Great news, I was hoping for further development of this plugin and I'm liking the new features and that the author is attempting to get it working with POPS.![]()
News/release from Joek2100:
This is the new version of the irsmp3.prx which now has support for atrac3, which is why I changed the name.
If you don't know, this is a custom firmware plugin which allows you to play music while playing a game and using the vsh.
Read the file called PLEASE_READ_ME.txt, for installation and usage
I'm not going to copy the whole readme file here, but there a somethings you should know:
This has new hardware decoder will work with all umd games/the vsh/ and most homebrew. (Thanks to cooleyes)
- It will not work with homebrew that uses the ME (SnesTYL ME, dosbox .71, etc)
- It will not work with copy protected atrac3's
- In the next release I'll have it switch back to the software decoder (mp3 only) when the ME is in use, but until then you'll have to use the non-ME version
- Also when playing an mp3 that has a samplerate different from 44.1kHz, you need to pause the song before the vsh's video/music player will work
If you have a problem with a game starting, try waiting until you are at the main menu to start playing music.
If you get an error message/if you hit play and don't hear any music, turn on the on screen display, and look for a line in blue.
Please post the error message here along with a description of what you were playing.
New in this release:
0.5:
- Added In Game mute
- Added a HW decoder (thanks to cooleyes), which should make playback faster
- Fixed various bugs, overclocking the vsh browser now works
- Added wave atrac3 (*.at3) and sonic stage atrac3 (*.oma/*.omg/*.aa3) support (only with non copy protected files, but you should be able to remove copy protection with the newer sonic stage)
- Added support for music copied to the psp using sonic stage (in OMGAUDIO)
- Changed how the cpu is changed, it is now based on the current speed, even if some other program changed it
- CPU + Mode settings are now saved, (if a game changes the cpu speed, it isn't saved, but if you change the speed it will be saved, also nothing
prevents a game from changing the speed after its set)
- Added support for mp3's at samplerates != 44.1kHz
- Added a loop current song button
Future plans:
-auto enable the software decoder when the ME is in use, so playing mp3 can work with any homebrew that uses the me
- improve the on screen display
- add some sort of playlist in folder support (each subdir would be a seperate playlist and you can switch between them, something like DJEK was talking about in the old thread)
- add more formats
- figure out how to get pops mode working
- have button inputs that are used in the prx ignored by everything else
@DJEK - I think I'll add something like that in a future release
@Korlithiel - I think the display as a button would get annoying, but it is added
Edit:
As korlithiel pointed out below there is a bug causing the hw.prx to not be loaded in some games (its running out of memory) I'll post a fix for this asap
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via joek2100
Great news, I was hoping for further development of this plugin and I'm liking the new features and that the author is attempting to get it working with POPS.![]()
Nice going mate, am more than impressed with this idea, now gonna try it out.
Thanks,
Mike..
OMG! OMG Support!! I've been waiting for an application with OMG support for years! And finally this is it! Hopefully more applications will use the decoder and attach OMG support into them! Aahh yes!! This is for me.![]()
This is good news, thanks alot Joek2100!![]()
Yay i'll definately give this a run!
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AAC doesnt work, shame really![]()
So this does or doesn't work with POPS?
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