Results 1 to 10 of 10

Thread: Invader Zim Homebrew Game

                  
   
  1. #1
    Won Hung Lo wraggster's Avatar
    Join Date
    Apr 2003
    Location
    Nottingham, England
    Age
    53
    Posts
    141,447
    Blog Entries
    3209
    Rep Power
    50

    psp Invader Zim Homebrew Game

    News/release from bigbobrocks

    Alright guys i made a big long thread for this, then i clicked submit and found out that i hadn't clicked keep me logged in, so i lost it all.
    So here i go again for the SECOND time.

    On 2007-11-03, the Invader Zim game officially got it's first beta, with only two members in the team Bigbobrocks - who came up with the idea and level designs, and it's only coder/gfx creator LMTLMT.

    After that many new coders came into the game, a few left until a stable team was formed.

    On 2008-04-18 the Invader Zim game was officially called dead.

    I don't have many of the files left, but i still have the first level or though not the final version but close to it and the beta of the second level.

    I'd like to give it to you, to give you a chance to try it out

    But first naming everyone that worked so hard on this amazing game that never got to see the light of day.

    Coders:
    Osgeld (also let the team use his ftp, Cheesefactory.us)
    Googol PL3X (Eventually became team leader and the lead coder)
    TyPR124
    lmtlmt

    Gfx:
    Mr_Nick666

    Download and Give Feedback Via Comments

  2. #2
    DCEmu Newbie staticshade's Avatar
    Join Date
    Apr 2008
    Location
    UK
    Posts
    83
    Rep Power
    0

    Default

    i've only got a slim so can't play anychance of a video or ingame pictures ???

  3. #3
    DCEmu Legend mike_jmg's Avatar
    Join Date
    Jun 2006
    Location
    The Darkest depts of Hades
    Age
    41
    Posts
    2,099
    Rep Power
    0

    Default

    I'm on the same boat here, so yeah any chance of ingame video or screenshots

  4. #4
    DCEmu Pro osgeld's Avatar
    Join Date
    Jan 2007
    Posts
    822
    Rep Power
    70

    Default

    A) its not really worth it
    B) i didnt write a single line of script

  5. #5
    DCEmu Old Pro mr_nick666's Avatar
    Join Date
    Mar 2006
    Location
    Bideford, Devon, UK
    Age
    47
    Posts
    1,278
    Rep Power
    77

    Default

    I'm not keen on offering my graphics to the public domain either. It would have been nice to have been asked about this before it was posted.

  6. #6
    DCEmu Newbie staticshade's Avatar
    Join Date
    Apr 2008
    Location
    UK
    Posts
    83
    Rep Power
    0

    Default

    i'm guessing he is trying to start this up again ???

    i could attempt to port this to pge lua to make it playable but then thast just a lot of stress for a one level demo

    @ mr nick666 did you do the graphics or something???

  7. #7
    DCEmu Old Pro mr_nick666's Avatar
    Join Date
    Mar 2006
    Location
    Bideford, Devon, UK
    Age
    47
    Posts
    1,278
    Rep Power
    77

    Default

    Yes indeedy. I did all the graphics for this.

  8. #8
    DCEmu Newbie staticshade's Avatar
    Join Date
    Apr 2008
    Location
    UK
    Posts
    83
    Rep Power
    0

    Default

    @nick what happened to it ?? why wasn't it finished ??

  9. #9
    DCEmu Pro osgeld's Avatar
    Join Date
    Jan 2007
    Posts
    822
    Rep Power
    70

    Default

    simple, it was like pulling teeth getting anything done

    nick put the most effort into this
    Last edited by osgeld; January 29th, 2009 at 02:24.

  10. #10
    DCEmu Old Pro mr_nick666's Avatar
    Join Date
    Mar 2006
    Location
    Bideford, Devon, UK
    Age
    47
    Posts
    1,278
    Rep Power
    77

    Default

    Quote Originally Posted by staticshade View Post
    @nick what happened to it ?? why wasn't it finished ??
    Quote Originally Posted by osgeld
    simple, it was like pulling teeth getting anything done
    Osgeld is right. The coders talked a great deal but delievered very little. When you commit to a project you commit to spending time on it and actually working on it. I've worked on far too many projects that have gone this way and it's the bain of kids in the homebrew scene.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Homebrew Game Project
    By Darksen in forum DCEmu Homebrew, Emulation, Hacking and Development Forum
    Replies: 8
    Last Post: January 17th, 2009, 23:33
  2. Game Review: Galaga Legions (XBLA)
    By fg-54 in forum DCEmu Reviews & Games Reviews Forum
    Replies: 2
    Last Post: August 21st, 2008, 01:37
  3. First Screenshots of Fightoon for Dreamcast !
    By Christuserloeser in forum Sega News Forum
    Replies: 37
    Last Post: June 3rd, 2007, 23:33
  4. Article - The State of Homebrew On All Consoles
    By wraggster in forum DCEmu General Gaming and Current Affairs News forum
    Replies: 42
    Last Post: October 15th, 2006, 09:29
  5. Zelda Timeline Discussion Thread!
    By The Hombrew Hunter in forum Off Topic Forum
    Replies: 13
    Last Post: July 5th, 2006, 22:16

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •