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  • PS4

    by Published on February 21st, 2013 22:34
    1. Categories:
    2. PS4

    Sony’s PlayStation app will enable users to turn their smartphones and tablets into a second screen to use in conjunction with the upcoming PS4 console.
    These second screens could give access to a range of in-game data functionality, including a dedicated screen for viewing maps.
    The app will also act as a way for PS4 users to buy games on the move and download them to their consoles via Wi-Fi.
    Announced yesterday, the PS4 is powered by a ‘supercharged PC architecture’ and X86-based CPU, ‘enhanced’ PC CPU, along with 8GB of DDR5 RAM and HDD storage.

    http://www.pcr-online.biz/news/read/...screens/030304
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    by Published on February 21st, 2013 00:00
    1. Categories:
    2. PS4

    Sony finally uttered the words PlayStation 4 at its global unveiling event in New York.
    We've cut through the hype and waffle to boil down the facts for you:
    - It's called the PS4.
    - The system architect is Mark Cerny, famed US games developer. Cerny has been discussing what developers want from a platform for the last five years.
    - Spec wise, Cerny said the device has a "Supercharged PC architecture" with a X86-based CPU, enhanced PC GPU, 8GB of unified memory and HDD storage.
    - The PS4 comes with a new controller, the DualShock 4.
    - DualShock 4 has, as predicted, a track pad and new form factor, and a share button and headphone jack.
    - DualShock 4 also has a built-in sensor which means the pad doubles as a motion device, tracked by a new Kinect-like stereo camera called a 'Light Bar'.
    - Tech demos from Epic Games (Unreal Engine 4) and physics and animation specialist Havok showed that established third-party tech firms are already all over the platform.
    - As a proof of the device's developer-friendly nature, Cerny showed a game he is working on, called Knack. A new IP.
    - PS4 has a sudden sleep mode that suspends gameplay and means titles can be resumed at the exact point you left off.
    - The machine also has always-on video recording, compressions and decompression functions so you can upload clips of your gameplay.
    - The online service will use real names with social networking linked to other devices. It's not clear yet if this will force the PlayStation Network to be re-adapted (likely) or is an entirely new system (unlikely). Sony's description of combining Facebook, Twitter, PSN and PS4 points to the former.
    - Gaikai lets you stream PS4 games to PS Vita.
    - There is no native backwards compatibility, but Gaikai in time will be able to play every former generation/device PlayStation game via its cloud services.
    - Killzone: Shadowfall is due, from Guerrilla Games. It's very handsome.

    http://www.mcvuk.com/news/read/plays...-facts/0111162
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    by Published on February 20th, 2013 23:44
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    2. PS4
    Article Preview

    Andrew House has confirmed that Sony’s next home console will indeed be called PlayStation 4.Sony kicked off its PlayStation Meeting this evening by talking of its next box as being “Developer-led, consumer-inspired and powerfully and thoughtfully engineered by Sony Computer Entertainment.”Andrew House’s rhetoric was based on unifying, simplifying and streamlining its next platform – and building it around the gamer.

    http://www.edge-online.com/news/play...e-confirmed-2/
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    by Published on February 20th, 2013 23:20
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    2. PS4
    Article Preview

    Sony tonight announced its much-rumored next video game console, the PlayStation 4. Sony Computer Entertainment prez and CEO Andrew House announced the console with little more than a logo and a handful of concepts. We're sure to hear more as the night goes on, and we'll be updating this post as we learn more.
    Lead system architect Mark Cerny -- legendary game dev and, to us, creator of Marble Madness -- came up next. He said that development of the PS4 started five years ago. Cerny said he's been exploring how to evolve "the PlayStation ecosystem," and he started by speaking to the limitations of PlayStation 3. Cerny said he's been aiming to make sure "nothing gets between the platform and the game." An image of an old-timey hunter shooting space invaders in the sky is used as an example -- here's hoping the PS4 doesn't mean we'll be taking plastic guns and shooting pixels in the sky.
    "We were able to create in PlayStation 4 a system by game creators, for game creators," Cerny said. As far as specs, he said it runs on x86 architecture, a "highly enhanced" PC GPU, and 8GB of system memory. Cerny next unveiled the DualShock 4, which looks an awful lot like the leaks we saw recently.

    http://www.engadget.com/2013/02/20/s...-announcement/
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    by Published on February 20th, 2013 23:15
    1. Categories:
    2. PS4

