News/release from PypeBros

Here comes at last the new playable demonstration of my game engine on the Nintendo DS and a two-level game featuring Bilou, my blue and round mascot. Dodge angry applemans, avoid getting stomped by the funky funghis and collect enough apples to pass through the tree-with-a-sign (see picture on the left).

download the demo

You move Bilou (the blue hero) with the Dpad and jump with X or Y. Only yellow Woodworms can be stomped for now.

In this new release:

* sound & music by Pierrick Hansen thanks to 0xtob's libntxm,
* ease-of-use thanks to Noda's EFS
* new monsters
* improved controls
* one extra (draft) level
* 5 hitpoints per lives and unlimited lives
* a few hidden places you needn't to find
* some more gfx
* parallax scrolling

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