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  • Nintendo DS News

    by Published on April 1st, 2019 16:42
    1. Categories:
    2. Nintendo DS News

    A full English translation of the 2007 NDS game D.Gray-Man: Kami no Shitotachi (The Apostles of God) has been released!
    A spin-off of the bestselling manga/anime series, the game retells it’s opening chapters.
    Set in a fictional 19th century, Exorcists battle against the Millennium Earl who seeks to obliterate mankind. His creations, the Akuma are born from the souls of the deceased and can only be destroyed by Innocence, a mysterious substance possessing extraordinary powers.
    Allen Walker, cursed to see the suffering of these lost souls, joins the Black Order in their war to gather the pieces of Innocence scattered throughout the Earth.
    Oozing in nostalgia, this game is a fun play for new or old fans alike!
    https://phantom-patches.tumblr.com/p...92812/dgrayman


    http://www.romhacking.net/forum/index.php?topic=28210 ...
    by Published on March 28th, 2019 19:30
    1. Categories:
    2. Nintendo DS News

    melonDS is an open source Nintendo DS(NDS) emulator. melonDS is part of a second wave of DS emulators. There are a few other emulator projects that are part of it, which you might have already heard of. Either way, check them out!

    melonDS Features:
    * almost-complete 2D graphics
    * 3D graphics (software renderer) with texturing, alphablending, lighting
    * input: keyboard and joystick, touchscreen
    * backup memory
    * booting from the BIOS
    * resizable video output window, preserving aspect ratio of individual screens

    melonDS Changelog:




    http://melonds.kuribo64.net/

    For Nintendo Switch jailbreak:

    https://github.com/Hydr8gon/melonDS/releases
    via http://www.emulation64.com/view/2952...v074-released/ ...
    by Published on December 17th, 2018 19:58
    1. Categories:
    2. Nintendo DS News,
    3. PC News

    melonDS v0.7.2 Hotfix is released. melonDS is an open source Nintendo DS(NDS) emulator. melonDS is part of a second wave of DS emulators. There are a few other emulator projects that are part of it, which you might have already heard of. Either way, check them out!

    melonDS Features:
    * almost-complete 2D graphics
    * 3D graphics (software renderer) with texturing, alphablending, lighting
    * input: keyboard and joystick, touchscreen
    * backup memory
    * booting from the BIOS
    * resizable video output window, preserving aspect ratio of individual screens

    melonDS Changelog:
    It appeared that, due to an oversight, melonDS 0.7.2 would crash when loading a ROM if the physical microphone init failed.
    This has since been fixed, and a hotfix has been pushed. If you downloaded melonDS 0.7.2 before this post, just redownload it to get the fixed version.


    http://melonds.kuribo64.net/ ...
    by Published on December 12th, 2018 16:54
    1. Categories:
    2. Nintendo DS News

    melonDS v0.7.1 is released. melonDS is an open source Nintendo DS(NDS) emulator. melonDS is part of a second wave of DS emulators. There are a few other emulator projects that are part of it, which you might have already heard of. Either way, check them out!

    melonDS Features:
    * almost-complete 2D graphics
    * 3D graphics (software renderer) with texturing, alphablending, lighting
    * input: keyboard and joystick, touchscreen
    * backup memory
    * booting from the BIOS
    * resizable video output window, preserving aspect ratio of individual screens

    melonDS Changelog:


    As title says.

    We're not showing screenshots because they wouldn't be a good medium for conveying the number of changes in this release.


    The biggest change here is that the core timings were entirely renovated to try being closer to the hardware.

    First of all, after several days of gruelling testing and guesswork, we were finally able to understand the GX timings, and emulate them properly for the first time. But, as we weren't gonna stop there, we also renovated the timings for DMA and memory accesses, so that both of them are closer to their hardware counterparts. DMA and ARM7 should be pretty close to perfection now, ARM9 less so but it's still more realistic.

