You may not be checking LittleBigPlanet for new levels as obsessively as you once were, but that doesn't mean that junior designers aren't still out there trying to perfect Super Mario Bros. 1-1 or trying to recreate the myth of Sisyphus. The game's community has just reached another big milestone: Two million available levels. It took them nine months to get the first million in late July of 2009, meaning that development isn't slowing down. In fact, it would appear to be speeding up.
It's inspired us to dust off our LittleBigPlanet disc and ... oh, wait.
http://www.joystiq.com/2010/03/01/li...reated-levels/
Haha... Oh, wait. Because they couldn't use their consoles.
I play Little Big Planet almost daily, some of the levels such as the London ones are cool.
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