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  • Nintendo DS News

    by Published on March 23rd, 2011 13:23
    1. Categories:
    2. Nintendo DS News,
    3. Nes News

    News via http://gbatemp.net/t284750-nesds-0-45a

    nesDS, the open source NES emulator currently being maintained by huiminghao, has been updated 0.45a. See the change log for what's new, and join the on-going discussion linked below for more information about this project.




    QUOTE(Change Log 03/22/11)
    • avenir write a patch to nesDS, what's new? He said... QUOTEExtended the reset to "If not loaded from hbmenu/xenofile, returns DSi/3DS menu on DSi/3DS". stringsort() is now a wrapper for qsort(). extlink now accepts multibyte filename thanks to Unicode support. Directory listing is shown the same way as WinNT(8.3 lower case). <- If you name a file all lower case in 8.3... /nesDS.ini is used for configuration(minIni).

    • Add the shout-cuts for configuration.
    • Sound fixed.. better than 0.44b. Almost no noise(not the noise channel).
    • Sprite0y of 'per-scanline' fixed.
    • h-blank interrupt handler added, which was removed since 0.44b.
    • Some other changes.. No update for mappers.
    Download here
    ...
    by Published on March 23rd, 2011 13:17
    1. Categories:
    2. Nintendo DS News

    News via http://gbatemp.net/t284569-sandbox-engine-ds-dsi-v004

    t377y000's Sandbox Engine is a 3D FPS engine, originally created for the DS, but later updated to run in DSi-mode. This version adds more objects to the demo environment and a few more concepts to the engine itself.




    QUOTE(Change Log)
    • there are 3 areas now.
    • the top bar is health(not used yet tho)
    • bottom bar is psy. (im thinking about turning it into something like prototype/infamous. FPS prototype?)
    • more improvements to the enviorment.
    • more objects added.
    • the thing about the crate flying around, hint if you stand to the right of the person model you will get what direction the crates going.
    Download Here ...
    by Published on March 22nd, 2011 22:25
    1. Categories:
    2. PS3 News,
    3. Nintendo DS News,
    4. Nintendo Wii News,
    5. GP2X News,
    6. PC News

    ThatotherDev a Coder who has released homebrew for the PS3, Nintendo Wii, Nintendo DS and Windows has posted this news:

    There is a lot of stuff I want to work on. Regardless of whether or not its mentioned here let me know if there is a specific project of mine that you would like to see me focus more on or something you would like to see done with any specific project.

    So I sent in my submission to the competition. I ended up just shortening the title to Winter’s End. I’m not really sure how I feel about it. I think it turned out really nicely except its not really a game. But anyways it should be posted in the next few days so you can try it for yourself then. I’m not going to bother trying to rush in an updated in the next few hours before the competition closes but I might go back and update it eventually.

    There is a simple 2D platformer that I’ve been meaning to make (primarily for GP2X, Wii). I could probably put it together in one or two days.

    I’m considering to at least try to do some software 3D stuff on GP2X… Ray casting and/or polygonal.

    I was thinking of also updating the GP2X version of Revolt Of The Binary Couriers to fix up some things and bring it more inline with the Wii version (which got an update ages ago). But its such a mess that I would really prefer to just start fresh. In which case would anybody be at all interested in there being a third entry in the Pineapple Apocalypse RPG series? It would obviously be for GP2X, Wii, PC and depending on the state of the PSL1GHT SDL port potentially also PS3. There is a lot of new stuff I would like to add. Maybe this time I might actually include some kind of narrative or goal…

    I want to port the GP2X version of Cascade Beneath to Wii.

    I would like to do a sequel to Swing Ball with polygonal graphics and maybe a mode with 3D gameplay. It would be primarily for Wii.

    I want to remake Time Frack and Time Frack 2D. I like the idea of them and it bothers me that I abandoned them both in such incomplete and buggy stages of development. Time Frack 2D would at a minimum be on both GP2X and Wii (with a lazy port of the Wii version to PC). I don’t know what platform the non 2D version would be for. Maybe PC/PS3?

    There is also the unannounced new game that I’ve already begun working on for the upcoming Nintendomax competition.

