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Thread: OpenGladiator RPG for PSP version 0.98r1

                  
   
  1. #1
    DCEmu Coder HardHat's Avatar
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    Default OpenGladiator RPG for PSP version 0.98r1

    Well, I think that there is some interest in RPGs on the PSP. But while we wait for a from-scratch RPG, I thought I'd surf around and find a finished one to port over. Well, here is my first release of the OpenGladiator RPG which was formerly a commercial game, and in the last four years has become a credible GPLed game for SDL.

    The PSP version is compatible with the PC game saves, and you can do almost anything in the PSP port except type in custom names for characters/game saves. Try it out and tell me what you think.

    I'm a 2.6 PSP user, so info on compatibility with 1.5 is always of interest.

    Source (and more screenshots) are at http://www.adamcon.org/~dmwick/psp/

    HardHat

  2. #2

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    so have you tested it on 2.6 eek hope it works

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    DCEmu Coder HardHat's Avatar
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    Quote Originally Posted by Stewie2280
    so have you tested it on 2.6 eek hope it works
    Well, I've played through the first three scenarios on my PSP. I'm having trouble getting past the huge swarm of soldiers near the camp fire. To make it though the first three scenarios I have had to tune the keymaps a bit, which are included in the release 1. But I feel confident that a better gamer could go far without any updates from me.

    There are two strange things about the port of this: my screen shots don't include text (but the actual game on the PSP does), and it normally would use software double buffering with SDL_UpdateRect, but PSP SDL doesn't work like that just at the moment. Must be a bug.

    HardHat

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    Won Hung Lo wraggster's Avatar
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    thanks for the news and release, ill move this over to the news forum

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    DCEmu Rookie danknugz's Avatar
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    didnt work with kploit, wants some config file
    1.5 fw here
    it started to load then bsod
    any ideas?

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    DCEmu Rookie danknugz's Avatar
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    ok i dumped all the files ( exept eboot) into folder after installing via kploit, seems to work fine now. thanks!

    controlls very touchy.

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    DCEmu Coder HardHat's Avatar
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    The mouse emulation is still a little wierd. I keep slowing down the mouse, but I guess I haven't got it right quite yet. I'll see if I can fix it up a little more for the next release. Thanks for the feedback.

    The location of the support files depends on the openglad.cfg file pointing to them. With kxploit, I guess it is not looking in the right spot by default. At least with the startup search, you managed to get it right.

    HardHat.

  8. #8

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    i have a question, how can i work .rar games on my psp

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    DCEmu Old Pro mr_nick666's Avatar
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    Quote Originally Posted by firas moughrabi
    i have a question, how can i work .rar games on my psp
    You have to unzip them 1st! .rar is a form of file compression! (I use WINrar)

    This looks pretty cool - Im all up for the RPGs!

  10. #10
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    this used to be a game that i loved to play on dos, but sadly lost it somehow.
    being able to play it on my psp is dreamlike, but sadly although i can run it and stuff, its still pretty slow.
    like unplayably slow.
    but thanks anyway.

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