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Thread: 3D Engine - Nitro Engine V 0.3.0

                  
   
  1. #1
    Won Hung Lo wraggster's Avatar
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    NDS 3D Engine - Nitro Engine V 0.3.0

    News/release from AntonioND:

    Hello!

    This is a 3D engine, which aim is to make easier the procces of making a 3D game for the DS

    Characteristics:
    -Loader of models and textures from FAT.
    -Dual 3D, as easy as normal 3D.
    -Can load BMPs of 8, 16, and 24 bits and convert them into textures.
    -Hardware-accelerated effects like fog and toon shading.
    -You can take screenshots of both screens in dual 3D mode or the 3D screen in normal 3D mode.
    -Animated model support.
    -2D over 3D system (very simple, I'll improve it).
    -Very basic physics engine.

    TODO:
    -md2 loader.
    -API functions.
    -Png loader?
    -Improve physics engine.
    -A better text system.
    -You can ask me for the things you would like to see.

    1-Copy NitroEngine folder to devkitPro folder (if not using the installer).
    2-Compile it. Nitro Engine should be ready.
    3-Compile one example to check everything's OK.
    4-If you are planning to use it with PAlib you will have to change a bit the makefile (add -lNE to LIBS and $(DEVKITPRO)/NitroEngine to LIBDIRS).

    Regards,

    Antonio.

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  2. #2
    DCEmu Pro XDelusion's Avatar
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    Awesome! It's a shame I don't code because if this is the one I saw video footage for, then I'd expect to be able to make some fun games from it!

  3. #3
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    Quote Originally Posted by wraggster View Post
    News/release from AntonioND:

    Hello!

    This is a 3D engine, which aim is to make easier the procces of making a 3D game for the DS

    Characteristics:
    -Loader of models and textures from FAT.
    -Dual 3D, as easy as normal 3D.
    -Can load BMPs of 8, 16, and 24 bits and convert them into textures.
    -Hardware-accelerated effects like fog and toon shading.
    -You can take screenshots of both screens in dual 3D mode or the 3D screen in normal 3D mode.
    -Animated model support.
    -2D over 3D system (very simple, I'll improve it).
    -Very basic physics engine.

    TODO:
    -md2 loader.
    -API functions.
    -Png loader?
    -Improve physics engine.
    -A better text system.
    -You can ask me for the things you would like to see.

    1-Copy NitroEngine folder to devkitPro folder (if not using the installer).
    2-Compile it. Nitro Engine should be ready.
    3-Compile one example to check everything's OK.
    4-If you are planning to use it with PAlib you will have to change a bit the makefile (add -lNE to LIBS and $(DEVKITPRO)/NitroEngine to LIBDIRS).

    Regards,

    Antonio.

    Download and Give Feedback Via Comments
    i dnt get what you mean when you say "change a bit the makefile (add -lNE to LIBS and $(DEVKITPRO)/NitroEngine to LIBDIRS)."

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    niiiiice......

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