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  • April 9th, 2018

    by Published on April 9th, 2018 20:33
    1. Categories:
    2. Nintendo Switch

    Yet another awesome release for the Nintendo Switch:

    It's a driver that lets you use your JoyCons/Pro Controller with your PC with a lot more functionality than the default Windows driver (Analog stick support, Gyro Controls, Combining JoyCons, etc...)

    The above text answers the common first big question: "What actually is this thing and why should I use it?", and below is the overview settings, features and comments from its developer @mfosse regarding this awesome new release which allows us to finally fully enjoy the proper usage of your Nintendo Switch JoyCon and PRO controllers on your Gaming Desktop PC or Laptop rigs.
    Settings and features (some settings are only in the config file!)

    • Pro Controllers are supported (because someone is going to ask)
    • Combine JoyCons
      • Combines a pair of JoyCons into a single vJoy device

    • Reverse Stick X/Y
      • Reverses the X/Y direction(s) for both sticks

    • Gyro Controls
      • Enables controlling the mouse with a JoyCon like a WiiMote

    • Prefer Left JoyCon
      • By default, the right JoyCon is used (if found), this forces the program to use the left JoyCon (if found)

    • Gyro Controls Sensitivity X/Y
      • Controls the sensitivity -> higher = more sensitive
      • The X sensitivity also controls the gyro sensitivity for Rz/sl0/sl1 in vJoy

    • Gyroscope Combo Code
      • A number that tells the program which button or set of buttons to use to toggle gyro controls
      • To figure out what number to put in the config, look at the Gyro Combo Code when you press your desired keycombo

    • Quick Toggle Gyro
      • Changes the behavior of the Gyro toggle from a standard switch, to a "always on unless keycombo is pressed" mode

    • Gyro Window
      • Opens up a visualizer for the JoyCon's gyroscope

    • Mario Theme
      • Plays the Mario theme on the first connected JoyCon at startup

    • Debug Mode
      • Prints debug info to the console

    • Write Debug to File
      • Writes the debug info to a file

    • Force Poll Update
      • Don't enable this, probably

    I'm already aware of this post, but some of the info is pretty out of date, and I figured I should make an official thread.

    I've made two reddit posts about this now, and occasionally browse this forum, but still haven't made a post on here about this yet.
    Like with the reddit post's I've made before I'll do my best to answer any questions or comments you have.

    I don't have a full tutorial on how to use the program at the moment, but I have a basic outline of what to do on the GitHub page, I'll update this if me or someone else makes a full tutorial. If you're willing to make a tutorial contact me and I'll put it on the GitHub page (as well as here)

    Other Links:

    As much as I wish my code was perfect, it probably isn't so if you find any bugs or want to request a feature, you can do that here.


    NEWS SOURCE: JoyCon-Driver v0.98 for PC (via) GBATemp

    http://www.maxconsole.com/threads/re...-for-pc.46721/ ...
    by Published on April 9th, 2018 20:28
    1. Categories:
    2. Nintendo Switch

    Kgsws has ported Doom to the Nintendo Switch, heres the release news:

    Of course there is an 'official DOOM' for the Nintendo Switch, but there is nothing better they being able to load up some 'original and modded WAD' files and enjoy them finally on your v3.0.0 Switch console using the now ported 'kgDoom' version by scene developer @kgsws that was released earlier this Easter weekend for all nineties to enjoy some classic FPS action!
    x0x0 said:
    kgsws released few hours ago on github completed code to compile his kgdoom for Switch.

    Working with HBL, support saves, lua scripting, analog targeting. The one bug i discovered is cannot back to HBL after start the .nro. I hope he fix this very fast.

    I uploaded ready nro with doom1 shareware wad - just put folder to sdcard. You can use other wads, but u need to google them.

    MORE INFO: --> https://github.com/kgsws/kgdoom/tree/lua-scripting
    Manual: --> https://github.com/kgsws/kgdoom/tree...ripting/manual

    NEWS SOURCE: kgdoom by kgsws (via) GBATemp

    http://www.maxconsole.com/threads/release-kgdoom-for-nintendo-switch-ported-by-kgsws.46722/ ...
    by Published on April 9th, 2018 20:17
    1. Categories:
    2. PS3 News

    I recently hacked 2 PS3s one a release day BC PS3 and also a silver phat PS3, so pleased i waited to do it and heres another cool release for the scene:

    We reported on before in March regarding the upcoming project called PKG Linker from developers @DeViL303 and @pink1 and now after lots of freeback, they have completely rebuilt the their project and here is list of all the new amazing features:
    pink1 said:
    New Features

    • Complete GUI overhaul
    • Better error handling for corrupt pkgs
    • Saveable settings
    • Server control and better server error handling
    • Better IP/adaptor detection
    • Better port control, now settings controls app and server
    • Minimise to tray
    • Tray notifications for important actions
    • Tray controls while app is minimized
    • PS3 side server controls via new server setup item on the XMB.
    • Now detects package signing type and lists it in the app and on the XMB
    • Ping Tool for checking PS3 is reachable in direct connection situations
    • PS3Xploit Resigner Tool - all packages in unsigned folder can be signed with one click
    • Warnings when packages in folder have changed but pkg list not updated.
    • Warning when port has been changed but server not restarted.
    • Auto list generation when its required, like after saving new settings.
    • Theme settings, colors, Light/Dark.
    • Help section with trouble shooting for connection problems

    NEWS SOURCE: PKG Linker 2.0 (via) PSX-Place

    via http://www.maxconsole.com/threads/re...han-cfw.46725/
    by Published on April 9th, 2018 19:47
    1. Categories:
    2. PS4

    Catching up on a lot of releases, heres one for the PS4 hacking scene:

    @TheDarkprogramer is back with yet another one of his neat utilities to help you increase the 'greatness' on your exploitable PS4.
    TheDarkprogramer said:
    Hi Guys;

    Here is another release this will convert ps2 iso's into ps4 pkg's:

    Simply give it a ps2 iso then give it a Content ID ( Must be in format TTTTNNNN) T = Text N = Number and give it a title enjoy and keep it retro.

    Special Thanks to @cfwprophet and @wildcard for there help in supplying info to get this project done!

    OFFICIAL SITE: --> https://github.com/xXxTheDarkprogram...eases/tag/v0.3

    via http://www.maxconsole.com/threads/ps...amerxxx.46772/ ...
    by Published on April 9th, 2018 19:42
    1. Categories:
    2. Nintendo 3DS News

    Heres a updated version of the Snes Emulator for the 3DS from bubble2k16:

    Never thought I'd be making such a major change to this emu anymore, but here it is:

    v1.30 released:

    Improved sound synchronization.
    Added BlargSNES DSP Core (experimental) for performance. The original Snes9X DSP core (default) suffers from sound skipping in some games like Aladdin and Gradius 3. You can choose which DSP core to use from the Options menu. The BlargSNES DSP Core sounds similar to the Snes9x Core for most games. Sounds like Final Fantasy 3's the howling wind sound different.
    Added support for Tengai Makyou Zero English Patch (for hopefully all future versions)

    download https://github.com/bubble2k16/snes9x_3ds

    via http://www.nintendomax.com/viewtopic...1ddeae2018e3e7