via http://www.emucr.com/

PPSSPP Git (2015/01/05) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Fix some glitches in the new AA3 handling.
Matches a test better.
* Add a basic debug console UI to the devmenu that shows some log scrollback and has a little command line.
Useful for debugging on non-Windows in the future. For now non-mobile only (although may lift that restriction later)
* x86jit: Fix crash in prefixes and simd enabled.
* Just to investigate #7269, skip the version check on ARMEABI (very old ARM)
* More reg number asserts
* x86jit fpu regcache: Add extra invariant check for too-large mips register numbers
* Merge pull request #7275 from unknownbrackets/atrac-aa3
Correct sceAtracSetAA3*() handling
* Correct sceAtracSetAA3*() handling.
This is used to send OMA / AA3 files, which have a different format.
Couldn't have been working before, may not work correctly still.
* Update armips.
* Merge pull request #7270 from Bigpet/adhocthread
don't use Thread* to create thread
* don't use Thread* to create thread
slightly less hacky, as in, a little bit closer to what the actual PSP does, although the timings are still complete guesses
also
* Protect the adhoc Events by a mutex lock
* don't use emplace_back since symbian doesn't compile with it
* Fix #6898 - buttons could disappear in non-buffered rendering

https://www.sendspace.com/file/js85be