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  • May 7th, 2018

    by Published on May 7th, 2018 20:04
    1. Categories:
    2. Nintendo 3DS News
    Article Preview

    If you have a pal with a 3ds and the right game this could be a killer way of hacking your 3DS:

    If you lucky enough to have 'two 3DS consoles' there is simple way to get CFW on one them using a combo method of the previous Seedminer exploit and DSiWare Injection system, but his tutorial posted below makes it clear how to do the complex transfer setup.
    Hello! I think I've found a new method that combines Seedminer and DSiWare Injection, I'll explain this method here:

    Required:

    • Console 3DS Source with a CFW and Godmode9
    • Console 3DS Target
    • DSi Ware compatible on the NNID account of the source console (list in step 1)
    • A mail address


    1. Preparation on the source console
      Check that you have a compatible DSIWare game on your NNID account and therefore in the list:

      Go to GodMode9 then press "HOME", then go to "Scripts" and "Backup Sysnand", do the requested actions (Unlock the write if requested), then save the NAND from gm9 / out in the computer, then reinsert the SD card into the source console.
    2. Preparation on the target console
      Go to Parameter and others then format the console, your NNID will be untied but can be used at the end of the hack.
      Go to Parameter and Others then go to Data Transfer then from a 3DS and receive data via another console.
      Do the same thing on the target console except that you select Send data instead of receiving.
    3. Data transfer
      Save the contents of the SD card of the source console in the computer, then reinsert it in the console, if you want to keep your friends on the source console they will be automatically put back in place thanks to the restoration of the NAND, on the target console will need to be added, make the data transfer.
    4. Hack of the target console with Seedminer
      Once the transfer is finished, finish the initiation of the console and then connect directly to the internet, then go to the Nintendo Eshop and normally as you get the account of the source console you must have the compatible DSiWare, download then once the download is complete you will have to go to settings and in Data Management and DSiWare to copy it to the SD card.
      Then go to this thread: https://gbatemp.net/threads/seedmine...g-help.496114/ and follow the instructions for all steps.
    5. Data Restoration
      After doing all the steps from 1 to 15 on the FC mining and help thread you will have to put everything back in order so here are the different things to do:
      • Select the NNID of the target console in order to put it back on the source console:
        Contact Nintendo and tell them that you no longer have access to the old console and then follow their information.
        Once the NNID untied you can put it back on the source console.
        For the target console, reformat it (you will not lose the hack) then re-download the CIAS required software on 3DS.guide and finally connect your NNID account, everything should go for the best without contacting Nintendo on the target console.
      • Restore the NAND from the source console
        Go to Godmode9 with Start at the start of the console then press HOME and go to Scripts / Restore SysNAND, do the required actions then wait, then restart the console, you will then need to return the contents of the SD card previously saved in the computer .
      • Deactivate sending system information on both consoles:
        Go to setting and network then spotpass and Sending system information to No.
      • Add friends if needed:
        If necessary, re-add to the target console any friends lost during the transfer and formatting.
      • Edit mii and pseudo if needed:
        If your Mii or your nickname is different, go to the mii editor and put everything back in order.

    You can now enjoy all this hack that I myself tested with my friend and it's worked successfully!

    NEWS SOURCE: [CFW] NEW METHOD! (DSi Ware required) (via) GBATemp

    via
    http://www.maxconsole.com/threads/ne...console.46821/ ...
    by Published on May 7th, 2018 20:01
    1. Categories:
    2. Playstation Vita News

    Some great news for PSVita Fans:

    Vita might not have any official love from Sony anymore, but TheFlow does, and doing so also remembers most portable Sony gamers, still love the original PSP games as such he has recently updated Adrenaline twice in one day with some nice bug fixes and neat new features.
    Adrenaline-6.3 brings about the following:

    • The Adrenaline menu has been improved and now has an option to reset Adrenaline’s settings.
    • The ‘Screen Mode’ and ‘Screen Size’ options were removed. In their place, we now separate have Screen Scaling options for PSX and PSP games. I personally think there should be some defaults that stick to specific aspect ratios rather than giving the user too much choice.

    As you can see, this release has some minor features that could somewhat improve your experience especially if you play both PSP and PSX titles on your PSVita.

    Adrenaline-6.2 brings about the following:

    1. f.lux, by Rinnegatamante, has been added. This warms up the screen’s colours so that less blue light is emitted from it and as a result, it’s easier on your eyes especially in the dark and at night.
    2. A bug was fixed in which PSX games no longer have framerate issues when a custom screen filter is used.
    3. Compatibility with ‘Kingdom Hearts: Birth by Sleep’ English patch has been fixed as it was broken in Adrenaline-6.1.
    4. Other bug fixes including one that prevents certain games from crashing Adrenaline when exiting them.

    Furthermore, updating Adrenaline has become a simpler affair. To update Adrenaline, extract the VPK from the link below and copy the ‘sce_module’ folder to ux0:/app/PSPEMUCFW and replace all files when prompted to do so. Obviously, you need to have Adrenaline-6 or later already installed to use these instructions.

