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Thread: [Release] Age of nations V3 - An RTS Game for The PSP

                  
   
  1. #1
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    psp [Release] Age of nations V3 - An RTS Game for The PSP

    -------------------
    Age of nations v3
    --------------------




    --------------
    what's this ?
    ---------------
    Age of nations is a Lua coded RTS Homebrew,based on AOE PC game.
    -------------------------
    New Updates
    -------------------------
    [General]
    Code rewrite Entirely
    Added Basical AI
    Added Age Update Feature
    All Bugs Fixed
    Added Music
    All bugs fixed

    [Gameplay]
    Player has ressources to manage: Food, gold, wood and stone.
    Possibility to create new units: Each units created requires a certain quantity of food, which reduce food ressources.
    Each units created is independant from others.It has its own health, his own job, and many other things.

    Each unit can look for food, look for wood on a map, to increase the player ’s ressources.Just give him the order.
    All natural ressources such as wood and fruits are limited.When there's no more ressources on a tree, it disappears from the map.
    Natural ressources regenerates automatically.

    [Units]
    Four types of units can be created:
    *Peasants: they're dealing with the natural ressources and building tasks
    *Soldiers
    *Archers
    *Riders

    [Building]
    Peasants can build Houses, they increases the Population Limit.
    Peasants can build Barracks And Stables.These builds are used to make military units.
    ---------
    Commands
    ---------
    Directional Pad/Joystick to move the selector on the screen
    Cross to select a unit/building/ressource.when selected its current properties appears on he board.
    Circle to deselect anything selected
    Select opens A System Menu, with exitting options

    [How to Collect ressources:]
    Select a Peasant unit.Thus click on any pont on the map to move him.Simply click on a ressource to order him collecting this.

    [How to build]
    Select a peasant unit.Click with cross button over the buiding type you want, according to reamaining ressources you have. Thus click with triangle button to cancel, or hit the Circle Button on the map where you want the house to be built.
    -------------
    Installation:
    -------------
    The game is Fat and Slim compatible.
    Extracts its contents on your MS into ms0:/PSP/GAME4XX/ or ms0:/PSP/GAME3XX folder.
    Ms0:/PSP/GAME folder works too.
    ------------
    Code Thanks:
    ------------
    RedaLua (Coded by Altair)
    ---------------
    Special Thanks:
    ---------------
    Pierrodu50
    Masterlau (for Menu Code)
    Blah (for luaplayerWindows R3 Executable file)
    Homemister and PickDat (for LuaPlayerHm v7 Eboot)
    ------------
    Download and Give Feedback/Buig Reports Via Comments------------
    Website
    ---------
    www.roland.xtreemhost.com

  2. #2
    Won Hung Lo wraggster's Avatar
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    i love rts games , thanks for bringing a much needed genre to the PSP

  3. #3
    Won Hung Lo wraggster's Avatar
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    ill upload to the forum in a min

  4. #4

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    is this the full game now or will there still be updates for this?

  5. #5
    DCEmu Legend Buddy4point0's Avatar
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    It's looking great man!
    I don't like the minimap being blue though, You should either make it black or green(terrain)

  6. #6
    DCEmu Regular ojdon's Avatar
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    Wow this is as playable as I always wanted it to be, but I can tell this is going to go even further and be even MORE playable.

    One question though, yonaba, do you have open ears for contributions, I have a few bits of graphics from my RTS Rpg I was making a few years ago, I think they will fit quite well in this project if I adapt them for you. Do you want them, they are only like Graphics for the Navigation Bars, etc.

  7. #7
    DCEmu Regular newb_fo_life's Avatar
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    This looks really great

  8. #8

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    Looks nice

    Going to give this a try, keep it up!
    My Business (Games, Apps & More):

    Gremlin Interactive

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    DCEmu Pro dangee's Avatar
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    I've noticed this developing recently without ever truly believing that the
    concept could be realized . It just looked too ambitious.

    Now I'm starting to think there soon will be TITANS !

    Nice work yonaba

  10. #10

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    As the original developer I have to say you all have done an amazing job. This game took over 2 1/2 years to develop and required the skills of several coders. I first made this game and ran into a number of limitation and confusion. The new developers have taken it to an amazing new level. Congrats and for the love of god max out this game's potential.:thumbup:

    Sincerely

    Retired CoderX 2005-2008
    chicago web design - Building the Internet of Today, and Tomorrow
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