    I would like to do something for DS/DSi and Wii for the GBAtemp competition. I seem to remember reading somewhere that it was alright to submit the same game to both it and the Nintendbomax competition but I would prefer to do something unique to each. Maybe I could do the new Swingball or Time Frack 2D game for it.

    Then there is PS3. I’m going to finally try out PSL1GHT (most likely using the newly released Devkit Pro addon) in a few days. I’ll probably just put together a simple hello world style program with some pretty graphics to familiarize myself with using it.

    I want to do a quick PSL1GHT remake/update of the PS3 version of Maze Generator, Cubicle Shooter, Dont Get Crushed, Cascade Beneath, Neo Tanks, Neo Race, and The Untitled Project.

    I want to completely restart on making The World Drowns from scratch and write a series of tutorials showing how it was made and how to develop for PS3.

    Depending on how well SDL works on it I would also like to quickly port all of my Wii SDL games to PS3 (its a reasonably long list).

    On the subject of SDL games I would like to do some more Tick Tock stuff. A boat racing game, a stealth action game, a zombie shooter (a lot like They Do Not Die) and eventually a moddable open world game.

    More... ...
    by Published on March 21st, 2011 21:04
    1. Categories:
    2. Nintendo DS News,
    3. Nintendo 3DS News,
    4. Nintendo Wii News

    The 3DS's digital download store won't be available when the new handheld launches on Friday as Nintendo wants to make sure it doesn't make the same mistakes it did with both the Wii and DSi's online shopfronts, according to the system's creator.
    "The iterations that we've had before - for Wii and DS - to be honest, we just haven't been as satisfied as we would like," Hideki Konno admitted to Gamasutra.
    "It's browser-based, and to be honest, the ease of use wasn't what we wanted, and I don't think that anyone has been pleased with the user response. And I don't think that people have been using it as often as we want. And being able to, again, easily go into it, look around and purchase things. Again, it just didn't work out quite as we were hoping.
    He went on to confess that fewer users than originally hoped had been checking out the Wii's Nintendo Channel, which hosted trailers, game news and DS demos. Treating it as a separate entity to the Wii Shop, he argued, was an error.
    "For Nintendo 3DS, we really want to cover that all in one spot and cover it from all sides. And so we're really taking the right amount of time to make sure that it's right.
    "And because we're also taking the promotional aspect that we would once separate out and putting that together with the actual shopping aspect to give you the eShop, it's not going to be browser-based; it's a native application. So again, the preparation needed for that is quite extensive.
    "We're taking more time because we want to be able to create a system where a consumer sees a promotion and says, 'Wow, that looks great!' Sees a game demo, game trailer, whatever it is, and says, 'I want that!' And the ability to then say 'Now I can purchase it right here without having to back out and go somewhere else' - we want to provide that experience," he continued.
    "So that's one other reason why we're not bringing it out with the system itself."
    Last month Nintendo confirmed that the eShop will arrive in May via a system update. As well as DSiWare games, you'll also be able to purchase vintage Game Boy, Game Boy Color, TurboGrafx-16 and Game Gear titles, as well as classic titles optimised for 3D. Trailers for forthcoming games and 3D movies are also promised.
    http://www.eurogamer.net/articles/20...-shop-failings
    ...
    by Published on March 21st, 2011 21:01
    1. Categories:
    2. Nintendo DS News,
    3. Nintendo Wii News

    It's quiet out here - almost like Nintendo is got its attention on the launch of a new console in a matter of days.

    Admittedly, though, so should you. 3DS lands this Friday in UK and Sunday in US. You cash should be tied up in dreamy thoughts of portable stereoscopic shenanigans this weekend.

    Anyhow, if you're a big fan of random Japanese wrestling, shooting tanks or physics-based puzzle games, take a look at the full update list of US Nintendo downloads below.

