Cemu is a Nintendo Wii U emulator that runs commercial games. Highly experimental software to emulate Wii U applications on PC.

Cemu v1.15.9c Changelog:

[quote]
# New in 1.15.9c:

GX2: Fixed a leak in streamout cache
CPU: Better emulation of XER OV/SO bits
VC DS boots a little further now

# New in 1.15.9b:

GX2: Fixed a bug in streamout cache

# New in 1.15.9:

general: The game list can now be sorted by name, game time and last played (#86)

general: Added favorites to the game list that always are at the top of the list (#86)

Games can be marked as favorite via the right click menu

general: Updated look of software keyboard and shader compilation screen

general: Graphic pack tree view will group sub categories together (#85)

Previously individual packs and sub categories would be mixed together based on alphabetically order

general: Minor UI tweaks

coreinit: Fixed a bug where __ghsLock() would not acquire the processor lock
Fixes random crashes in Just Dance 2018 and possibly other games

coreinit: Added support for negative alignment to MEMAllocFromBlockHeapEx()
DS Virtual Console games no longer crash on boot

GX2: Better handling for streamout append operations
Fixes polygon distortions in Xenoblade Chronicles

GX2: If uniform data maps to streamout cache, then limit uniform size to match available data

GX2: Handle negative inputs for GPU7 shader log2() function
This change is mainly to avoid vendor-specific bugs due to undefined behavior
Fixes Nvidia specific graphic bugs in Art Academy and possibly other games

AX: Implemented AXGetMultiVoiceReformatBufferSize()
With this Axiom Verge no longer crashes on boot. It's not known if other games use this API

vpad: Simulate VPAD internal sample rate for games that spam VPADRead() in a loop
Improves performance in Art Academy games

H264: Added support for frames that are split into multiple NAL slices
Required for the intro video in Dont Starve: Giant Edition

H264: Properly handle H264DECEnd() when the decoder session was already ended (#71)
This fixes a crash in Duck Tales: Remastered[quote]

http://cemu.info/

http://www.emulation64.com/view/2983...159c-released/