strong the platform still is this late in the cycle, but it could also mean that consumers looking for Wii U and not finding one decided to go with the cheaper option this holiday. Is it bad news for Nintendo? Not really, say analysts.
    "If we had to estimate, about 400k units of the 750k Xbox 360 units were from new consumers who did not own an Xbox 360 prior vs. the Wii U where 400k consumers did not have a Wii U prior. So in terms of who picked up the most new consumers, it's probably a dead heat. And of course there were about 200k to 300k consumers who couldn't even purchase a Wii U due to shortages, so I do have to wonder if the Xbox 360 and PlayStation 3 picked up some users due to the Wii U shortage," observed EEDAR's Jesse Divnich.
    Reading into it anything beyond this holiday would be a waste of time, he added: "It's a little too early for us to make any declarations on the Wii U's long-term potential. They are off to a fair start and it will probably take another month to gauge where demand may be long-term for the Wii U."
    RW Baird's Colin Sebastian agrees. "I do think the Wii U faces a lot of challenges, but one week's worth of data isn't enough to put the nail in the coffin," he said.
    "Microsoft's short-term MSRP reduction was and is aimed directly at undercutting Wii U sales out of the gate"
    Lewis Ward

    Sony has yet to release its Black Friday numbers, but both Sony and Microsoft have been offering attractive bundles to consumers this holiday season, and the fact is that the economy is still depressed and consumers want value. Sure, Wii U is supply constrained, but for some, spending less money is just too appealing.
    "The economy is still a bit weak, and consumers are looking for value. PS3 and Xbox 360 bundles are priced for value and are more likely to be gift purchases," noted Inside Network analyst Billy Pidgeon.
    Wedbush Securities' Michael Pachter added, "I think the strong Xbox 360 performance tells us that consumers remain price sensitive, and the recent cuts/bundles for the 360 present a compelling value. Once Wii U supply increases, I expect the console to sell better. That may not happen until next year."
    IDC research manager Lewis Ward acknowledged that he thinks "Microsoft's short-term MSRP reduction was and is aimed directly at undercutting Wii U sales out of the gate" but he also remarked that what we're seeing now in the discrepancy between Xbox 360 and Wii U is nothing unusual.
    "I never expected Wii U to outsell the Xbox 360 or for that matter the PS3 this holiday season. Nintendo effectively sold out the available Wii U units during the Black Friday week so it remains to be seen how many total units will be available at retail and will sell before the end of the year. Look at this another way: In late 2006, PS2 sales exceeded those of the Wii by a healthy margin - does that mean Nintendo should have thrown in the towel on Wii? Of course not. We've just seen the launch of brand new platform that will have growing pains and it's like judging a book by its cover in the extreme to draw long-term conclusions from Black Friday sales alone," Ward continued.
    Ultimately, we'll have to wait several more months to properly assess how Wii U is faring, but strong interest in Xbox 360 could pose a problem for Nintendo, noted DFC Intelligence's David Cole: "Long-term the Xbox 360 doing well could be a problem because many of those buyers are potential Wii u consumers."
    http://www.gamesindustry.biz/article...g-xbox-360-ps3
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    by Published on November 28th, 2012 22:39
    1. Categories:
    2. Wii U News
    Article Preview

    “Take Yoshi on an epic adventure to remember inYoshiLand for Nintendo Wii U,” the product description reads. “Check out Yoshi as you’ve never seen him before: in glorious high definition. Enjoy dual-screen control thanks to the Wii U Touchscreen GamePad, while you’ll also be able to experience full integration with Nintendo’s MiiVerse service.”

    http://www.edge-online.com/news/cana...and-for-wii-u/
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