    Virtual Console

    Natsume Championship Wrestling
    Original platform: Super NES
    Publisher: Natsume Inc.
    Players: 1-4
    ESRB Rating: E10+ (Everyone 10 and Older) - Mild Violence
    Price: 800 Wii Points
    Description: Step into the ring. Choose from 12 outrageous wrestlers and bring the pain. Wield the massive power of Asteroid, the lightning-fast strikes of Viper, the underhanded attacks of Phantom and many more madmen of the ring. With its robust grappling system and more than 50 moves to master, Natsume Championship Wrestling delivers the deepest and most realistic wrestling action of the 16-bit era. Test your might against the crafty AI, or up to four players can compete in exhibition, tag team and round-robin matches. (Additional accessories are required for multiplayer mode and are sold separately.)

    WiiWare

    Arcade Essentials
    Publisher: Nordcurrent
    Players: 1
    ESRB Rating: E (Everyone)
    Price: 500 Wii Points
    Description: Arcade Essentials is a collection of five classic arcade games. All are presented in a modern reincarnation with enhanced game play, stylish graphics and sound effects. Jump right in, enjoy the nonstop game play and immerse yourself in these popular games as you did many years ago. Discover lots of levels to unlock, plus high score tables and other cool stuff to keep you entertained.

    Dive: The Medes Islands Secret (demo version)
    Publisher: Cosmonaut Games
    Players: 1
    ESRB Rating: E (Everyone) - Mild Violence
    Price: 0 Wii Points; full version available for 1,000 Wii Points
    Description: Over the past five centuries, hundreds of ships flying every ensign have succumbed to the power of the ocean. Merchant boats, pirate ships, navy vessels - all of them have ended up covered in coral at the bottom of the ocean. They all guarded secrets that remained hidden over the years, secrets that have always been a mystery...until now. In Dive: The Medes Islands Secret, you are John Sanders, a treasure hunter and experienced diver who spends months planning and documenting a major expedition to locate and recover several ships of different ensigns around the world.

    Note: Some demo versions do not support all game features, and players cannot save their in-game progress in demo versions.

    Nintendo DSiWare

    G.G Series D-TANK
    Publisher: Genterprise Inc.
    Players: 1
    ESRB Rating: E (Everyone) - Mild Cartoon Violence
    Price: 200 Nintendo DSi Points
    Description: You control a tank that can respawn any number of times. The focus of this shooting game is to put your life on the line to successfully carry out a variety of defensive and offensive missions. In defensive missions, you must take out the enemy tanks targeting your base before it is destroyed. In offensive missions, you must capture the enemy's stronghold within the time limit. The key to success in these missions is the strategic use of items such as bombs and special ammo.

    Shapo
    Publisher: Tik Games, LLC.
    Players: 1
    ESRB Rating: E (Everyone)
    Price: 500 Nintendo DSi Points
    Description: Shapo is a challenge that will keep you on the edge. Balance the scales as you place shapes made of different materials. Play more than 150 levels in Classic or Puzzle mode to unlock the greatest wonders of the world. Stunning art brings 15 wonders of the world to life. Enjoy exciting power-ups such as the material bomb and line bomb. Each ball and shape has a different weight, so be careful when placing your pieces. In Classic mode, create lines to remove balls. Match sequential lines and watch the combo multiplier grow. In Puzzle mode, complete increasingly complicated levels by filling the grid with the given balls.
    http://www.computerandvideogames.com...VG-General-RSS ...
    by Published on March 21st, 2011 18:36
    1. Categories:
    2. Nintendo DS News

    Retail chain HMV has outlined its trade-in plans for the forthcoming Nintendo 3DS handheld, ahead of its launch later this week.
    The company is offering an extra £20 discount to customers handing over a DS Lite, DSi XL or DSi in exchange if pre-ordering by March 24, bringing the ticket price down to £109.99 - while those doing so are also entitled to a £20 HMV gift card.
    Meanwhile, customers exchanging those older consoles for a 3DS between March 25 and April 7 will still see an additional £10 discount on top of the trade-in price.
    The retailer has also taken the unusual step of guaranteeing a trade-in price for the 3DS itself, to the tune of £200, if handed in by April 7.
    "We want to help make this one of the biggest and most memorable games launches ever, so HMV's going full-out to offer 3DS customers the best deal anywhere on the high street," said the company's head of games, Tim Ellis.
    HMV is Nintendo's official partner for the launch, and is opening 100 stores across the UK at midnight on Thursday, including regional flagship stores LiverpoolOne and 150 Oxford Street, London.
    The first 500 customers to purchase a 3DS console at the London store will also receive a free 3DS game of their choice.