    To get Adrenaline-6.3, simply download the VPK from the link below and copy the PSP’s 6.61 PBP to ux0:/app/PSPEMUCFW after renaming it to ‘661.PBP’. You can follow the above instructions to update Adrenaline if it’s already installed.

    If you have any issues, report them to TheFlow through the GitHub link below.


    NEWS SOURCE: Adrenaline-6.3 released (via) Wololo

    via
    http://www.maxconsole.com/threads/ad...eleased.46811/ ...
    by Published on May 7th, 2018 19:59
    1. Categories:
    2. PS4

    Heres good news for those with exploitable PS4 Consoles:

    As www.PSXHAX.com points out belong in their quoted news story, the future of exploiting our v4.55 PlayStation 4 consoles has gotten a bit more exciting, as now it might be possible soon to regain access to PSN and online games on our older PS4 consoles, time will tell.
    Previously, we learned for PSN access on jailbroken PS4 consoles beyond spoofing the version string you'll also need to spoof index.dat and X-Passphrase according to scene devs, and today PlayStation 4 developer @zecoxao updated his Github repository with a PS4 port of the PS3 index.dat decrypter called UnDat from fail0verflow.

    While PlayStation scene developer Joonie reminds us "most people will just have to forget about PSN for hackable PS4 and likely need two consoles for both general daily gaming and homebrewing" it will be interesting to see what the future holds for PlayStation 4 spoofers and online games.

    Download: undat-master.zip / GIT

    NEWS SOURCE: UnDat: PS4 Index.dat Decrypter Ported from PS3 by Zecoxao (via) PSXHAX

    via
    http://www.maxconsole.com/threads/un...zecoxao.46826/ ...
    by Published on May 7th, 2018 19:57
    1. Categories:
    2. PS4
    Article Preview

    Heres some PS4 News for fans of Silent Hill:

    P.T. was to the big blockbuster game to regain the glory days of 'Silent Hills' on PlayStation, but it got cancelled and then Konami tried to wipe it out for history as if it never existed in the first place, but lucky for us its been saved in dark corners of web and now we can enjoy trying out the game that will never be on our PS4 consoles that are running the popular exploitable v4.05 or v4.55 firmwares.
    Since PT demo isn't the easiest thing to find for your PS4, so I figure I would put it up for everyone to get since it is just a Demo.
    This DEMO is made for PS4's running either FW 4.05 or 4.55 and using the HEN/Debugger exploit.

    Released for the PlayStation 4 on 12 August 2014 as a free download on the PlayStation Network, P.T. served primarily as an interactive teaser for the game Silent Hills, a canceled installment in the Silent Hill series. After the cancellation, Konami removed P.T. from the PlayStation Store and eliminated re-installing the game, a decision that later spawned criticism and fan efforts to allow P.T. to be re-downloaded.

    Download: --> PT Demo https://drive.google.com/open?id=11g...plMJWoZHJe_Ab4(1.3gigs)

    NEWS SOURCE: PS4 P.T Demo/ Fake PKG file for FW 4.05 & 4.55 (via) HackInformer

    via
    http://www.maxconsole.com/threads/ps...05-4-55.46828/ ...
    by Published on May 7th, 2018 19:53
    1. Categories:
    2. PS3 News

    Heres another release for the PS3 Hacking scene:

    Evilnat his very popular PS3 utility SEN Enabler with support for the latest CFW firmwares and updates:
    Improvements v6.0.8

    • Updated Cobra data
    • Added support for CFW Rebug 4.82 D-REX

    Remember to use Charles Proxy now along with SEN Enabler and block three URLs (you can add more if you want), this software will minimize ban risk, but a ban is not 100% avoided on CFW. Block all these URLs on Charles or similar:



    NEWS SOURCE: SEN Enabler (via) PSX-Place

    via
    http://www.maxconsole.com/threads/ps...-v6-0-8.46830/ ...
    by Published on May 7th, 2018 19:51
    1. Categories:
    2. PS3 News

    Nice to see some hacking news for the PS3, heres the details

    CCAPI version v2.80 Rev.3 has been released recently, which brings the added support of CEX 4.82 and DEX 4.82, so users who have installed the latest Custom Firmware by Team Rebug, can now enjoy CCAPI, and therefore enjoy and connect their PC on the PS3 with the included TMAPI manager, so see below the recent changes made by the developer @Enstone.
    Changelog 2.80:

    • (rev3) Added 4.82 DEX support
    • (rev2) Reduced memory use
    • Added ps3 TOOL support (with DEX/CEX kernel only)
    • Added console finder into consolemanager
    • Added vsh menu
    • Added 4.82 CEX support


    NEWS SOURCE: [PS3] Control Console API supporte désormais les CEX et DEX 4.82 (via) Logic-SunRise

    via
    http://www.maxconsole.com/threads/ps...ex-4-82.46831/ ...
    by Published on May 7th, 2018 19:10
    1. Categories:
    2. PS4

    Someone loves linux in a big way, heres more Linux News:

    It is still a 'work-in-progress' project, so don't rush and update from v4.55 firmware just yet, as payloads, and exploit hosts need updating, but scene developer @C0rpVultra says its occurring and has launched his WIP GITHub page, and is busy putting together the final bytes.
    hackinformer said:
    It’s just a matter of time and being patient for things to happen on FW 5.01 as plenty of developers told us to stay on that FW if we cared about homebrew. Well, hopefully, today we’ll be able to finally run Linux on FW 5.01 with a little bit of compiling thanks to Vultra.

