thanks, i love how how it looks
Powernoid V2
Hi Guys,
This is version two of Powernoid, the Breakout clone with powerups inspired by Megaball for the Amiga!
I think the update log from the readme says it all, so I've quoted it here.
Bullets Screenshot
Multiball Screenshot
Updatelog is big
Cheers, Art.Powernoid V2 (27/11/08):
Change to multiball powerup behaviour, the ball now splits in two when a player gets this powerup.
Player no longer loses a life if the multiball powerup is active, and one of the two balls is lost.
Difficulty is increased by slightly speeding up the ball movement compared with the first version.
Program keeps track of highest score with an encrypted save file.
Added extra type of brick that causes bricks to move down every time the ball is hit with the bat.
Extra life can now be gained by passing stage 15, and any other 15 stages after that.
Changed some characteristics to give the bat some control of ball direction as in Windows DX_Ball.
neat job.
At about Lev. 6 , tho, last time I played ,the ball became indestructible ( went thru all bricks instead of bouncing back)
and carried on like that to lev. 7 where I gameovered.
a 90 degree play angle option would be nice.
There is a powerup that causes the ball to do that until you lose a life (as in megaball/DX-Ball).At about Lev. 6 , tho, last time I played ,the ball became indestructible ( went thru all bricks instead of bouncing back)
and carried on like that to lev. 7 where I gameovered.
I haven't finished the game in one hit myself, just all individual stages,
but I can get to the multiball pretty easy if I want.
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