    http://www.gamesindustry.biz/article...gest-3ds-deals
    ...
    by Published on March 21st, 2011 18:35
    1. Categories:
    2. PSP News,
    3. PS3 News,
    4. PS2 News,
    5. Nintendo DS News,
    6. Nintendo Wii News,
    7. PC News,
    8. Xbox 360 News

    THQ's first person shooter Homefront has defied a mixed critical response by debuting at number one in the UK sales chart.
    The Xbox 360 version was by far the most popular of the three SKUs, accounting for 70 per cent of sales - compared to 26 per cent on the PlayStation 3 and 4 per cent on the PC. Homefront on Xbox 360 has already sold 82 per cent of the lifetime total of developer Kaos' last title, 2008's Frontlines: Fuel of War.
    Officially Dragon Age II is the second-biggest seller of the week, with a fall in sales of 68 per cent. But if sales of Pokémon White and Black were combined they would have been enough to push Nintendo's portable release into second place.
    PC exclusive Total War: Shogun 2 debuted at number four, although unlike the other new releases it was launched on the Tuesday rather than Friday. Nevertheless the game made almost 80 per cent of its retail boxed sales in the first 24 hours.
    Outside the top 10, Take-Two's well-reviewed tennis title - Top Spin 4 - entered the charts at number 13. Here sales across the two HD console formats was much more even, at 51 per cent for the Xbox 360 and 45 per cent for the PlayStation 3 (plus 4 per cent for the Wii).
    In what was a busy week for new releases there was no sign of Capcom's Okamiden in the all formats top 40. Even in the Nintendo DS top 40 the game only managed to debut at number 10.
    Sega's Yakuza 4 did enter the all formats charts at number 25 though, and like Top Spin 4, just one place below that achieved but its previous iteration.


    http://www.gamesindustry.biz/article...t-in-uk-charts ...
    by Published on March 20th, 2011 21:52
    1. Categories:
    2. Nintendo DS News

    News via http://www.nintendomax.com/viewtopic.php?t=13080&f=19

    kalfster offers version 1.10 of " Stockmarket DS "game management / equity investment for the Nintendo DS.
    After many hours and 2 rewrites my first game is finally finished : Stockmarket DS.
    Please let me know what you think or if you find any bugs. I tested it but there are so many variables
    there could be a slip up somewhere. Please also let me know if it should be tweaked somewhere.
    Within how many days can you make 10.000.000 ? I hope you enjoy it.
    http://dsgamemaker.com/dsgmforum/vie...php?f=14&t=893

    ...
    by Published on March 20th, 2011 21:02
    1. Categories:
    2. Nintendo DS News
    Article Preview

    News via http://tomdevsblog.drunkencoders.com...try-tuxslides/

    Hey everyone,
    After some quick coding I present you here my winter-game: TuxsliDes.
    The goal of the game is, to let tux slide, to the end of the level so that it’s back home. While doing so, to make it more challenging, hold the right key all the time^^.

    Controls:
    • A = jump
    • Dpad = steering
    Some screenshots:
    Some people reported me the game was hard, but I’ve played it myself and it IS possible to reach the end
    download: http://tomdevsblog.drunkencoders.com/files/2011/03/TuxsliDeS.zip
    I hope you’ll all like it
    Tomdev

    Download here ...
    by Published on March 20th, 2011 20:51
    1. Categories:
    2. Nintendo DS News

    Pate has today released a new version of his Dos emulator for the Nintendo DS which is a version of DSx86 for the SuperCard DSTwo flash cart:
    This version does not have any major new features, mostly just minor enhancements and improvements. A few new protected mode opcodes are supported, and a few more software interrupts are handled. I have not had time to work on DS2x86 (nor DSx86) much during the last week, as I have been busy with other things. Sorry about that, I hope to be able to work on both DSx86 and DS2x86 more during the next two weeks.
    Next I plan to continue working on the DSx86 286-specific protected mode features, in an attempt to get Windows 3.0 running in Standard Mode.

    Download Here ...
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