Strikes me as shrewd marketing. The Wii isn't exactly using exotic components. If any console would be set up for flawed supply, it'd be the PS3, since I heard IBM has trouble getting proper yields on Cell processors, and they had to resort to building the processors to have two more cores just to get a good percentage out (they disable the two worst/defective cores). This could be interesting for homebrew, though, because this may mean there are two reasonably good cores on many consoles that could be enabled, unless it's actually hardwired not to use those cores.
So long as Nintendo keeps the Wii leaving the shelf as soon as it gets in, they have a good excuse to keep the Wii at $250. Since Microsoft looks to be imitating the Wii with "Avatars" and a rumored motion controller, they could easily start a price war by dropping the Xbox 360 Arcade to $200, which they would probably make up in software sales/license fees since it's meant for DLC. It'd make sense, as the Xbox 360 with the 20GB hard drive is just $20 more than the Arcade, so right now the Arcade is a terrible deal. A system that's more powerful than the Wii which has the same gimmicks for $50 less would be devastating to Nintendo. A good one-two punch would be to also drop the one with the hard drive to $250, and slash prices on the 20GB HD to make it affordable for people with the Arcade to get the hard drive when they run out of space. $60 would be fair enough.
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