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Thread: Hackmii Speak Out Against Wii Warez

                  
   
  1. #1
    Won Hung Lo wraggster's Avatar
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    Rev Hackmii Speak Out Against Wii Warez

    The guys at HackMii have posted an article that Speaks Out Against Wii Warez:

    Warning: rant and drama ahead. If you’re not into that sort of thing, feel free to skip over the following.

    Time and time again, Waninkoko’s apps have just been thin wrappers around existing code or tools written by others. His Filesystem Dumper came about when I told him about the GID 0 TMD trick. WAD Installer showed up after I reverse engineered the ES interface and added the relevant functions to libogc. His first DVD warez launcher showed up after the IOS Module Toolkit appeared, to which he added DVDX and some old Gamecube code. And just now, his USB warez launcher appears mysteriously 22 days after a USB2 module for IOS was released.

    The only strange part is that it took him all 22 days to get it to work.

    All his later apps have included advertisements, and the official downloads all required signing up for his sponsoring site, which also requires that you sign up for an e-mail spam service. He’s definitely making a pretty penny out of his particular version of the “scene”.

    Now, this would ordinarily be just one more episode of waninkoko hyping up ad-riddled trivial warez-friendly applications built on top of other people’s code and work. However, some interesting things happened. He hyped up the release date of the video on his blog, and the mass amount of page reloads around the time caused his sponsoring site to go down. They also claim that there was a DDoS attack involved. I followed this hilarious situation on the ElOtroLado forums, and correctly predicted that the hyped app would be a USB warez launcher before it was revealed. Of course, he is once again being revered as a scene god by those who don’t know any better.

    Then I got accused of the supposed DDoS. (No, I had nothing to do with it)

    Teknoconsolas administrator Xtreme, who doesn’t seem to like me that much, started firing shots using a cheesy music literature reference where Waninkoko is Mozart and I’m Salieri. Insults galore, apparently I’m now a “wannabe waninkoko”. Though the analogy kind of breaks down when you consider that I’m responsible for walking Waninkoko through his beginnings on the Wii scene (and boy do I regret that).

    So I figured, how hard could it really be to replicate Waninkoko’s loader? After all, as I said, all the pieces are there. So I set out to create my own USB warez launcher, starting off from publicly available bits and pieces, in the shortest possible amount of time. Maybe this would help people understand just how trivial it is.

    The answer? It takes about 6 hours.

    This is the rough progress log of my very own venture into the Dark Side:

    Start time: 3am (CEST, just after the DST change in Spain)

    3am - 4am: copy game to USB, screw around, think
    4am - 5am: get build structure in order, make IOS + installer, add gecko debugging to it
    5am - 6am: add EHCI driver to build and make EHCI driver work right
    6am - 7am: make USB storage work, add DI commands
    7am - 8am: adapt PPC loader code, debug apploader
    8am - 8:20am: debug apploader some more
    8:20am - 8:30am: fix MEM1 globals and finally get the game to boot
    8:30am - 9:30am: clean up and debug
    I recorded a video of the result. It’s a crappy loader, of course, but the point is that the core functionality of the loader - the only thing that could possibly be innovative - took all of 6 hours to write and debug. Many extra features could be added, like proper NTFS filesystem support, a cache (this loader has none and it still loads fast!), multiple game support, a built-in game ripper, and enough ads to make you gag, but those are just boring bits of icing on the cake. And the reason for this is that the core USB loader code is not innovative at all - it’s just an amalgaman of the following existing components: IOS36, the USB2 module, the IOS module toolkit, some random apploader launch code (this dates back to the GC era), some bits of Gecko OS to make it work, and a small amount of original code.

    For obvious reasons, there is no chance in hell of this ever being released.

    What follows is a video of the launcher loading a copy of Super Smash Bros. Brawl (which I own the original to, of course). Pay attention to the USB drive’s activity LED.



    (Yes, I spam thunderbolt.)

    So there you have it. The 6-hour warez launcher.

    Now back to our regularly scheduled programming. Thanks to bushing for editing the video for me.

    DCEmu like Hackmii are against Wii Warez, homebrew not warez

  2. #2
    DCEmu Old Pro The_Ultimate_Eggman's Avatar
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    Awesome cant wait for the release

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    Man, screw Waninkoko. He would have made nothing if it wasn't for Team Twizzers and the scene wouldn't even exist without them. Plus he just humiliated him pretty good, what a dumbass.

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    Soooo...
    marcan did in 6 hours what wanin needed 22 days to do? That's like 88 times faster, and they say marcan is a "waninkoko wannabe"?
    Let them live with their beliefs. It's the truth that matters: he wouldn't be $#@! without team twizzlers&co.

    If the scene would exist without them, we won't know...

  5. #5
    DCEmu Rookie havoc_012's Avatar
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    Marcan may be a good programmer, but his people skills are subpar. Marcan's fascination with calling out Waninkoko is just pathetic, and I'm really starting to get sick of it.

    I may not be a fan of warez crap, but Marcan's said his 2 cents and its time for him to move on.

  6. #6
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    If Nintendo (or really any manufacturer) gave us a public API, this would all disappear, apart from the modchip community.

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    screw everyone cuz i gotz HOMEBREW!!!!!!

    thx team twiizers and everybody else

    WOOHOO!

  8. #8
    DCEmu Regular WhizzBang's Avatar
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    Quote Originally Posted by havoc_012 View Post
    Marcan may be a good programmer, but his people skills are subpar. Marcan's fascination with calling out Waninkoko is just pathetic, and I'm really starting to get sick of it.

    I may not be a fan of warez crap, but Marcan's said his 2 cents and its time for him to move on.
    I agree. I think his work is an astonishing achievement and I have full confidence in his releases as being safe, but some of his blog entries are a bit embarassing. He needs to learn to rise above it.

  9. #9

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    Quote Originally Posted by The_Ultimate_Eggman View Post
    Awesome cant wait for the release
    Someone didn't payed attention to the post it seems

    As for this, man marcan, you are good, and Waninoko is just a wanna be.

    As for the crew over teknoconsolas.es, yeah, bucnh of douchebags

  10. #10
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    And... Wanikoko is out of the closet with his USB1.0+new cIOS. Site flooded like hell tho.

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