    We have also been fixing the emulator's main loop, so that the ARM9, ARM7 and system clocks shouldn't desync anymore.

    All of this, with a few added optimizations, fixes a whole bunch of issues, from things flickering to audio crackling to games outright going haywire (hi RaymanDS). Your games are now running better than ever!

    ... or not. That's also the point of the 0.7.1 release, I want to hear about any issues caused by the timing renovation, so we can get them fixed for the epic 0.8.

    We already have one such issue, all of this is causing sprite flickering in Pokémon Platinum. Quick attempts at fixing this went nowhere, so we will have to investigate this proper.


    There's also a number of misc fixes. For example, the 3D glitches that showed up in Mario Kart DS were fixed, but there's already a lengthy post about this.

    There's a small fix to 2D windows, nothing really noteworthy, just fixes a game that was setting up backwards windows.

    The input system no longer requires a dpad to be mapped to directional keys for joystick axes to work.

    The code that looks for local files (melonDS.ini, BIOS, firmware...) was modified to explicitly check the directory melonDS is in, if that is not the same as the working directory. So in these cases it will no longer fail to find its files. Also, if melonDS.ini is absent, the preferred directory for creating it is the directory melonDS is in.

    And, finally, we finally got rid of the old savemem type autodetect code. Considering its complexity and the amount of failures, it was a trainwreck. So instead, now, melonDS will pull that information from the provided ROM database (romlist.bin).

    Edit- If your game is still failing to save: you might have an old failed save file lying around, try deleting it. When a save file is present, melonDS determines the savemem type from the file size, so if a file is present with a wrong size, you will have to delete it.


    Enjoy!

    download http://melonds.kuribo64.net/

    via http://www.emucr.com/2018/12/melonds-v071.html ...
    by Published on October 28th, 2018 15:16
    1. Categories:
    2. Nintendo DS News

    StapleButter has released version 0.7 of "melonDS", a Nintendo DS Emulator for Windows and Linux:

    Or atleast starting to do so. There isn't a lot in this release, but hey, we have to start somewhere.

    Atleast, The Spark is back, somewhat. So I guess we can take melonDS somewhere.


    Not a lot of novelty visually speaking, so there will only be one screenshot:

    [fancypants side-by-side shito courtesy StapleGirl]

    Nothing changed!

    Except, if you look closely, the bottom border of the blue platform thing.

    Couldn't resist.

    Fixed a small bug regarding shadows and antialiasing, that caused that.


    What else? Miscellaneous fixes. melonDS shouldn't crash randomly when closing it anymore. And other things.


    Oh, and savestates. Which were one of the popular demands, and which are finally brought to you.

    Here is the outline of our implementation:

    • 8 savestate slots, which are per-game. Savestate files are stored in the same place as save files.
    • 'Undo state load' will revert to the state from right before loading a savestate. For example, if you loaded it accidentally.
    • In savestate settings: 'Separate savefiles' allows saving to a separate save file after loading a savestate. The separate save file is bound to that savestate slot.
    • Shift-Fx to save state, Fx to load state. x = 1 to 8 for regular slots, 9 for using an arbitrary file. F12 to undo the latest state load.


    Have fun!

    Revision d4d4965b2fffc69958685a25a9d9fc0c78b54567

    • fix possible crashes when exiting
    • wifi: add basic access point melonAP (very beta)
    • fix SMULWx/SMLAWx opcodes, fixes Sims 2 music
    • add support for loading BIOS/firmware files and config file from AppData or ~/.config/melonds or from the executable directory (hcorion)
    • add 32-bit IPCSYNC reads/writes (Dirbaio)
    • add savestates
    • 3D: (hopefully) fix bug in shadow/AA interaction (visible in the MKDS character select preview, bottom border of the platform thing)

    download http://melonds.kuribo64.net/comments.php?id=54

    via https://www.nintendomax.com/viewtopi...ba2aa370dec6ea ...
    by Published on August 19th, 2018 21:54
    1. Categories:
    2. Nintendo DS News

    Oxdbeef has updated his platform game for the Nintendo DS:

    Homebrew port of the PC game Spelunky Classic made by myself. Not yet done (there are jungle, snow, and lava city levels to be implemented) but already much work is done!

