Lazy1 has posted some WIP News:

A small status update here:

I decided to re-write the port, starting once again from the wolf3d sdl sources I'm trying to make it more stable and with a lot less ugly hacks.

The way it's setup now is the game will be rendered into a 256x192 screen and any menus/ect will be drawn at 320x200 on top of the game screen and scaled using the hardware.

So far everything is looking good after a few hours and it shouldn't take too long to get registered builds out.

Source to this version will be released with the builds and can be requested any time.

http://forum.gbadev.org/viewtopic.ph...00e5675bed0956