    The console cycle rumbles on, but the biggest threat to Sony and Microsoft is the consumer's right to choose
    If you have even a passing interest in the games industry, there's a good chance you've spent much of the last week thinking about boxes.
    Nintendo's latest box, perhaps, which has limped from an inauspicious start into a post-Christmas funk that has analysts wringing their hands with delight (or dismay, depending on where they placed their bets). Or maybe its Sony's new box, source of the raging torrent of rumours and half-truths that have clogged the news-ways this month. Indeed, if you're given to nostalgia, the boxes on your mind may even be the three sitting beside your TV or gathering dust atop the wardrobe, soon to be little more than futuristic doorstops.
    "My interest in a new generation of consoles ends at 5pm sharp, when another working day draws to a close"

    Historically, I have greeted these moments of transition with barely concealed glee, hungry for every nugget of information about the hardware that, in an ideal world, would dominate my spare hours. But not this time. Where in the past my personal and professional lives would have blurred into a single, nebulous whole, these days my interest in a new generation of consoles ends at 5pm sharp, when another working day draws to a close. Beyond my duties as a journalist, the best I've been able to muster is bemused apathy.
    In retrospect, my relationship with consoles has always been somewhat fractious. My earliest gaming memories are not of Link or Sonic, but of Footballer of the Year on the Spectrum 48k - and believe me, I had no say in the matter.
    Sega and Nintendo consoles were an ever-present feature of my young life, though only ever from afar. My parents lacked the resources to endlessly indulge my whims. There was never a compelling enough justification to opt for a Mario-machine over a home computer that offered far more than just endless cruelty to pixelated animals. Consoles were an isolated fantasy-land erected specifically for my pleasure, with a £40 cover-charge every time I wanted to get back inside. To my parents, the comparatively flexible Amiga 500 was in the best interests of the family.
    I looked at the SNES and saw exclusive access to the best games anywhere, but my mother saw only hostility. She turned away from consoles then, and I now feel it's time to do the same.
    And let's face facts, there's very little left to lose. The personal computers of today are infinitely more affordable, accessible and adaptable than those in 1987, with a wildly diverse catalogue of available games, while the consoles of today have lost virtually all of the unique qualities that lent credence to their nose-thumbing, members-only attitude. Ease of use was a cogent argument when Microsoft Windows was a new concept, but not when millions are playing on smartphones and Facebook, not when the acceptable face of PC gaming is the Steam UI, and not when EA and Ubisoft are both studiously building their own PC-focused communities and store-fronts.
    "The box with the best chance of prospering in the near future will be the one with the most decisive strategy for not really being a box any more"

    Microsoft, Sony and even Nintendo may well be surprised at how many people can live without the Halos, the Uncharteds and the Zeldas if the industry remains as tractable as it has in recent years. The unfortunate position in which early adopters of the Vita and the Wii U have found themselves is regrettable - adrift in the wastelands of their respective software schedules - but they weren't short of people advising them to wait and see. In a sense, though, that's almost irrelevant, because the decision to purchaseany console is largely a matter of faith, and the wisdom of that decision is dictated by forces far larger than an individual consumer's $400. Case in point: my first console was an Xbox; I kinda wish I'd gone with a PlayStation 2.
    The delay of Rayman Legends on the Wii U seemed to open a nerve, prompting an outcry from both the public and its development team, and forcing Ubisoft into alargely meaningless conciliatory gesture. But beneath the indignation is a publisher simply making the only smart call under very difficult circumstances. Whether those circumstances are specific to the Wii U or significant of a wider issue facing all consoles remains to be seen, but make no mistake: third-party exclusives will be a rarer beast over the next seven years than they were in the last, and PSN and Xbox Live will have to get an awful lot better to offer much consolation.
    For the time being, this is all just a matter of opinion, but in the event that I'm not just a cynical crank, what can the new consoles offer to fight the entropic forces dragging on their moulded plastic cases? In the last few weeks, I've heard it all: Open development and distribution channels to independent studios. Block used games. Embrace the cloud. Encourage products that fall between the traditional $10 and $60 price-points, including those that cost nothing
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    by Published on February 19th, 2013 23:06
    1. Categories:
    2. PS4
    Article Preview