    I attach the .nds but if anyone wanted to see the most recent version and the code, it's on my github:
    /dbeef/spelunky-ds

    Instructions:
    Nothing fancy, just copy .nds to the R4 and run with the moonshell.

    Bugs can be reported on github, any contributions appreciated!

    Also, short youtube presentation:


    The controls are:
    Left bumper to enter room,
    Right bumper to sprint,
    Left-right arrows to walk,
    B to jump,
    Y to whip,
    X to throw a rope,
    Y to take a bomb (but you have to press Y to activate it and Y again to throw it)

    Download https://github.com/dbeef/spelunky-ds

    via https://www.nintendomax.com/viewtopic.php?f=19&t=16704 ...
    by Published on July 30th, 2018 20:11
    1. Categories:
    2. Nintendo 64 News,
    3. Nintendo DS News,
    4. Nintendo 3DS News,
    5. Nintendo Wii News,
    6. Gameboy News,
    7. GBA News,
    8. Nes News,
    9. Wii U News,
    10. Nintendo Switch

    It seems that Nintendo are getting pissy against sites offering roms of their Systems, heres the news:


    • The sites are among the most notorious online hubs for pirated games, according to Nintendo, and face millions of dollars in potential damages. With the launch of NES Classic Games on their Nintendo Switch coming up soon in September, it means we are in for another wave of crackdowns by big 'N' over any site that offers Emulators or Retro ROMs for playing Nintendo games on other platforms.
      This week, Nintendo took two of these sites to court. In a complaint filed at a federal court in Arizona, the game publisher sues LoveROMS.com and LoveRETRO.co for copyright and trademark infringement.

      Both sites are believed to be operated by Jacob Mathias and his Arizona company Mathias Designs LLC. They offer access to a wide variety of ROMs, including many Nintendo games.

      “The LoveROMs and LoveRETRO websites are among the most open and notorious online hubs for pirated video games,” Nintendo writes in the complaint.

      “Through the LoveROMs and LoveRETRO websites, Defendants reproduce, distribute, publicly perform and display a staggering number of unauthorized copies of Nintendo’s video games, all without Nintendo’s permission.”

      In addition to the copyrighted games, the sites also distribute proprietary BIOS software, while using trademarked logos and characters, Nintendo notes.

      While some ROMs sites may be hobby projects, Nintendo sees these two sites as professional operations that profit from its works.

      “Defendants are not casual gamers but are instead sophisticated parties with extensive knowledge of Nintendo’s intellectual property and the video game industry more generally,” the company notes.

      Through the lawsuit, which also lists a count of unfair competition, Nintendo hopes to shut both sites down. The company requests statutory damages of $150,000 per infringing Nintendo game and up to $2,000,000 for each trademark infringement.

      This means that, with more than 140 copyrighted titles and 40 trademarks on the record, theoretical damages could go up to a staggering $100 million.

      Nintendo further requests a permanent injunction ordering the sites to stop their infringing activities while handing over domain names to the game publisher. At the same time, Nintendo wants the operator of the sites to reveal the sources for the infringing ROMs.
      Click to expand...
      As noted above, Nintendo is demanding a list of all 'uploaders' that filled up the site with these nasty illegal backup ROMs, so if you were nice sharing member, get ready to receive a letter if the site's owner caves into all the pressure from the lawyers, but so far he still fighting and operating the sites.

      NEWS SOURCE: Nintendo Sues Console ROM Sites For ‘Mass’ Copyright Infringement (via) TorrentFreak

      via
      https://www.maxconsole.com/threads/n...ngement.47524/
    ...
    by Published on June 6th, 2018 19:58
    1. Categories:
    2. Nintendo DS News

    Heres a great exploit for the Nintendo DSI:


    • This is an exploit for FlipNote that will allow running homebrew on your Nintendo DSi. Lovingly hand crafted by fincs and WinterMute, inspired by “ugoopwn” US region “leak” by Shutterbug.

