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Thread: DeSmuME v0.7.2wp1 released

                  
   
  1. #1

    NDS DeSmuME v0.7.2wp1 released

    New version of the Nintendo DS emulator for PC.

    Changelog:

    *RTC (real time clock) experimental (experimental) mounting. Same period it does in the date of PC.
    *GDB (GNU Debugger) experimental of stub (experimental) mounting.
    *Improvement of geometry engine interface.
    *Both sides correcting the fact that it has the fact that it has reversed with primitive drawing of the geometry engine.
    *The rewriting GXFIFO. And it works to the DMA transfer to GXFIFO. ('The A `) without fail by mistake the [ru] [kore]
    *Drawing up the explanatory file of desmume.exe.ini


  2. #2

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    Well, it doesnt run any commercial games, quite useless for now.

  3. #3
    DCEmu Coder
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    It's very useful for developers, and I don't want it to run any commercial games either.

  4. #4
    DCEmu Coder GPF's Avatar
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    Quote Originally Posted by Sonny_Jim View Post
    It's very useful for developers, and I don't want it to run any commercial games either.
    I agree.

    This emulator seems useless so far with my homebrew compared to desmume from sourceforge site, it doesn't support --cflash=fat12.img and everytime I try to load my fcsr image appended homebrew ds.gba files it tells me they are commercial files and won't boot them lol

    Troy(GPF)
    I attached the version maybe someone can figure out how to use libfat with it?

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