    Multiple domains recently registered by Sony/Gaikai suggest that the platform holder could be preparing to announce a new 'PlayStation Cloud' service attomorrow's PlayStation Meeting event.
    Superannuation has dug up domains for 'playstation-cloud.com', 'playstation-cloud.org' and 'ps-cloud.net', all registered on February 15 by Gaikai - the cloud gaming service which Sony acquired in July last year.This comes just as the industry braces for what it expects to be the unveiling of Sony's next-generation PlayStation 4, or codename 'Orbis', at tomorrow's NYC event.
    A report last week claimed that the PlayStation 4 will be capable of playing PS3 games via cloud streaming service Gaikai.
    If true, this would provide a feasible solution to the issue of backwards compatibility on the new console - a feature that would be otherwise difficult to achieve due the likelihood of a vastly differing internal architecture to PS3.
    Sony has kept quiet on its plans for Gaikai, other than to say that while it "will be focused on Sony's game machines", that "expanding the technology to other Sony products is absolutely within the frame".

    http://www.computerandvideogames.com...cloud-domains/
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    by Published on February 19th, 2013 23:05
    1. Categories:
    2. PS4
    Article Preview

    The PlayStation 4 will be released in US in November 2013, reports Kotaku citing a 'reliable source'.
    Kotaku says the information comes from the same source who revealed the codenames for both Sony and Microsoft's next-gen consoles, 'Orbis' and 'Durango' respectively.According to the report, Sony will launch two versions of the console in November 2013, with prices of $429 and $529, although it doesn't detail exactly how the two SKUs will differ. It also notes that pricing won't be officially confirmed at tomorrow's PlayStation Meeting event, and that this will possibly be announced at E3 in June.
    The report goes on to claim that the PS4 will be controllable using smartphones or tablets, including the ability to speak with PS4 friends and buy games directly on said devices. Games purchased remotely will apparently be automatically downloaded to the console.
    Additionally, it claims that Sony's 'PlayStation Plus' service will be replaced by a new subscription service called 'PlayStation World' and that, like Xbox Live on Xbox 360, "most" of the PS4's online features will require a subscription to use. There's no indication of whether or not this is related to the recently registered 'PlayStation Cloud' domains which sparked rumours earlier today.
    The PS4 will also apparently allow you to spectate your online friends playing a game even if you don't own the game being played - which sounds similar to spectator features in cloud gaming service OnLive, which lets you watch live gameplay streams of other players.

    http://www.computerandvideogames.com...r-2013-report/
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    by Published on February 19th, 2013 22:52
    1. Categories:
    2. PS4

    It’s nearly here. After years of speculation and weeks of rumour, tomorrow night we will finally get our first look at Sony’s next console.
    But what exactly will Sony be telling us tomorrow night? Bear in mind that a PS4 launch could well be as much as nine or ten months away (or longer if we’re in for some bad news), so we’re unlikely to see every piece of the jigsaw revealed.
    But what we’re certain to get is more than enough to get the whole industry incredibly excited and our first indication of what form the next generation is going to take.
    Here MCV looks at what you’re likely to hear and what’s likely to be kept under wraps:
    DO EXPECT…

    • To discover the machine’s name. PS4 is the obvious and reasonably likely favourite, but after eschewing the name ‘PSP 2’ in favour of PlayStation Vita with its 2012 handheld launch, a more creative name for the new home console is possible. The console’s development codename, Orbis, is quite unlikely.
    • To see the hardware. Although possibly only in rendered form. Oh, the hours we’ll spend analysing the ports and sockets on the machine’s rear…
    • To see the new controller. Although of course we think we’ve already seen it. But at the least we should get official confirmation of its new features such as the touch pad, Move sensor and headphone jack and some idea of how it all ties together.
    • Some first party games, such as Killzone 4. And who’d bet against an appearance from the likes of Uncharted and even, god forbid, Gran Turismo?
    • Some third party titles. It’s a guessing game as to what they may be, but with the likes of Watch Dogs and Star Wars 1313 thought to have been shown off in their next-gen form as long ago as E3 2012, you’d think Ubisoft and LucasArts (and others) are gagging to show off their shiny new products.
    • Guest appearances from publishers and developers. Plenty of UK publisher execs are travelling to New York tomorrow, and we don’t think it’s for the airplane food…
    • To hear the term Unreal Engine 4. Again, all evidence suggests that Unreal Engine 4 was ready to be one of the big features of E3 2012 until platform holders changed their plans and decided to keep shtum about their next-gen machines. Tomorrow’s announcement should open the floodgates.
    • Streaming technology. After all, Sony didn’t acquire Gaikai for a laugh. Whether or not the streaming tech will provide the backbone to PS4’s backwards compatibility remains to be seen.
    • Confidence. After the world-conquering success of PS2, Sony has for much of the PS3 era been almost apologetic in its approach. But that’s the past. We’ve not known Sony so confident for years. With Nintendo stumbling and Xbox at a crossroads, Sony sniffs a real opportunity with PS4.
    • Surprises. MCV has it on good authority that the internet hasn’t unearthed everything the PS4 has to offer just yet…