      Simply copy the contents of the archive to the root of your SD card, open FlipNote and follow the steps in the video above. Make sure that you’ve switched off “Start on Calendar” or the exploit won’t work.

      The archive also contains dslink which can be used to transfer code over wifi but only with a WEP or open connection currently. DSiWareHax will install all the DSiWare savesploits for vulnerable DSiWare you have installed and fwTool will allow you to back up your NAND with included no$ footer for emulation.

      Please note: fwTool currently has no NAND restore options for the simple reason that it’s horrifically dangerous atm. I have some things in progress that will be safer but, for now, please don’t use any of the forks that add dubious NAND writing options. They can and will brick your console.
      Click to expand...
      Source & Download: --> https://davejmurphy.com/͡-͜ʖ-͡/

      via https://www.maxconsole.com/threads/d...eleased.47145/
    ...
    by Published on May 5th, 2018 09:45
    1. Categories:
    2. Nintendo DS News
    Article Preview

    Now heres a major release, a Custom Firmware for the Nintendo DSI, how awesome is that, heres the release details:

    The Nintendo DSi scene was set on 'fire' again after long-time scene developer @no$cash dropped the world's first 'coldboot' exploit for now retro DSi handheld onto the world called 'ULaunch' and now scene developer @Robz8 has released the world' first DSi 'CFW'.

    Here it is, the first DSi CFW!

    Video by Alex S (with SRLoader installed) and Video by @Apache Thunder (When RocketLauncher was planned for a release. With WarioWare Touched (DSiWare version) installed.)


    Robz8 said:
    With this CFW, you can run custom DSiWare, alongside region free and 3DS-exclusive DSiWare (WarioWare Touched), on your SD card, via NAND to SD redirection! You can also run blocked flashcards (such as R4 Ultra).

    Full guide (from stock to HiyaCFW)

    Credits

    • @Apache Thunder, @nocash123, StuckPixel, @shutterbug2000, and @Gericom.
    • @Drenn: .bmp loading code from GameYob, for custom splash screens.
    • me: Logo graphic, and settings screen.
    • WinterMute/devkitPro: For the majority of the base code like nds-bootloader which this loader uses.

    FAQs
    Q: Can I use a custom splash for HiyaCFW?
    A: Yes you can, but only top splashes work for now. Place it at "sd:/hiya/" and name it splashtop.bmp. Make sure it's actually saved as a .bmp file, with the size of 256x192, with no color space info, and is 16-bit (A1 R5 G5 B5).​

    OFFICIAL SITE: --> https://github.com/Robz8/hiyaCFW/releases
    OFFICIAL GUIDE: --> https://dsi.cfw.guide/

    via http://www.maxconsole.com/threads/hi...dsi-cfw.46922/
    ...
    by Published on December 17th, 2017 20:29
    1. Categories:
    2. Nintendo DS News

    The Nintendo DS Emulator MelonDS has had a quick bug fix release, heres the release notes:

    melonDS v0.6b is released. melonDS is an open source Nintendo DS(NDS) emulator. melonDS is part of a second wave of DS emulators. There are a few other emulator projects that are part of it, which you might have already heard of. Either way, check them out!

    melonDS Features:
    * almost-complete 2D graphics
    * 3D graphics (software renderer) with texturing, alphablending, lighting
    * input: keyboard and joystick, touchscreen
    * backup memory
    * booting from the BIOS
    * resizable video output window, preserving aspect ratio of individual screens

    melonDS Changelog:
    As promised, the quick fix release is out. There are a few other goodies too.

    download http://melonds.kuribo64.net/

    via http://www.emucr.com/2017/12/melonds-v06b.html ...
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