    PS4 5.01 Linux Loader
    A simple payload that let you run Linux on your 5.01 PS4
    WORKS! With XVortex SDK (When Compatible for 5.01 ). Made by Vultra

    OFFICIAL WIP SITE: --> https://github.com/Vultra/PS4Linux_5.01
    ORIGINAL NEWS SOURCE: --> https://twitter.com/C0rpVultra/statu...57341027291137

    via http://www.maxconsole.com/threads/pl...eleased.46932/

    ...
    by Published on May 7th, 2018 19:08
    1. Categories:
    2. Nintendo Switch
    Article Preview

    Linux released for the Nintendo Switch, here the details:

    There is ton of info regarding getting Linux up and running on your Switch since the big explosion of frozen rocket payloads for Nintendo Switch, but its filled with complex setup, different distros, patches needed, and still missing info, but GBATemp'er @natinusala has assembled what he calls Painless Linux, so those that want to be on leading edge of Switch payload development can check it out:
    Grab it while it's hot: https://github.com/natinusala/painless-linux Everything is explained in the README of the repository.

    Now you can boot Linux from any system (Windows, Mac OS, Linux or Android), without any extra work :

    1. Download the disk image
    2. Burn it on your SD card using Etcher or dd
    3. Clone or download the repository and use the provided scripts (for Android you need to copy 2 files)

    The system is an improved version of @00Cancer's GNOME Arch Linux image :

    • sudo
    • chromium browser
    • scripts to manage GPU clock profiles (courtesy of @Gigaa)
    • SSH server enabled by default
    • automatic root filesystem expand to fit your SD card

    I will try to keep it updated, with incremental updates, if applicable. I will also keep this post minimal, as everything is already in the README.

    Have fun with your almost functional Linux!

    Now its not perfect, no Linux is YET on the Switch, there is still 'battery discharge issues', 'WiFi issues', 'LCD burn-in problems', and various other smaller issues, so as the tutorial author above suggests you must read the README before trying it out, and accept the risks, and understand the issues, and be patience for updates by the teams involved to finish making this less-painless Linux.

    OFFICIAL SITE: --> https://github.com/natinusala/painless-linux

    via http://www.maxconsole.com/threads/sw...ainless.46934/

    ...
    by Published on May 7th, 2018 19:06
    1. Categories:
    2. PS4
    Article Preview

    Its always great to see homebrew being released on consoles and especially if you dont have to rip them to bits, heres the release notes:

    RetroGamer is back with yet another one of his great emulator packages this time for the PS4 consoles!
    Hi guys, following my last update regarding the topic of a GameBoy Emulator for PS4 here is an early PS4 GBEmu Beta. Still many things to fix. Even the sound is ok under Windows Unity Editor, it does not work well in PS4. It looks to be a problem of frequencies.

    Here is the PKG for downloading. I've included just one ROM which is Super Mario Land 2. Some more GB / GBC ROMs can be found courtesy of SCORPION1399 below:

    Download: ED1685-NPXX51385_00-0000000000000000-A0100-V0100.pkg (58.8 MB) / GAMEBOY_1483_ROMS.rar (170.2 MB) / GBC_1005_ROMS.rar (GameBoy Color ROMs Pack - 462.8 MB)

    There are 2 main things still under development:

    1. First one is File Manager integration to load ROMS. This is easy to do using the File Manager you could see some days ago. To complete this task it would be great some of you could do a big package of all ROMS as he can and make me available for download it. I will add it to the compilation.
    2. Second one will be fix the sound issue.

    Hope you enjoy.

    via http://www.maxconsole.com/threads/ga...amer_74.46935/
    ...
    by Published on May 7th, 2018 19:03
    1. Categories:
    2. Playstation Vita News

    Nice to see the PSVita get new releases, heres the release notes:

    Recently, there been alot of talk about using the 'Unity' game development engine, and now developers @SilicaAndPina have put together some handy UnityTools to make it easier to get your games up and running on your hacked/modded PlayStation Vita.
    Arguments:

    • -i Input DIR
    • -o output DIR
    • -f Fix the "Unsafe homebrew" bug (that prevents the game from launching if unsafe homebrew is enabled)
    • -u Remove the "trial version" watermark caused by development license in the bottom right corner
    • -r Remove unused files from your build
    • -p Pack to "PC HOSTED" builds to .VPK
    • -d Remove input directory after packing into .vpk

    Also, after building a "PC HOSTED" application with UNITY. you can just drag n drop the folder onto the application and it will run: -f -u -r -p -d on it.

    OFFICIAL SITE: --> https://github.com/SilicaAndPina/UnityTools/releases

    via http://www.maxconsole.com/threads/vi...andpina.46937/
    ...
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