Results 1 to 8 of 8

Thread: Beats of Rage PSP V005

                  
   
  1. #1

    Default Beats of Rage PSP V005

    (Newspost of a new version of the popular Beats of Rage Beatemup)

    Version 0.05 By SamuraiX

    Updates:
    -Added Virtual File Management. (Ported from PS2 BOR)

    Fixes:
    -Load Times are incredibly Quick!!!

    Known Issues:
    -Large Paks 40 MBytes or Higher cause PSP crash.
    -PSP Video Mode Widescreen. (Still not finished)

    Future Releases...
    -Pak file selector.
    -Video Modes.
    -More Optimizations....
    -One SDL Conversion Left

    Download via comments (Please leave feedback)

  2. #2
    DCEmu Newbie
    Join Date
    Dec 2005
    Posts
    25
    Rep Power
    0

    Default

    Muchas Gracias

  3. #3
    DCEmu Regular rmedtx's Avatar
    Join Date
    Mar 2005
    Location
    San Antonio, TX USA
    Age
    54
    Posts
    409
    Rep Power
    77

    Thumbs up

    Great job SamuraiX,
    Your port is progressing a lot! Keep up the good work.

  4. #4
    DCEmu Pro
    Join Date
    Dec 2005
    Location
    Portugal
    Posts
    505
    Rep Power
    75

    Default

    Ya! I was just going to download v.04 and bam, there“s v.05 with what I really wanted(shorter load times). Awesome work. Keep it up!!

  5. #5
    DCEmu Newbie
    Join Date
    Feb 2006
    Posts
    2
    Rep Power
    0

    Default

    Great job!!!Keep it up

  6. #6
    LUA Coder D0N's Avatar
    Join Date
    Jan 2006
    Posts
    863
    Rep Power
    78

    Default

    Kool! downloading right nw

  7. #7
    DCEmu Newbie
    Join Date
    Nov 2005
    Posts
    87
    Rep Power
    0

    Default

    does this work with 2.0? :P
    havent tried it since the second release
    kinda scared its gonna crash on me again

  8. #8

    Default

    From what I've been hearing that no one but me is seeing the crash. It only happens when you exit the game using the in-game exit option using Large pak files. I think when you want to exit your game just hit the home button instead and it will not crash. I already have a fix for this in my dev environment... but there won't be another release until widescreen mode is finished.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •