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Thread: Gmax2PSP v6

                  
   
  1. #1
    Won Hung Lo wraggster's Avatar
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    psp Gmax2PSP v6

    News/release from Alatnet:

    After a while of working on my Ultimate Battle MMO game, I came to a small snag. It's nothing major, just need to figure out how I would create the 3D physics engine. While wracking my brain on the physics engine, I thought about working on Gmax2PSP and figured that the old versions of Gmax2PSP were grosly ineffecient and decieded to recode it. Now it seems to work a bit better and is a lot smaller than the previous versions.

    Changelog:
    -Completly redesigned.
    -Reformatted the code.
    -Disabled C\C++ exporting (temporary).
    -Now is able to export normals (Needs actual testing to see if the exported normals actualy work right).
    -Able to preview the format of the vertex before exporting.

    Download and Give Feedback Via Comments
    via alatnet

  2. #2
    DCEmu Legend Buddy4point0's Avatar
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    so what is this? i havnt seen any previous reises before

  3. #3
    DCEmu Legend DarthPaul's Avatar
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    I've been waiting for new releases of this and I think this is the one...

  4. #4
    DCEmu Old Pro Chameleon's Avatar
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    lot of improvements i see

  5. #5
    DCEmu Regular titch.ryan's Avatar
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    screenshots anyone. i dont want to download without seeing what is like

  6. #6
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    Quote Originally Posted by Buddy4point0 View Post
    so what is this? i havnt seen any previous reises before
    Quote Originally Posted by titch.ryan View Post
    screenshots anyone. i dont want to download without seeing what is like
    It's a program for exporting 3D models from Gmax into a format that can be used by homebrew developers on the PSP.

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