Results 1 to 8 of 8

Thread: Wii getting 65nm CPU/GPU this summer?

                  
   
  1. #1
    Won Hung Lo wraggster's Avatar
    Join Date
    Apr 2003
    Location
    Nottingham, England
    Age
    52
    Posts
    139,579
    Blog Entries
    3209
    Rep Power
    50

    Rev Wii getting 65nm CPU/GPU this summer?

    We got a word from a tipster (who frequently tips off Chinese trade paper Digitimes), that Nintendo will be refreshing Wii internal hardware this summer, with 65nm versions of both its CPU and graphics chips, while clock rates would stay the same.

    Currently, the IBM PowerPC based CPU is made on a 90nm process and the ATI “Hollywood” GPU is likewise 90nm. Both companies have been making 65nm chips for over a year, while ATI also has 55nm working technology as well.

    Furthermore, thanks to the new chips, the Wii is said to be “passively-cooled”, meaning it won’t require any fans.

    Considering how cheap flash memory is these days, it would be easy to assume that Nintendo would increase the 512 MB internal flash storage as well. However, according to the source, the new version of the Wii would have no other hardware changes besides 65nm technology and new heat sinks for cooling.

    It makes perfect sense for Nintendo to go 65nm, as both Sony and Microsoft have updated their CPUs to 65nm (in Microsoft’s case, the GPU as well) and are currently working towards 45nm. Compared to 90nm, the 65nm manufacturing process not only brings lower power consumption and cooler processors, but substantially reduces manufacturing costs as well. However, as usual, there is no official word from Nintendo. Considering that the company still hasn’t released the official Wii specs, it’s unlikely that they’ll share the news of 65nm parts.

    We’ll only know when someone dissects their new Wii this summer.

    http://www.digitalbattle.com/2009/03...u-this-summer/

  2. #2
    DCEmu Rookie
    Join Date
    Aug 2007
    Posts
    147
    Rep Power
    0

    Default

    Well, it doesn't make a whole lot of sense since the Wii hardly uses any power as it is. But I guess the real benefit is cutting costs and putting more chips on a wafer, and hopefully a price drop on the Wii.

  3. #3
    DCEmu Rookie ChaoticanarchyX's Avatar
    Join Date
    Apr 2007
    Age
    42
    Posts
    162
    Rep Power
    63

    Default

    I woulda rathered more flash memory. I would think flash memory is much cheaper then the processor....

  4. #4
    DCEmu Rookie
    Join Date
    Jul 2008
    Posts
    137
    Rep Power
    0

    Default

    yeah they need to upgrade the flash to 2gb instead of 512 mb.

  5. #5
    DCEmu Newbie
    Join Date
    Jun 2008
    Posts
    29
    Rep Power
    0

    Default

    I bet most of the savings are in that Nintendo can outfit the Wii with a smaller and cheaper heatsink and no fan, and reduced heat from the components also means they'll get less failures, and thus less expense for warranty replacements.

    Since, as far as I can tell, the Wii has only one fan right now, I'm wondering if the next revision might actually end up more prone to failure from overheating. However, Nintendo usually has really good build quality and would design this sort of thing well, so I doubt this will be an issue.

  6. #6
    DCEmu Pro
    Join Date
    Jun 2005
    Location
    USA
    Posts
    597
    Rep Power
    71

    Default

    Quote Originally Posted by kevenz View Post
    yeah they need to upgrade the flash to 2gb instead of 512 mb.
    In light of "storage solution", dropping in an extra quarter or half gig of RAM (to cache VC/WW data) and including a modest SD card would probably be a better idea.

  7. #7

    Default

    Quote Originally Posted by kevenz View Post
    yeah they need to upgrade the flash to 2gb instead of 512 mb.
    I don't se any more need to this given the storage ssolution been already published with Firmware 4.0, now we can use 32gb sd cards to storage wiiware and vc, i don't see the need of bigger flash memory.

    Now developers can bring dlc and patches to the SD withouth a problem

  8. #8
    DCEmu Regular djdynamite123's Avatar
    Join Date
    Sep 2008
    Location
    Redcar, UK.
    Age
    36
    Posts
    309
    Rep Power
    0

    Default

    Now developers can bring dlc and patches to the SD withouth a problem
    very true, wiiware takes a max of 350 blocks, and lets face it, no-one has over 200 VC/Wiiware i assume :P

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Summer Athletics for the PlayStation 2 Sprints Into Stores
    By JKKDARK in forum Sony Consoles News Forum
    Replies: 0
    Last Post: August 6th, 2008, 18:52
  2. Replies: 0
    Last Post: July 22nd, 2008, 00:16
  3. Replies: 0
    Last Post: March 22nd, 2008, 21:47

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •