Three years ago indie developer Jay Pavlina released the brilliant retro throwback Super Mario Crossover, in which you could play the original Super Mario Bros. as various well known characters from that era such as Link, Samus or Mega Man. Amazingly, each characters' special abilities were tailored to their powers from their source material and rejigged in such a way that it would fit the level's framework. As it turns out, smacking one's head isn't the only way to break a brick as shooting them or stabbing them with a downward thrust is equally effective.Now Pavlina and his studio, Exploding Rabbit, have released a trailer for the third iteration of the fan-favourite spin-off series. Due this May or June, Super Mario Bros. Crossover 3.0 will feature background assets from Super Mario Bros. 2, Castlevania and an Atari-style filter, while you'll be able to play as stranger folks like the sorta pyramid-shaped piece in Tetris.

http://www.eurogamer.net/articles/20...is-may-or-june