    DON’T EXPECT…

    • To hear anything about the price. An announcement on this will likely not be made until far, far further down the line – probably in part to do with the fact that Sony itself is most likely undecided. The need to balance the books AND price the console attractively is possibly the single biggest quandary Sony faces, and that decision will be made as late as possible. £300 in the UK? We’ll have to wait a little while to find out.
    • A specific release date. Worst scenario? 2013 for Japan and 2014 for Europe, as has been previously suggested. All we ask for is four little words: Worldwide. Launch. In. 2013.
    • Any concrete specs. We may well get some headline figures or some useful marketing speak (50,000,000 times the power of PS3!) but the machine’s innards are likely to remain a mystery until the internet gets a hold of it. Or Sony issues a press release and proves us completely wrong.
    • The Last Guardian. Because the world simply isn’t that nice a place.
    • Giant enemy crabs or massive damage.

    AND IF YOU’RE LUCKY…

    • A new Final Fantasy title. The Agni’s Philosophy demo was one of the big talking points of E3 2012, and with it running off architecture said to very closely resemble what we’re getting in PS4, the stars do seem to be aligning on this one. Unless you believe Square Enix that it was nothing but a tech demo. BECAUSE WE CERTAINLY DO, HONEST.
    • A launch title from Heavy Rain developer Quantic Dream. It probably won’t be Beyond: Two Souls, which does indeed look like being a PS3 title. But could we see a game based on the Kara E3 2012 tech demo? The internet seems to think so.
    • Grand Theft Auto V? Preferably without a tattoo. Actually, no, what are we saying? We want a GTAV tattoo on Kaz’s head.

    Sony’s PS4 launch event takes place on Wednesday February 20th at 11pm UK time. MCVuk.com will be reporting live from the ground in New York.

    http://www.mcvuk.com/news/read/sony-...expect/0111070
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    by Published on February 19th, 2013 22:30
    1. Categories:
    2. PS4

    Cloud gaming on Sony’s next generation machine could enable cross-platform play

    PlayStation 4’s streaming technology could allow consumers to play games on mobile devices, sources close to Sony have said.
    A report in the Wall Street Journal suggested that the successor to PS3 will use streaming technology to deliver games via the internet, as well as offering them on disc. The streaming technology comes courtesy of Gaikai, which was purchased by Sony last summer.

    Using this technology, it is thought that cross-compatibility with mobile devices, such as tablets and smartphones, will be possible, allowing players to take their console game experience on the move.
    Sony’s handheld, PS Vita, currently enables certain games to be cross-compatibility with PS3, with games such as Wipeout 2048 and PlayStation All-Stars Battle Royale offering ‘cross play’ multiplayer.
    The new PlayStation will also allow players to share achievements on social networks through more refined links to Facebook or Twitter, while also enabling content such as sharing footage of gameplay via YouTube, people familiar with Sony's plans said.

    http://www.develop-online.net/news/4...y-with-mobiles
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    by Published on February 18th, 2013 20:52
    1. Categories:
    2. PS4
    Article Preview

    Sony is said to be considering launching the PlayStation 4 at around £300.
    That's according to a new rumour from The Times, which sites 'industry sources and leaked internal documents'.Many blamed the PS3's slow start at life partly on its high price point - £425 for the original 60GB model. If The Times' report is accurate, it would seem Sony is targeting a more aggressive pricing strategy with its new high-end machine.
    Japanese newspaper Asahi Shimbun claimed earlier this month that Sony has internally set the PS4 price above 40,000 Yen - a figure that would represent about $430/£275 at current exchange rates.
    Sony will host a PlayStation Meeting event on Wednesday, February 20, when it's expected to unveil the PlayStation 4.
    Follow the latest PS4 news in our live blog and head through here to see what we expect to be announced at the PlayStation Meeting next week.

    http://www.computerandvideogames.com...t-sony-report/
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